Player Matchup

Skadi
Skadi
Budroe
Skadi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,343 Elo+
Party 1
Janus
Janus
DillonIn4k
Janus
Level 129
God Stats
2W - 0L
1,689 SR
Queue Stats
42W - 50L
1,555 Elo+
Party 1
Achilles
Achilles
Rylan2
Achilles
Level 81
God Stats
1W - 1L
2,000 SR
Queue Stats
1W - 3L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
Stumpyskillz
Cthulhu
Level 43
God Stats
3W - 3L
1,200 SR
Queue Stats
29W - 23L
1,237 Elo+
Solo
Cernunnos
Cernunnos
bobstar111
Cernunnos
Level 17
God Stats
1W - 2L
1,584 SR
Queue Stats
1W - 2L
1,343 Elo+
Party 1
Team Averages
Level 67
1,595 SR
1,365 Elo+

VS

Team Averages
Level 49
1,569 SR
1,343 Elo+
Hel
Hel
Doomcookie25
Hel
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,285 Elo+
Party 2
Ravana
Ravana
MurphyTime
Ravana
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,443 Elo+
Party 3
Sobek
Sobek
PulsCannon
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Vulcan
Vulcan
WhimperingMouse
Vulcan
Level 44
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 12L
1,223 Elo+
Party 3
Sun Wukong
Sun Wukong
YoungOne__SQD18
Sun Wukong
Level 53
God Stats
62W - 46L
1,642 SR
Queue Stats
135W - 116L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Budroe
Skadi
17
10 / 2 / 11
10,799
1,080
12,685
8,149
3,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
16
10 / 1 / 14
10,527
1,053
16,462
4,769
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Rylan2
Achilles
13
4 / 3 / 18
8,827
883
6,125
7,419
4,666
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Stumpyskillz
Cthulhu
14
2 / 1 / 18
8,304
830
7,456
7,797
5,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
bobstar111
Cernunnos
13
6 / 2 / 13
9,074
907
6,930
7,490
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
7,355
736
4,017
11,054
3,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ravana
MurphyTime
Ravana
12
1 / 7 / 6
6,977
698
4,430
10,706
4,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
12
2 / 8 / 3
7,506
751
3,705
12,640
7,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
2 / 6 / 3
7,024
702
6,728
7,663
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
YoungOne__SQD18
Sun Wukong
13
1 / 5 / 4
7,074
707
5,492
13,628
6,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
26
32
Kills
9
9
Deaths
32
74
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
Budroe
Skadi
10
2
11
7.75
W
Janus
10
1
14
17
L
3
6
1
0.58
L
Ravana
MurphyTime
Ravana
1
7
6
0.57
L
Sobek
2
8
3
0.44
W
Achilles
Rylan2
Achilles
4
3
18
4.33
W
Cthulhu
Stumpyskillz
Cthulhu
2
1
18
11
L
2
6
3
0.58
L
Sun Wukong
YoungOne__SQD18
Sun Wukong
1
5
4
0.6
W
Cernunnos
bobstar111
Cernunnos
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,658
Damage
24,372
35,624
Taken
55,691
18,138
Mitigated
24,642
4,403
Healing
9,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Budroe
Skadi
12,685
5,899
0
150
8,149
3,144
1,368
3,265
4,696
0
42,848
W
Janus
16,462
1,021
122
1,727
4,769
1,474
306
2,178
2,429
36,906
0
L
4,017
366
2,390
2,841
11,054
3,944
0
6,163
4,688
15,965
0
L
Ravana
MurphyTime
Ravana
4,430
852
0
1,161
10,706
4,076
0
3,752
6,756
0
10,644
L
Sobek
3,705
206
0
414
12,640
7,021
0
3,671
8,667
6,155
0
W
Achilles
Rylan2
Achilles
6,125
1,118
0
353
7,419
4,666
24
3,209
4,122
0
9,603
W
Cthulhu
Stumpyskillz
Cthulhu
7,456
835
0
706
7,797
5,379
92
2,649
5,116
20,270
0
L
6,728
1,301
0
226
7,663
2,869
0
2,728
4,806
18,390
0
L
Sun Wukong
YoungOne__SQD18
Sun Wukong
5,492
462
641
1,969
13,628
6,732
0
6,713
6,467
0
19,820
W
Cernunnos
bobstar111
Cernunnos
6,930
3,880
0
1,345
7,490
3,475
767
2,659
4,757
0
15,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,531
Gold Earned
35,936
213
Minions Killed
130
9
Camps Cleared
4
914,275
Distance Traveled
788,770
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,799
1,080
87
9
3
183,309
0
W
Janus
10,527
1,053
64
6
5
188,284
2
L
Hel
7,355
736
35
4
1
147,576
0
L
Ravana
6,977
698
21
2
1
166,733
1
L
Sobek
7,506
751
4
0
1
145,296
0
W
Achilles
8,827
883
10
1
0
177,074
0
W
Cthulhu
8,304
830
31
3
1
212,768
3
L
Vulcan
7,024
702
27
3
0
156,029
0
L
Sun Wukong
7,074
707
43
4
1
173,136
3
W
Cernunnos
9,074
907
21
2
0
152,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role