Player Matchup

Sobek
Sobek
IAmAn21
Sobek
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Licenta
Neith
Level 16
God Stats
16W - 4L
1,700 SR
Queue Stats
24W - 17L
1,647 Elo+
Party 1
Bellona
Bellona
Waiifupillow
Bellona
Level 25
God Stats
24W - 15L
1,554 SR
Queue Stats
53W - 40L
1,561 Elo+
Party 1
Anubis
Anubis
canadien2010
Anubis
Level 26
God Stats
5W - 4L
1,761 SR
Queue Stats
31W - 30L
1,526 Elo+
Party 1
Arachne
Arachne
p10hil98
Arachne
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,647 Elo+
Party 1
Team Averages
Level 41
1,603 SR
1,576 Elo+

VS

Team Averages
Level 6
1,543 SR
1,476 Elo+
Ymir
Ymir
Alargador
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,708 Elo+
Party 2
Olorun
Olorun
HeNrIqUeNeRd
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,563 Elo+
Party 2
Hun Batz
Hun Batz
Lockstrike
Hun Batz
Level 8
God Stats
6W - 2L
1,715 SR
Queue Stats
69W - 69L
1,291 Elo+
Solo
Chaac
Chaac
PeDriNNNNN
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,366 Elo+
Party 2
Sobek
Sobek
RstngZero
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IAmAn21
Sobek
13
4 / 1 / 8
8,902
593
5,871
11,511
7,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Licenta
Neith
14
6 / 1 / 8
9,142
609
8,724
6,751
2,256
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Waiifupillow
Bellona
14
7 / 1 / 10
9,131
609
11,359
12,965
7,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
14
5 / 2 / 5
8,637
576
5,438
7,208
3,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
p10hil98
Arachne
13
4 / 2 / 9
8,438
563
4,089
11,895
4,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 4 / 2
7,280
485
6,469
10,869
4,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
11
0 / 4 / 2
6,525
435
1,417
6,241
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Lockstrike
Hun Batz
12
4 / 6 / 2
8,108
541
7,092
11,541
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
11
1 / 7 / 3
6,982
465
3,448
9,605
7,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sobek
RstngZero
Sobek
10
0 / 5 / 2
6,106
407
2,030
11,683
5,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
26
Kills
7
7
Deaths
26
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
4
2
0.75
L
Olorun
0
4
2
0.25
W
Sobek
IAmAn21
Sobek
4
1
8
8
W
Neith
Licenta
Neith
6
1
8
10
L
Hun Batz
Lockstrike
Hun Batz
4
6
2
0.83
L
Chaac
1
7
3
0.36
L
Sobek
RstngZero
Sobek
0
5
2
0.2
W
Bellona
Waiifupillow
Bellona
7
1
10
12
W
Anubis
5
2
5
3.75
W
Arachne
p10hil98
Arachne
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,481
Damage
20,456
50,330
Taken
49,939
24,520
Mitigated
23,107
22,367
Healing
10,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,469
500
0
3,630
10,869
4,983
220
2,615
8,254
36,324
0
L
Olorun
1,417
247
79
1,041
6,241
1,815
260
3,411
2,830
25,836
0
W
Sobek
IAmAn21
Sobek
5,871
884
0
3,900
11,511
7,622
40
1,394
10,092
39,419
0
W
Neith
Licenta
Neith
8,724
4,962
221
4,061
6,751
2,256
1,811
1,804
4,947
0
46,595
L
Hun Batz
Lockstrike
Hun Batz
7,092
1,830
0
2,884
11,541
3,390
0
2,358
9,183
0
36,378
L
Chaac
3,448
693
0
987
9,605
7,055
477
962
8,643
0
25,218
L
Sobek
RstngZero
Sobek
2,030
213
99
1,510
11,683
5,864
407
1,963
9,720
18,330
0
W
Bellona
Waiifupillow
Bellona
11,359
3,157
0
5,830
12,965
7,230
682
3,237
9,453
0
48,260
W
Anubis
5,438
266
0
2,905
7,208
3,349
275
2,219
4,964
45,331
0
W
Arachne
p10hil98
Arachne
4,089
2,794
0
5,450
11,895
4,063
314
1,262
10,583
0
37,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,250
Gold Earned
35,001
380
Minions Killed
255
0
Camps Cleared
0
1,440,308
Distance Traveled
1,339,768
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,280
485
62
4
0
255,558
2
L
Olorun
6,525
435
57
4
0
270,614
0
W
Sobek
8,902
593
63
4
0
294,917
1
W
Neith
9,142
609
92
6
0
272,673
1
L
Hun Batz
8,108
541
69
5
0
295,200
4
L
Chaac
6,982
465
35
2
0
268,645
1
L
Sobek
6,106
407
32
2
0
249,751
0
W
Bellona
9,131
609
89
6
0
332,632
0
W
Anubis
8,637
576
79
5
0
265,165
4
W
Arachne
8,438
563
57
4
0
274,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role