Player Matchup

Raijin
Raijin
ChikenFinder
Raijin
Level 26
God Stats
3W - 1L
1,623 SR
Queue Stats
590W - 534L
1,582 Elo+
Party 1
King Arthur
King Arthur
FireLizard125
King Arthur
Level 94
God Stats
3W - 3L
1,752 SR
Queue Stats
277W - 260L
1,515 Elo+
Party 1
Bastet
Bastet
McSwimm
Bastet
Level 37
God Stats
12W - 11L
1,231 SR
Queue Stats
632W - 587L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
Wetnoodle5567
Cthulhu
Level 8
God Stats
7W - 5L
1,700 SR
Queue Stats
9W - 7L
1,419 Elo+
Party 1
Sol
Sol
waterfall360
Sol
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 141L
1,682 Elo+
Party 1
Team Averages
Level 34
1,561 SR
1,553 Elo+

VS

Team Averages
Level 25
1,635 SR
1,547 Elo+
Danzaburou
Danzaburou
BestesTheGreat
Danzaburou
Level 29
God Stats
18W - 15L
1,581 SR
Queue Stats
41W - 34L
1,567 Elo+
Solo
Arachne
Arachne
Daddydivers10
Arachne
Level 25
God Stats
5W - 5L
1,740 SR
Queue Stats
28W - 32L
1,550 Elo+
Party 2
Amaterasu
Amaterasu
EVG_N1GHTMAR3
Amaterasu
Level 26
God Stats
38W - 30L
1,709 SR
Queue Stats
86W - 106L
1,521 Elo+
Party 2
Cerberus
Cerberus
jim poythress
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,583 Elo+
Solo
Anubis
Anubis
stonneer
Anubis
Level 28
God Stats
28W - 14L
1,646 SR
Queue Stats
208W - 198L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
1 / 10 / 3
9,932
414
11,222
17,714
5,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
FireLizard125
King Arthur
15
3 / 10 / 0
10,315
430
17,923
24,554
22,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
McSwimm
Bastet
16
4 / 6 / 0
10,544
439
8,489
22,949
7,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
12
0 / 10 / 2
8,313
346
5,750
20,053
12,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 12 / 2
9,798
408
7,574
18,777
4,610
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BestesTheGreat
Danzaburou
18
10 / 2 / 13
13,895
579
17,425
14,951
5,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
18
7 / 2 / 8
12,668
528
10,134
15,726
6,623
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
EVG_N1GHTMAR3
Amaterasu
18
4 / 1 / 14
12,183
508
5,340
17,376
11,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
jim poythress
Cerberus
19
13 / 0 / 15
14,313
596
17,421
19,018
21,999
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
stonneer
Anubis
20
12 / 4 / 13
13,928
580
21,306
20,525
11,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
109
9
Kills
46
48
Deaths
9
7
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BestesTheGreat
Danzaburou
10
2
13
8.25
L
Raijin
1
10
3
0.25
W
Arachne
7
2
8
5.5
W
Amaterasu
EVG_N1GHTMAR3
Amaterasu
4
1
14
11
L
King Arthur
FireLizard125
King Arthur
3
10
0
0.3
L
Bastet
McSwimm
Bastet
4
6
0
0.67
L
Cthulhu
0
10
2
0.1
W
Cerberus
jim poythress
Cerberus
13
0
15
20.5
W
Anubis
stonneer
Anubis
12
4
13
4.63
L
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,958
Damage
71,626
104,047
Taken
87,596
52,681
Mitigated
56,770
16,089
Healing
45,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BestesTheGreat
Danzaburou
17,425
6,855
0
6,497
14,951
5,641
7,556
6,169
8,707
0
89,318
L
Raijin
11,222
520
166
2,351
17,714
5,127
66
7,695
10,019
63,136
0
W
Arachne
10,134
7,679
1,578
8,145
15,726
6,623
579
3,988
11,663
0
66,567
W
Amaterasu
EVG_N1GHTMAR3
Amaterasu
5,340
3,312
999
9,127
17,376
11,256
3,526
3,035
13,745
0
42,399
L
King Arthur
FireLizard125
King Arthur
17,923
2,132
0
2,699
24,554
22,518
180
8,954
15,600
551
67,607
L
Bastet
McSwimm
Bastet
8,489
3,867
0
6,469
22,949
7,867
0
5,944
17,005
0
75,638
L
Cthulhu
5,750
1,161
61
494
20,053
12,559
492
7,749
11,869
28,727
0
W
Cerberus
jim poythress
Cerberus
17,421
2,247
0
6,572
19,018
21,999
225
7,399
11,469
62,956
0
W
Anubis
stonneer
Anubis
21,306
1,466
0
12,331
20,525
11,251
3,889
8,334
11,875
86,228
0
L
7,574
1,985
0
3,849
18,777
4,610
505
7,950
10,827
52,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,902
Gold Earned
66,987
467
Minions Killed
510
0
Camps Cleared
0
2,062,982
Distance Traveled
2,330,686
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,895
579
100
4
0
453,880
0
L
Raijin
9,932
414
109
5
0
383,140
0
W
Arachne
12,668
528
99
4
0
501,759
1
W
Amaterasu
12,183
508
81
3
0
486,113
3
L
King Arthur
10,315
430
107
4
0
399,555
1
L
Bastet
10,544
439
109
5
0
516,638
0
L
Cthulhu
8,313
346
52
2
0
432,153
0
W
Cerberus
14,313
596
92
4
0
470,265
5
W
Anubis
13,928
580
138
6
0
418,669
3
L
Sol
9,798
408
90
4
0
331,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role