Player Matchup

Olorun
Olorun
Duh Martian
Olorun
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
362W - 330L
1,514 Elo+
Party 3
Hou Yi
Hou Yi
QuiTooTheCity
Hou Yi
Level 87
God Stats
1W - 1L
1,313 SR
Queue Stats
77W - 72L
1,393 Elo+
Party 3
Ymir
Ymir
Rockbellina
Ymir
Level 22
God Stats
19W - 12L
1,500 SR
Queue Stats
135W - 155L
1,804 Elo+
Party 2
Bakasura
Bakasura
StubblySSj
Bakasura
Level 129
God Stats
2W - 4L
1,719 SR
Queue Stats
325W - 310L
1,489 Elo+
Party 3
Tyr
Tyr
gabox_949
Tyr
Level 68
God Stats
21W - 16L
1,847 SR
Queue Stats
446W - 510L
1,818 Elo+
Party 2
Team Averages
Level 89
1,576 SR
1,604 Elo+

VS

Team Averages
Level 65
1,532 SR
1,536 Elo+
Danzaburou
Danzaburou
BhildishBambiino
Danzaburou
Level 57
God Stats
1W - 1L
1,285 SR
Queue Stats
66W - 71L
1,507 Elo+
Party 1
Erlang Shen
Erlang Shen
BigHogLad
Erlang Shen
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Love Taiga
King Arthur
Level 36
God Stats
7W - 9L
1,235 SR
Queue Stats
38W - 27L
1,562 Elo+
Solo
Anubis
Anubis
WordManJaredMan
Anubis
Level 99
God Stats
3W - 0L
1,774 SR
Queue Stats
152W - 165L
1,472 Elo+
Party 1
Sobek
Sobek
wilson9766
Sobek
Level 66
God Stats
15W - 7L
1,866 SR
Queue Stats
115W - 116L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 1 / 0
5,717
476
3,989
5,820
1,478
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 2 / 2
6,172
514
5,862
5,920
1,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 4 / 1
5,285
440
2,503
8,986
3,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
StubblySSj
Bakasura
10
2 / 3 / 2
5,912
493
4,328
8,257
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 4 / 0
5,879
490
3,639
9,409
4,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BhildishBambiino
Danzaburou
9
3 / 4 / 1
5,631
469
4,521
7,149
2,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
BigHogLad
Erlang Shen
11
4 / 1 / 4
7,046
587
7,019
7,372
5,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Love Taiga
King Arthur
11
1 / 0 / 5
6,836
570
6,144
7,138
3,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
4 / 0 / 1
7,017
585
4,995
3,995
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
9
1 / 2 / 6
5,953
496
4,736
9,347
5,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
13
14
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BhildishBambiino
Danzaburou
3
4
1
0.88
W
Erlang Shen
BigHogLad
Erlang Shen
4
1
4
6
L
Olorun
0
1
0
0
W
King Arthur
Love Taiga
King Arthur
1
0
5
3.5
L
4
2
2
2.5
L
0
4
1
0.13
L
Bakasura
StubblySSj
Bakasura
2
3
2
1
W
4
0
1
4.5
L
1
4
0
0.25
W
Sobek
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,321
Damage
27,415
38,392
Taken
35,001
13,625
Mitigated
17,640
10,789
Healing
11,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BhildishBambiino
Danzaburou
4,521
2,384
270
1,950
7,149
2,042
900
913
6,216
0
21,789
W
Erlang Shen
BigHogLad
Erlang Shen
7,019
3,708
0
2,667
7,372
5,080
0
550
6,792
0
39,600
L
Olorun
3,989
1,393
51
2,680
5,820
1,478
0
3,156
2,664
36,589
0
W
King Arthur
Love Taiga
King Arthur
6,144
1,054
0
1,116
7,138
3,592
110
1,090
6,048
0
37,792
L
5,862
3,639
0
950
5,920
1,628
525
720
5,200
0
26,678
L
2,503
160
0
605
8,986
3,493
0
3,291
5,695
11,984
0
L
Bakasura
StubblySSj
Bakasura
4,328
2,966
0
3,554
8,257
2,598
0
2,212
6,045
0
28,383
W
4,995
590
0
2,138
3,995
1,783
0
1,775
2,210
48,363
0
L
3,639
234
0
2,949
9,409
4,428
0
352
9,057
0
30,243
W
Sobek
4,736
623
0
3,690
9,347
5,143
170
2,164
7,183
19,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,965
Gold Earned
32,483
270
Minions Killed
319
0
Camps Cleared
0
1,074,949
Distance Traveled
1,087,261
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,631
469
42
4
0
186,128
0
W
Erlang Shen
7,046
587
77
6
0
235,499
1
L
Olorun
5,717
476
64
5
0
179,291
2
W
King Arthur
6,836
570
81
7
0
232,121
4
L
Hou Yi
6,172
514
48
4
0
215,354
0
L
Ymir
5,285
440
22
2
0
193,902
0
L
Bakasura
5,912
493
68
6
0
255,347
3
W
Anubis
7,017
585
97
8
0
207,578
2
L
Tyr
5,879
490
68
6
0
231,055
3
W
Sobek
5,953
496
22
2
0
225,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role