Player Matchup

Chiron
Chiron
Kehndiesel
Chiron
Level 108
God Stats
1W - 3L
1,288 SR
Queue Stats
13W - 16L
1,398 Elo+
Party 2
Arachne
Arachne
SilentStroker32
Arachne
Level 45
God Stats
0W - 2L
1,666 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
jakesanders91
Ymir
Level 109
God Stats
1W - 1L
1,527 SR
Queue Stats
3W - 3L
1,575 Elo+
Party 2
Team Averages
Level 87
1,494 SR
1,491 Elo+

VS

Team Averages
Level 124
1,613 SR
1,482 Elo+
Erlang Shen
Erlang Shen
FreshPrince_910
Erlang Shen
Level 100
God Stats
8W - 8L
1,751 SR
Queue Stats
104W - 84L
1,516 Elo+
Party 1
Fenrir
Fenrir
Zero_7946
Fenrir
Level 132
God Stats
26W - 32L
1,589 SR
Queue Stats
492W - 585L
1,374 Elo+
Solo
Ah Puch
Ah Puch
ZoMbIeLoVeR535
Ah Puch
Level 141
God Stats
3W - 4L
1,500 SR
Queue Stats
223W - 243L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Kehndiesel
Chiron
14
0 / 5 / 3
10,163
565
8,323
14,107
4,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
2 / 7 / 1
10,798
600
6,348
14,186
5,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 9 / 2
10,527
585
4,880
19,214
12,219
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FreshPrince_910
Erlang Shen
17
9 / 1 / 8
13,158
731
10,241
11,185
9,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Zero_7946
Fenrir
16
9 / 2 / 10
12,949
719
10,994
16,012
7,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 0 / 17
12,584
699
20,100
9,880
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
3
Kills
21
21
Deaths
3
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
FreshPrince_910
Erlang Shen
9
1
8
13
L
Chiron
Kehndiesel
Chiron
0
5
3
0.3
L
2
7
1
0.36
W
Fenrir
Zero_7946
Fenrir
9
2
10
7
W
3
0
17
11.5
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,551
Damage
41,335
47,507
Taken
37,077
22,187
Mitigated
20,411
4,368
Healing
11,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
FreshPrince_910
Erlang Shen
10,241
5,241
0
2,853
11,185
9,788
1,927
2,170
9,015
0
81,461
L
Chiron
Kehndiesel
Chiron
8,323
3,630
552
2,946
14,107
4,172
0
7,122
6,602
0
56,723
L
6,348
4,300
0
870
14,186
5,796
0
4,480
9,362
0
14,730
W
Fenrir
Zero_7946
Fenrir
10,994
2,178
0
3,408
16,012
7,063
320
1,980
14,032
0
61,667
W
20,100
81
0
5,570
9,880
3,560
111
1,351
8,529
69,210
0
L
4,880
238
0
0
19,214
12,219
0
7,321
11,394
31,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,488
Gold Earned
38,691
175
Minions Killed
318
0
Camps Cleared
0
935,131
Distance Traveled
1,044,309
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,158
731
117
7
0
357,058
0
L
Chiron
10,163
565
89
5
0
317,738
4
L
Arachne
10,798
600
29
2
0
331,478
5
W
Fenrir
12,949
719
83
5
0
350,842
3
W
Ah Puch
12,584
699
118
7
0
336,409
0
L
Ymir
10,527
585
57
3
0
285,915
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role