Player Matchup

Cthulhu
Cthulhu
CryoSpark1221
Cthulhu
Level 18
God Stats
10W - 6L
1,603 SR
Queue Stats
53W - 47L
1,546 Elo+
Party 2
Fenrir
Fenrir
HauntedButWanted
Fenrir
Level 29
God Stats
26W - 18L
1,655 SR
Queue Stats
123W - 122L
1,593 Elo+
Party 2
Hou Yi
Hou Yi
SumnForeign
Hou Yi
Level 24
God Stats
22W - 15L
1,561 SR
Queue Stats
128W - 121L
1,540 Elo+
Party 2
Sun Wukong
Sun Wukong
Tekkdi
Sun Wukong
Level 22
God Stats
12W - 12L
1,513 SR
Queue Stats
52W - 63L
1,546 Elo+
Party 2
Thoth
Thoth
ll-M3rkZy-ll
Thoth
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 19L
1,533 Elo+
Party 2
Team Averages
Level 21
1,566 SR
1,551 Elo+

VS

Team Averages
Level 21
1,613 SR
1,441 Elo+
Izanami
Izanami
Big Sarge 98
Izanami
Level 22
God Stats
32W - 33L
1,565 SR
Queue Stats
490W - 453L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
Giroshie
Cthulhu
Level 22
God Stats
46W - 30L
1,573 SR
Queue Stats
549W - 526L
1,504 Elo+
Party 1
Ymir
Ymir
RivalTangent
Ymir
Level 5
God Stats
12W - 18L
1,694 SR
Queue Stats
70W - 101L
1,376 Elo+
Party 3
Nu Wa
Nu Wa
TrC Draco
Nu Wa
Level 26
God Stats
17W - 15L
1,481 SR
Queue Stats
154W - 207L
1,348 Elo+
Party 3
Danzaburou
Danzaburou
Trc Y0HAN07
Danzaburou
Level 28
God Stats
8W - 6L
1,751 SR
Queue Stats
117W - 160L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
5 / 0 / 2
6,079
553
3,716
4,891
2,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
7 / 0 / 5
7,023
638
5,244
5,894
3,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hou Yi
9
1 / 1 / 4
5,300
482
4,927
4,878
2,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Tekkdi
Sun Wukong
11
11 / 0 / 4
7,213
656
10,251
10,812
4,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 2 / 1
5,251
477
754
3,264
826
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Big Sarge 98
Izanami
8
0 / 3 / 1
5,120
465
2,482
5,780
1,417
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Giroshie
Cthulhu
7
1 / 4 / 0
5,064
460
2,955
7,843
2,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 8 / 0
4,421
402
2,701
9,368
3,607
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
TrC Draco
Nu Wa
10
2 / 3 / 0
6,016
547
3,363
3,848
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Trc Y0HAN07
Danzaburou
5
0 / 8 / 0
4,080
371
3,643
7,873
2,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
25
Kills
3
3
Deaths
26
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
Big Sarge 98
Izanami
0
3
1
0.17
W
Cthulhu
5
0
2
6
L
Cthulhu
Giroshie
Cthulhu
1
4
0
0.25
W
7
0
5
9.5
L
0
8
0
0
W
Hou Yi
1
1
4
3
W
Sun Wukong
Tekkdi
Sun Wukong
11
0
4
13
L
Nu Wa
TrC Draco
Nu Wa
2
3
0
0.67
L
Danzaburou
Trc Y0HAN07
Danzaburou
0
8
0
0
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,892
Damage
15,144
29,739
Taken
34,712
13,638
Mitigated
11,496
11,562
Healing
4,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Big Sarge 98
Izanami
2,482
1,151
0
1,119
5,780
1,417
55
1,565
4,215
0
25,308
W
Cthulhu
3,716
820
0
1,105
4,891
2,294
0
2,075
2,798
18,191
0
L
Cthulhu
Giroshie
Cthulhu
2,955
601
0
1,736
7,843
2,868
0
2,297
5,546
15,445
0
W
5,244
2,063
0
2,408
5,894
3,402
0
1,992
3,823
0
36,447
L
2,701
1,148
0
473
9,368
3,607
12
0
9,368
11,225
0
W
Hou Yi
4,927
2,012
0
2,220
4,878
2,188
289
1,168
3,695
0
26,551
W
Sun Wukong
Tekkdi
Sun Wukong
10,251
2,773
0
5,617
10,812
4,928
53
2,209
8,395
0
35,546
L
Nu Wa
TrC Draco
Nu Wa
3,363
828
0
367
3,848
1,257
882
608
3,240
30,683
0
L
Danzaburou
Trc Y0HAN07
Danzaburou
3,643
1,929
0
639
7,873
2,347
154
0
7,873
0
9,276
W
754
0
0
212
3,264
826
0
1,091
2,009
20,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,866
Gold Earned
24,701
246
Minions Killed
169
0
Camps Cleared
0
956,550
Distance Traveled
919,477
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,120
465
53
5
0
167,831
3
W
Cthulhu
6,079
553
30
3
0
187,015
2
L
Cthulhu
5,064
460
28
3
0
211,343
2
W
Fenrir
7,023
638
68
6
0
206,621
2
L
Ymir
4,421
402
21
2
0
180,435
1
W
Hou Yi
5,300
482
41
4
0
182,894
1
W
Sun Wukong
7,213
656
71
6
0
181,848
4
L
Nu Wa
6,016
547
60
5
0
154,963
0
L
Danzaburou
4,080
371
7
1
0
204,905
3
W
Thoth
5,251
477
36
3
0
198,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role