Player Matchup

Artemis
Artemis
Jupchoo
Artemis
Level 28
God Stats
2W - 1L
1,485 SR
Queue Stats
107W - 102L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MrOceanMan
Baron Samedi
Level 18
God Stats
2W - 2L
1,404 SR
Queue Stats
2W - 2L
1,200 Elo+
Party 2
Bacchus
Bacchus
Nave00
Bacchus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
ghagged
Fenrir
Level 18
God Stats
3W - 4L
1,265 SR
Queue Stats
3W - 5L
1,200 Elo+
Party 2
Erlang Shen
Erlang Shen
outset5543
Erlang Shen
Level 18
God Stats
2W - 5L
1,265 SR
Queue Stats
3W - 5L
1,200 Elo+
Party 2
Team Averages
Level 17
1,384 SR
1,320 Elo+

VS

Team Averages
Level 27
1,414 SR
1,276 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bushycell
Ah Muzen Cab
Level 16
God Stats
1W - 2L
1,289 SR
Queue Stats
146W - 206L
1,278 Elo+
Party 1
Thanatos
Thanatos
LynnAshira
Thanatos
Level 66
God Stats
2W - 3L
1,236 SR
Queue Stats
67W - 97L
1,173 Elo+
Party 1
Bellona
Bellona
anthh3255
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,383 Elo+
Solo
Cthulhu
Cthulhu
fabianer
Cthulhu
Level 29
God Stats
2W - 1L
1,705 SR
Queue Stats
105W - 134L
1,320 Elo+
Solo
Nu Wa
Nu Wa
zahanna
Nu Wa
Level 16
God Stats
1W - 8L
1,342 SR
Queue Stats
29W - 62L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jupchoo
Artemis
12
4 / 0 / 0
6,596
507
6,030
5,687
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
MrOceanMan
Baron Samedi
11
0 / 0 / 3
6,329
487
3,143
4,840
1,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Nave00
Bacchus
9
0 / 2 / 3
5,490
422
2,067
7,877
5,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
ghagged
Fenrir
10
4 / 2 / 0
6,276
483
2,771
6,934
2,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Erlang Shen
outset5543
Erlang Shen
11
2 / 0 / 3
5,988
461
4,043
4,755
2,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bushycell
Ah Muzen Cab
8
0 / 4 / 0
4,934
380
1,103
5,151
1,367
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
LynnAshira
Thanatos
9
1 / 1 / 1
5,617
432
1,293
7,904
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
anthh3255
Bellona
12
2 / 2 / 0
6,992
538
6,915
7,513
5,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
fabianer
Cthulhu
10
0 / 1 / 0
5,916
455
2,226
8,163
3,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nu Wa
zahanna
Nu Wa
11
1 / 2 / 0
6,342
488
8,029
5,092
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
10
Kills
4
4
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bushycell
Ah Muzen Cab
0
4
0
0
W
Artemis
Jupchoo
Artemis
4
0
0
4
L
Thanatos
LynnAshira
Thanatos
1
1
1
1.5
W
Baron Samedi
MrOceanMan
Baron Samedi
0
0
3
1.5
W
Bacchus
Nave00
Bacchus
0
2
3
0.75
L
Bellona
anthh3255
Bellona
2
2
0
1
L
Cthulhu
fabianer
Cthulhu
0
1
0
0
W
Fenrir
ghagged
Fenrir
4
2
0
2
W
Erlang Shen
outset5543
Erlang Shen
2
0
3
3.5
L
Nu Wa
zahanna
Nu Wa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,054
Damage
19,566
30,093
Taken
33,823
12,915
Mitigated
14,590
10,228
Healing
12,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bushycell
Ah Muzen Cab
1,103
682
0
698
5,151
1,367
0
391
4,710
0
11,803
W
Artemis
Jupchoo
Artemis
6,030
2,693
0
4,254
5,687
1,671
856
1,841
3,654
0
36,100
L
Thanatos
LynnAshira
Thanatos
1,293
299
0
6,624
7,904
2,059
0
369
7,510
0
23,771
W
Baron Samedi
MrOceanMan
Baron Samedi
3,143
236
96
1,825
4,840
1,313
186
2,716
1,604
34,695
0
W
Bacchus
Nave00
Bacchus
2,067
671
0
408
7,877
5,378
96
656
6,775
8,242
0
L
Bellona
anthh3255
Bellona
6,915
2,474
0
1,282
7,513
5,772
1,374
1,995
5,518
0
34,162
L
Cthulhu
fabianer
Cthulhu
2,226
122
0
2,744
8,163
3,621
0
120
7,918
28,356
0
W
Fenrir
ghagged
Fenrir
2,771
465
0
2,249
6,934
2,272
197
1,195
5,381
0
18,960
W
Erlang Shen
outset5543
Erlang Shen
4,043
2,150
0
1,396
4,755
2,281
0
2,488
2,013
0
18,365
L
Nu Wa
zahanna
Nu Wa
8,029
1,318
0
1,280
5,092
1,771
0
2,335
2,707
30,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,679
Gold Earned
29,801
233
Minions Killed
248
0
Camps Cleared
0
1,227,821
Distance Traveled
1,010,686
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,934
380
27
2
0
183,553
0
W
Artemis
6,596
507
77
6
0
193,251
2
L
Thanatos
5,617
432
57
4
0
215,007
1
W
Baron Samedi
6,329
487
68
5
0
220,790
0
W
Bacchus
5,490
422
15
1
0
237,727
0
L
Bellona
6,992
538
69
5
0
197,479
2
L
Cthulhu
5,916
455
38
3
0
241,684
4
W
Fenrir
6,276
483
36
3
0
277,879
3
W
Erlang Shen
5,988
461
37
3
0
298,174
1
L
Nu Wa
6,342
488
57
4
0
172,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role