Player Matchup

Jing Wei
Jing Wei
Flimms
Jing Wei
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,411 Elo+
Party 2
Cerberus
Cerberus
IcyYep
Cerberus
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 21L
1,123 Elo+
Party 2
Chang'e
Chang'e
Sidvrath
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 103
1,500 SR
1,345 Elo+

VS

Team Averages
Level 104
1,392 SR
1,415 Elo+
Chang'e
Chang'e
EdensAngel
Chang'e
Level 154
God Stats
1W - 1L
1,162 SR
Queue Stats
9W - 10L
1,254 Elo+
Party 1
Artemis
Artemis
RisaD
Artemis
Level 63
God Stats
3W - 3L
1,513 SR
Queue Stats
7W - 12L
1,491 Elo+
Party 1
Persephone
Persephone
verlorenekreatur
Persephone
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Flimms
Jing Wei
13
3 / 7 / 5
9,645
689
10,776
13,687
4,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
IcyYep
Cerberus
14
5 / 6 / 3
11,439
817
11,243
17,013
14,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Sidvrath
Chang'e
13
2 / 7 / 6
9,795
700
8,706
11,469
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EdensAngel
Chang'e
14
5 / 4 / 14
10,501
750
9,415
13,503
3,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
RisaD
Artemis
14
8 / 3 / 9
10,675
763
12,909
13,012
3,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
verlorenekreatur
Persephone
14
7 / 3 / 12
10,786
770
12,655
12,653
3,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
10
Kills
20
20
Deaths
10
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chang'e
EdensAngel
Chang'e
5
4
14
3
L
Jing Wei
Flimms
Jing Wei
3
7
5
0.79
L
Cerberus
IcyYep
Cerberus
5
6
3
1.08
W
Artemis
RisaD
Artemis
8
3
9
4.17
L
Chang'e
Sidvrath
Chang'e
2
7
6
0.71
W
Persephone
verlorenekreatur
Persephone
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,725
Damage
34,979
42,169
Taken
39,168
23,141
Mitigated
11,359
8,609
Healing
12,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
EdensAngel
Chang'e
9,415
537
4,041
4,466
13,503
3,601
505
6,287
6,932
32,092
0
L
Jing Wei
Flimms
Jing Wei
10,776
7,648
0
745
13,687
4,901
1,239
8,307
5,078
0
37,894
L
Cerberus
IcyYep
Cerberus
11,243
258
0
3,101
17,013
14,286
0
7,122
9,373
34,790
0
W
Artemis
RisaD
Artemis
12,909
6,174
798
752
13,012
3,882
434
6,971
5,869
0
33,116
L
Chang'e
Sidvrath
Chang'e
8,706
174
1,722
3,041
11,469
3,954
255
5,779
5,538
34,050
0
W
Persephone
verlorenekreatur
Persephone
12,655
1,891
109
2,833
12,653
3,876
408
6,048
6,393
38,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,879
Gold Earned
31,962
162
Minions Killed
144
0
Camps Cleared
0
692,697
Distance Traveled
706,636
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,501
750
43
3
0
250,546
0
L
Jing Wei
9,645
689
61
4
0
240,605
0
L
Cerberus
11,439
817
45
3
0
235,914
3
W
Artemis
10,675
763
36
3
0
233,960
0
L
Chang'e
9,795
700
56
4
0
216,178
0
W
Persephone
10,786
770
65
5
0
222,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role