Player Matchup

Achilles
Achilles
AlexRivgon
Achilles
Level 107
God Stats
5W - 6L
1,457 SR
Queue Stats
320W - 290L
1,509 Elo+
Party 2
Ra
Ra
Villela03
Ra
Level 25
God Stats
2W - 4L
1,784 SR
Queue Stats
54W - 55L
1,370 Elo+
Party 2
Fenrir
Fenrir
ZBarra02
Fenrir
Level 108
God Stats
1W - 1L
1,704 SR
Queue Stats
11W - 10L
1,803 Elo+
Party 2
Heimdallr
Heimdallr
daniconti
Heimdallr
Level 129
God Stats
14W - 9L
1,627 SR
Queue Stats
356W - 315L
1,511 Elo+
Party 2
Sylvanus
Sylvanus
druini
Sylvanus
Level 15
God Stats
16W - 18L
1,550 SR
Queue Stats
25W - 24L
1,523 Elo+
Party 2
Team Averages
Level 77
1,625 SR
1,543 Elo+

VS

Team Averages
Level 64
1,551 SR
1,555 Elo+
Chaac
Chaac
Do3BoY Fr3sH07
Chaac
Level 15
God Stats
5W - 0L
1,585 SR
Queue Stats
71W - 58L
1,732 Elo+
Party 1
Hachiman
Hachiman
JungleGym23
Hachiman
Level 64
God Stats
4W - 5L
1,381 SR
Queue Stats
81W - 67L
1,507 Elo+
Party 1
Vamana
Vamana
rivjo_llams
Vamana
Level 47
God Stats
6W - 4L
1,685 SR
Queue Stats
83W - 91L
1,588 Elo+
Solo
Kukulkan
Kukulkan
soloacee
Kukulkan
Level 65
God Stats
18W - 13L
1,603 SR
Queue Stats
36W - 31L
1,443 Elo+
Party 1
Cabrakan
Cabrakan
xxJEFIXxx
Cabrakan
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 69L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlexRivgon
Achilles
20
1 / 5 / 0
13,461
421
12,917
33,368
52,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
0 / 12 / 1
13,253
414
8,574
21,125
9,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ZBarra02
Fenrir
20
3 / 6 / 1
13,643
426
8,506
25,885
14,759
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
daniconti
Heimdallr
20
3 / 9 / 3
14,602
456
25,713
29,306
12,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
druini
Sylvanus
17
0 / 8 / 3
12,489
390
7,780
25,619
26,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 19
14,593
456
13,742
25,369
31,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
JungleGym23
Hachiman
20
2 / 3 / 16
15,075
471
11,124
21,104
9,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
20
6 / 0 / 10
18,457
577
25,204
23,990
33,780
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
soloacee
Kukulkan
20
9 / 2 / 18
18,305
572
21,879
15,131
8,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
xxJEFIXxx
Cabrakan
20
18 / 1 / 16
19,759
617
33,903
26,925
22,542
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
119
7
Kills
40
40
Deaths
8
8
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Achilles
AlexRivgon
Achilles
1
5
0
0.2
W
5
2
19
7.25
W
Hachiman
JungleGym23
Hachiman
2
3
16
3.33
L
0
12
1
0.04
L
Fenrir
ZBarra02
Fenrir
3
6
1
0.58
L
Heimdallr
daniconti
Heimdallr
3
9
3
0.5
L
Sylvanus
druini
Sylvanus
0
8
3
0.19
W
Vamana
6
0
10
11
W
Kukulkan
soloacee
Kukulkan
9
2
18
9
W
Cabrakan
xxJEFIXxx
Cabrakan
18
1
16
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,490
Damage
105,852
135,303
Taken
112,519
115,602
Mitigated
106,061
36,509
Healing
39,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AlexRivgon
Achilles
12,917
2,678
0
8,977
33,368
52,979
524
12,746
20,472
0
94,127
W
13,742
1,643
999
13,724
25,369
31,337
1,156
3,948
20,511
0
46,660
W
Hachiman
JungleGym23
Hachiman
11,124
5,454
0
4,249
21,104
9,690
3,879
4,069
16,980
0
131,927
L
8,574
1,083
1,636
2,348
21,125
9,111
1,310
9,738
11,260
87,443
0
L
Fenrir
ZBarra02
Fenrir
8,506
1,613
920
9,808
25,885
14,759
0
10,134
15,626
0
107,771
L
Heimdallr
daniconti
Heimdallr
25,713
12,919
0
4,715
29,306
12,540
2,469
11,979
17,075
0
152,038
L
Sylvanus
druini
Sylvanus
7,780
1,198
3,595
4,510
25,619
26,213
1,065
11,185
14,107
35,792
0
W
Vamana
25,204
14,451
615
9,361
23,990
33,780
3,636
2,743
20,673
0
142,078
W
Kukulkan
soloacee
Kukulkan
21,879
3,008
0
2,060
15,131
8,712
3,369
2,229
12,828
118,423
0
W
Cabrakan
xxJEFIXxx
Cabrakan
33,903
4,933
0
8,615
26,925
22,542
2,538
4,422
22,431
159,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,448
Gold Earned
86,189
753
Minions Killed
819
0
Camps Cleared
0
2,645,682
Distance Traveled
3,381,454
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,461
421
156
5
0
554,590
3
W
Chaac
14,593
456
50
2
0
666,353
2
W
Hachiman
15,075
471
180
6
0
587,923
0
L
Ra
13,253
414
181
6
0
494,028
8
L
Fenrir
13,643
426
155
5
0
546,847
0
L
Heimdallr
14,602
456
224
7
0
528,369
9
L
Sylvanus
12,489
390
37
1
0
521,848
3
W
Vamana
18,457
577
218
7
0
732,143
6
W
Kukulkan
18,305
572
188
6
0
680,376
1
W
Cabrakan
19,759
617
183
6
0
714,659
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role