Player Matchup

Chaac
Chaac
Echeve
Chaac
Level 7
God Stats
3W - 4L
1,729 SR
Queue Stats
8W - 9L
1,325 Elo+
Party 2
Ah Puch
Ah Puch
JoseD03
Ah Puch
Level 80
God Stats
2W - 1L
1,805 SR
Queue Stats
90W - 115L
1,355 Elo+
Party 2
Susano
Susano
Nemesis2410
Susano
Level 89
God Stats
5W - 9L
1,408 SR
Queue Stats
32W - 33L
1,292 Elo+
Party 2
Xing Tian
Xing Tian
Zetavicer
Xing Tian
Level 59
God Stats
0W - 1L
1,780 SR
Queue Stats
6W - 21L
1,330 Elo+
Solo
Heimdallr
Heimdallr
midgar88
Heimdallr
Level 78
God Stats
5W - 2L
1,500 SR
Queue Stats
133W - 127L
1,363 Elo+
Party 2
Team Averages
Level 63
1,644 SR
1,333 Elo+

VS

Team Averages
Level 75
1,481 SR
1,444 Elo+
Danzaburou
Danzaburou
Cdavis1108
Danzaburou
Level 28
God Stats
49W - 47L
1,464 SR
Queue Stats
384W - 358L
1,389 Elo+
Party 1
Rama
Rama
OCEVN
Rama
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
286W - 267L
1,509 Elo+
Party 1
Cerberus
Cerberus
TBABY1320
Cerberus
Level 88
God Stats
21W - 17L
1,707 SR
Queue Stats
692W - 657L
1,410 Elo+
Party 1
Bakasura
Bakasura
ToxBan
Bakasura
Level 63
God Stats
1W - 0L
1,672 SR
Queue Stats
167W - 147L
1,501 Elo+
Solo
Nu Wa
Nu Wa
gbaby13
Nu Wa
Level 89
God Stats
3W - 1L
1,061 SR
Queue Stats
45W - 45L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Echeve
Chaac
16
0 / 3 / 1
9,636
459
4,229
15,390
8,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
JoseD03
Ah Puch
14
3 / 7 / 1
9,542
454
16,251
16,653
4,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
15
3 / 4 / 5
9,373
446
8,561
16,478
5,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
Zetavicer
Xing Tian
11
0 / 7 / 2
7,431
354
2,045
15,014
6,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
midgar88
Heimdallr
17
5 / 3 / 0
10,351
493
13,486
14,826
8,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cdavis1108
Danzaburou
18
1 / 0 / 5
11,068
527
4,098
9,526
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
OCEVN
Rama
19
12 / 2 / 3
12,446
593
18,869
12,256
5,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
TBABY1320
Cerberus
16
4 / 3 / 5
10,684
509
7,632
17,970
16,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
ToxBan
Bakasura
17
3 / 1 / 9
11,070
527
12,364
20,650
8,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
gbaby13
Nu Wa
15
4 / 5 / 8
9,894
471
15,808
10,547
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
11
Kills
24
24
Deaths
11
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cdavis1108
Danzaburou
1
0
5
3.5
L
Chaac
Echeve
Chaac
0
3
1
0.17
L
Ah Puch
JoseD03
Ah Puch
3
7
1
0.5
L
Susano
3
4
5
1.38
W
Rama
OCEVN
Rama
12
2
3
6.75
W
Cerberus
TBABY1320
Cerberus
4
3
5
2.17
W
Bakasura
ToxBan
Bakasura
3
1
9
7.5
L
Xing Tian
Zetavicer
Xing Tian
0
7
2
0.14
W
Nu Wa
gbaby13
Nu Wa
4
5
8
1.6
L
Heimdallr
midgar88
Heimdallr
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,572
Damage
58,771
78,361
Taken
70,949
33,570
Mitigated
38,025
18,501
Healing
20,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cdavis1108
Danzaburou
4,098
983
0
4,207
9,526
4,100
2,085
1,240
8,014
0
62,931
L
Chaac
Echeve
Chaac
4,229
369
0
5,674
15,390
8,377
0
3,244
11,360
0
50,751
L
Ah Puch
JoseD03
Ah Puch
16,251
686
0
4,449
16,653
4,406
65
6,540
9,499
71,583
0
L
Susano
8,561
1,722
0
3,893
16,478
5,901
0
3,958
12,060
0
65,461
W
Rama
OCEVN
Rama
18,869
16,048
0
3,876
12,256
5,620
3,331
1,679
10,509
0
85,175
W
Cerberus
TBABY1320
Cerberus
7,632
442
0
4,572
17,970
16,152
548
4,025
13,807
43,835
0
W
Bakasura
ToxBan
Bakasura
12,364
9,442
0
6,170
20,650
8,545
545
6,224
14,088
0
74,132
L
Xing Tian
Zetavicer
Xing Tian
2,045
128
0
1,496
15,014
6,715
0
4,265
10,299
15,929
0
W
Nu Wa
gbaby13
Nu Wa
15,808
4,296
0
1,417
10,547
3,608
676
4,314
5,885
45,326
0
L
Heimdallr
midgar88
Heimdallr
13,486
6,077
0
2,989
14,826
8,171
0
4,427
10,297
0
77,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,333
Gold Earned
55,162
468
Minions Killed
534
0
Camps Cleared
0
1,916,582
Distance Traveled
2,113,894
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,068
527
113
5
0
378,398
0
L
Chaac
9,636
459
108
5
0
398,306
1
L
Ah Puch
9,542
454
126
6
0
378,368
1
L
Susano
9,373
446
80
4
0
445,779
0
W
Rama
12,446
593
166
8
0
406,825
8
W
Cerberus
10,684
509
61
3
0
447,539
3
W
Bakasura
11,070
527
131
6
0
534,666
1
L
Xing Tian
7,431
354
16
1
0
339,397
1
W
Nu Wa
9,894
471
63
3
0
346,466
1
L
Heimdallr
10,351
493
138
7
0
354,732
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role