Player Matchup

Neith
Neith
AthelVadam21
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bacchus
Bacchus
ChiefBeef33
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,564 Elo+
Solo
Ares
Ares
FrodoBaeggins
Ares
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,446 Elo+
Solo
Nox
Nox
JoelSchizzle
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 90L
1,413 Elo+
Solo
Danzaburou
Danzaburou
Krash29
Danzaburou
Level 16
God Stats
2W - 4L
1,293 SR
Queue Stats
31W - 36L
1,488 Elo+
Solo
Team Averages
Level 15
1,459 SR
1,482 Elo+

VS

Team Averages
Level 27
1,413 SR
1,442 Elo+
Jormungandr
Jormungandr
Azn_Rocker
Jormungandr
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
97W - 112L
1,477 Elo+
Solo
Neith
Neith
CoTar421
Neith
Level 20
God Stats
14W - 21L
1,274 SR
Queue Stats
31W - 48L
1,329 Elo+
Party 1
Nemesis
Nemesis
Ewin_Joker
Nemesis
Level 24
God Stats
6W - 10L
1,430 SR
Queue Stats
9W - 18L
1,476 Elo+
Solo
Olorun
Olorun
TheGreatNorse
Olorun
Level 49
God Stats
15W - 13L
1,360 SR
Queue Stats
336W - 359L
1,456 Elo+
Party 1
Hades
Hades
linguiniQC
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 210L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,155
440
3,718
4,652
1,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
ChiefBeef33
Bacchus
9
1 / 1 / 0
6,105
436
2,670
8,413
5,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 0
5,513
394
1,301
8,094
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes

Shoes

+6%
Movement Speed

10
0 / 2 / 0
5,177
370
1,409
6,269
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Krash29
Danzaburou
7
0 / 4 / 0
5,002
357
1,983
6,603
1,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Azn_Rocker
Jormungandr
11
0 / 1 / 2
6,365
455
3,487
6,883
4,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
CoTar421
Neith
10
2 / 1 / 0
6,304
450
4,282
4,928
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Ewin_Joker
Nemesis
10
5 / 0 / 0
7,078
506
3,317
6,257
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 0
8,515
608
8,069
5,025
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
12
1 / 1 / 1
6,992
499
3,239
6,976
2,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
3
Kills
11
11
Deaths
3
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Jormungandr
Azn_Rocker
Jormungandr
0
1
2
1
L
Bacchus
ChiefBeef33
Bacchus
1
1
0
1
W
Neith
CoTar421
Neith
2
1
0
2
W
Nemesis
Ewin_Joker
Nemesis
5
0
0
5
L
0
3
0
0
L
0
2
0
0
L
Danzaburou
Krash29
Danzaburou
0
4
0
0
W
3
0
0
3
W
Hades
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,081
Damage
22,394
34,031
Taken
30,069
14,440
Mitigated
12,270
5,101
Healing
14,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,718
1,346
0
784
4,652
1,307
96
1,725
2,627
0
31,087
W
Jormungandr
Azn_Rocker
Jormungandr
3,487
352
0
2,769
6,883
4,053
234
236
6,647
26,311
0
L
Bacchus
ChiefBeef33
Bacchus
2,670
623
0
1,668
8,413
5,465
0
4,795
3,594
17,770
0
W
Neith
CoTar421
Neith
4,282
1,134
0
2,125
4,928
1,605
42
548
4,380
0
29,338
W
Nemesis
Ewin_Joker
Nemesis
3,317
1,840
111
3,051
6,257
1,817
0
683
5,574
0
30,438
L
1,301
35
0
1,958
8,094
3,457
0
820
7,249
20,410
0
L
1,409
490
0
250
6,269
2,220
0
4,088
2,156
19,483
0
L
Danzaburou
Krash29
Danzaburou
1,983
940
0
441
6,603
1,991
0
2,868
3,610
0
14,016
W
8,069
4,421
99
4,387
5,025
1,950
2,223
1,254
3,771
65,331
0
W
Hades
3,239
390
0
1,809
6,976
2,845
1,895
2,834
4,142
24,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,952
Gold Earned
35,254
202
Minions Killed
336
0
Camps Cleared
0
1,040,515
Distance Traveled
1,280,552
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,155
440
45
3
0
196,529
1
W
Jormungandr
6,365
455
55
4
0
246,577
3
L
Bacchus
6,105
436
31
2
0
240,203
5
W
Neith
6,304
450
51
4
0
277,893
0
W
Nemesis
7,078
506
60
4
0
297,619
4
L
Ares
5,513
394
48
3
0
180,667
0
L
Nox
5,177
370
45
3
0
227,280
0
L
Danzaburou
5,002
357
33
2
0
195,836
0
W
Olorun
8,515
608
124
9
0
240,193
3
W
Hades
6,992
499
46
3
0
218,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role