Player Matchup

Danzaburou
Danzaburou
Gi Joze
Danzaburou
Level 48
God Stats
29W - 14L
1,771 SR
Queue Stats
45W - 46L
1,590 Elo+
Party 3
Sobek
Sobek
Love Taiga
Sobek
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,591 Elo+
Solo
Set
Set
SILVER SHOCKER
Set
Level 88
God Stats
6W - 0L
1,500 SR
Queue Stats
40W - 25L
1,682 Elo+
Party 3
Erlang Shen
Erlang Shen
Sir Victus
Erlang Shen
Level 146
God Stats
11W - 1L
2,011 SR
Queue Stats
43W - 38L
1,748 Elo+
Party 3
Sylvanus
Sylvanus
ll Z3PHYR ll
Sylvanus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Team Averages
Level 68
1,656 SR
1,622 Elo+

VS

Team Averages
Level 62
1,539 SR
1,502 Elo+
Camazotz
Camazotz
GhostShrimpy
Camazotz
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 243L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
GhostSubmachine
Danzaburou
Level 17
God Stats
4W - 4L
1,361 SR
Queue Stats
66W - 73L
1,561 Elo+
Party 1
Bellona
Bellona
Ricebed
Bellona
Level 64
God Stats
66W - 49L
1,729 SR
Queue Stats
310W - 316L
1,416 Elo+
Party 2
Anubis
Anubis
roadblade-21
Anubis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 70L
1,598 Elo+
Party 1
Heimdallr
Heimdallr
ysl_ravi
Heimdallr
Level 14
God Stats
9W - 8L
1,603 SR
Queue Stats
46W - 33L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gi Joze
Danzaburou
10
5 / 1 / 1
6,110
611
6,639
4,659
1,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
9
0 / 0 / 5
4,953
495
2,110
4,801
1,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
2 / 1 / 0
5,401
540
1,211
5,286
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
Sir Victus
Erlang Shen
10
2 / 3 / 0
6,099
610
5,865
5,556
4,192
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
ll Z3PHYR ll
Sylvanus
11
0 / 1 / 1
5,724
572
2,064
3,792
1,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
GhostShrimpy
Camazotz
10
2 / 1 / 2
5,931
593
1,735
7,789
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
GhostSubmachine
Danzaburou
6
0 / 3 / 0
4,230
423
1,187
4,557
1,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Ricebed
Bellona
10
2 / 1 / 1
5,379
538
3,472
6,876
5,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
10
2 / 1 / 1
5,868
587
4,802
4,809
1,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
ysl_ravi
Heimdallr
7
0 / 3 / 1
4,572
457
1,376
6,141
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
9
Kills
6
6
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Camazotz
GhostShrimpy
Camazotz
2
1
2
3
L
Danzaburou
GhostSubmachine
Danzaburou
0
3
0
0
W
Danzaburou
Gi Joze
Danzaburou
5
1
1
5.5
W
Sobek
0
0
5
2.5
L
Bellona
Ricebed
Bellona
2
1
1
2.5
W
2
1
0
2
W
Erlang Shen
Sir Victus
Erlang Shen
2
3
0
0.67
W
Sylvanus
ll Z3PHYR ll
Sylvanus
0
1
1
0.5
L
Anubis
2
1
1
2.5
L
Heimdallr
ysl_ravi
Heimdallr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,889
Damage
12,572
24,094
Taken
30,172
10,653
Mitigated
12,345
10,585
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
GhostShrimpy
Camazotz
1,735
1,250
0
4,368
7,789
2,435
0
646
7,143
0
26,590
L
Danzaburou
GhostSubmachine
Danzaburou
1,187
614
0
980
4,557
1,193
0
581
3,976
0
10,758
W
Danzaburou
Gi Joze
Danzaburou
6,639
1,978
0
2,306
4,659
1,299
0
827
3,832
0
32,255
W
Sobek
2,110
253
288
2,936
4,801
1,962
68
0
4,801
12,749
0
L
Bellona
Ricebed
Bellona
3,472
1,698
0
1,995
6,876
5,132
0
0
6,624
0
15,515
W
1,211
229
0
2,222
5,286
1,420
0
1,785
3,501
0
20,855
W
Erlang Shen
Sir Victus
Erlang Shen
5,865
3,061
0
1,606
5,556
4,192
0
0
5,292
0
28,099
W
Sylvanus
ll Z3PHYR ll
Sylvanus
2,064
805
149
1,078
3,792
1,780
0
2,190
1,602
31,514
5,960
L
Anubis
4,802
151
0
2,288
4,809
1,901
0
1,563
3,246
30,531
0
L
Heimdallr
ysl_ravi
Heimdallr
1,376
440
0
1,605
6,141
1,684
0
1,176
4,965
0
16,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,287
Gold Earned
25,980
260
Minions Killed
222
0
Camps Cleared
0
948,053
Distance Traveled
877,507
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,931
593
71
7
0
200,171
2
L
Danzaburou
4,230
423
19
2
0
165,785
0
W
Danzaburou
6,110
611
65
7
0
180,504
0
W
Sobek
4,953
495
20
2
0
199,834
5
L
Bellona
5,379
538
38
4
0
193,343
0
W
Set
5,401
540
52
5
0
202,190
0
W
Erlang Shen
6,099
610
49
5
0
176,298
3
W
Sylvanus
5,724
572
74
7
0
189,227
0
L
Anubis
5,868
587
68
7
0
161,378
3
L
Heimdallr
4,572
457
26
3
0
156,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role