Player Matchup

Neith
Neith
BABY_M1ba7m4n
Neith
Level 43
God Stats
116W - 101L
1,431 SR
Queue Stats
668W - 750L
1,386 Elo+
Party 1
Izanami
Izanami
Envy_Stephanie
Izanami
Level 28
God Stats
14W - 23L
1,395 SR
Queue Stats
241W - 309L
1,388 Elo+
Party 1
Ares
Ares
Werewolf702
Ares
Level 7
God Stats
30W - 47L
1,500 SR
Queue Stats
44W - 90L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
naturallydan
Guan Yu
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
32W - 44L
1,404 Elo+
Solo
Ne Zha
Ne Zha
pronc
Ne Zha
Level 8
God Stats
0W - 5L
1,098 SR
Queue Stats
4W - 9L
1,153 Elo+
Solo
Team Averages
Level 20
1,385 SR
1,366 Elo+

VS

Team Averages
Level 14
1,448 SR
1,243 Elo+
Achilles
Achilles
Achilles669
Achilles
Level 24
God Stats
52W - 46L
1,498 SR
Queue Stats
184W - 165L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
Colton2007
Sun Wukong
Level 17
God Stats
1W - 2L
1,260 SR
Queue Stats
14W - 16L
1,253 Elo+
Solo
Kukulkan
Kukulkan
Kyle254
Kukulkan
Level 16
God Stats
9W - 17L
1,509 SR
Queue Stats
13W - 29L
1,284 Elo+
Solo
Artio
Artio
dannyphxt0m
Artio
Level 7
God Stats
14W - 9L
1,474 SR
Queue Stats
166W - 185L
1,245 Elo+
Solo
Camazotz
Camazotz
solitaryplayer43
Camazotz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,011 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
9,339
934
12,485
9,372
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 13 / 3
9,285
929
12,017
19,754
7,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 12 / 3
8,236
824
3,366
17,095
8,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Guan Yu
naturallydan
Guan Yu
15
2 / 8 / 2
9,103
910
5,096
20,099
19,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
pronc
Ne Zha
13
1 / 12 / 1
8,201
820
4,632
16,027
5,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Achilles669
Achilles
18
20 / 0 / 16
12,327
1,233
27,008
9,799
10,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Colton2007
Sun Wukong
17
9 / 0 / 23
10,836
1,084
13,736
10,752
10,671
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
Kyle254
Kukulkan
18
5 / 1 / 30
11,352
1,135
14,847
5,460
2,802
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 2 / 22
10,683
1,068
2,604
7,623
7,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
9 / 4 / 16
10,764
1,076
14,095
10,805
6,433
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
153
7
Kills
46
46
Deaths
7
11
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Achilles
Achilles669
Achilles
20
0
16
28
L
2
1
2
3
W
Sun Wukong
Colton2007
Sun Wukong
9
0
23
20.5
L
2
13
3
0.27
W
Kukulkan
Kyle254
Kukulkan
5
1
30
20
L
0
12
3
0.13
W
3
2
22
7
L
Guan Yu
naturallydan
Guan Yu
2
8
2
0.38
L
Ne Zha
pronc
Ne Zha
1
12
1
0.13
W
9
4
16
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,596
Damage
72,290
82,347
Taken
44,439
45,601
Mitigated
37,602
6,024
Healing
10,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Achilles669
Achilles
27,008
15,509
0
2,251
9,799
10,642
0
619
9,047
243
35,820
L
12,485
6,759
0
2,910
9,372
3,850
0
2,367
6,780
0
23,011
W
Sun Wukong
Colton2007
Sun Wukong
13,736
1,876
874
1,530
10,752
10,671
0
706
9,971
12,327
20,772
L
12,017
8,379
0
623
19,754
7,910
0
5,559
13,920
0
28,955
W
Kukulkan
Kyle254
Kukulkan
14,847
2,653
0
0
5,460
2,802
0
539
4,871
31,982
0
L
3,366
558
0
0
17,095
8,357
0
3,340
13,455
10,595
0
W
2,604
1,429
0
944
7,623
7,054
0
745
6,754
8,672
0
L
Guan Yu
naturallydan
Guan Yu
5,096
2,024
618
1,382
20,099
19,592
0
6,974
12,798
0
21,602
L
Ne Zha
pronc
Ne Zha
4,632
2,507
0
491
16,027
5,892
0
3,784
11,555
0
5,985
W
14,095
5,084
624
4,371
10,805
6,433
0
757
9,998
0
19,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,164
Gold Earned
55,962
106
Minions Killed
144
0
Camps Cleared
0
669,639
Distance Traveled
868,944
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,327
1,233
23
2
0
190,615
1
L
Neith
9,339
934
24
2
0
146,208
1
W
Sun Wukong
10,836
1,084
35
4
0
179,547
1
L
Izanami
9,285
929
32
3
0
119,894
0
W
Kukulkan
11,352
1,135
52
5
0
161,979
0
L
Ares
8,236
824
7
1
0
126,360
2
W
Artio
10,683
1,068
13
1
0
180,695
2
L
Guan Yu
9,103
910
40
4
0
122,243
0
L
Ne Zha
8,201
820
3
0
0
154,934
0
W
Camazotz
10,764
1,076
21
2
0
156,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role