Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Berndirty
Kukulkan
Level 47
God Stats
19W - 13L
1,583 SR
Queue Stats
70W - 43L
1,529 Elo+
Party 1
Fafnir
Fafnir
MR bulldog14
Fafnir
Level 62
God Stats
8W - 3L
1,650 SR
Queue Stats
72W - 88L
1,437 Elo+
Party 3
Ra
Ra
NineDee7
Ra
Level 24
God Stats
3W - 1L
1,307 SR
Queue Stats
8W - 8L
1,445 Elo+
Party 3
Danzaburou
Danzaburou
UnforsakenOne
Danzaburou
Level 89
God Stats
25W - 11L
1,841 SR
Queue Stats
94W - 66L
1,578 Elo+
Party 1
Team Averages
Level 51
1,576 SR
1,498 Elo+

VS

Team Averages
Level 53
1,530 SR
1,408 Elo+
Ganesha
Ganesha
AffirmedGore27
Ganesha
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,329 Elo+
Party 2
Poseidon
Poseidon
Chaconkills
Poseidon
Level 89
God Stats
6W - 9L
1,523 SR
Queue Stats
22W - 36L
1,405 Elo+
Party 4
Neith
Neith
Chaconkillz
Neith
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,451 Elo+
Party 4
Da Ji
Da Ji
JUSTINIYR
Da Ji
Level 7
God Stats
2W - 2L
1,629 SR
Queue Stats
36W - 54L
1,409 Elo+
Party 2
Tyr
Tyr
Mikale33
Tyr
Level 100
God Stats
1W - 4L
1,500 SR
Queue Stats
161W - 175L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
4 / 7 / 10
11,280
940
13,980
18,749
8,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Berndirty
Kukulkan
20
4 / 2 / 23
12,845
1,070
22,605
10,987
4,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
20
7 / 0 / 17
14,314
1,193
13,861
21,117
28,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
4 / 2 / 17
12,207
1,017
16,743
11,185
5,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
UnforsakenOne
Danzaburou
20
20 / 3 / 8
16,522
1,377
31,753
15,918
7,109
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 11 / 9
10,961
913
12,006
29,619
35,135
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
Chaconkills
Poseidon
18
0 / 10 / 8
10,913
909
13,127
19,109
10,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 8 / 4
13,824
1,152
31,308
27,222
13,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
JUSTINIYR
Da Ji
15
1 / 7 / 2
10,018
835
4,836
14,639
12,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
4 / 3 / 8
12,733
1,061
9,975
16,057
18,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
45
39
Kills
14
14
Deaths
39
75
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
7
10
1.29
L
0
11
9
0.41
W
Kukulkan
Berndirty
Kukulkan
4
2
23
7.75
L
Poseidon
Chaconkills
Poseidon
0
10
8
0.4
L
9
8
4
1.38
L
Da Ji
JUSTINIYR
Da Ji
1
7
2
0.29
W
Fafnir
7
0
17
15.5
L
4
3
8
2.67
W
4
2
17
6.25
W
Danzaburou
UnforsakenOne
Danzaburou
20
3
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,942
Damage
71,252
77,956
Taken
106,646
54,049
Mitigated
91,154
21,938
Healing
16,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
13,980
8,546
0
3,259
18,749
8,001
0
4,030
14,719
0
23,530
L
12,006
555
648
896
29,619
35,135
0
18,351
11,025
30,958
0
W
Kukulkan
Berndirty
Kukulkan
22,605
3,601
0
442
10,987
4,682
0
4,803
6,184
40,246
0
L
Poseidon
Chaconkills
Poseidon
13,127
2,263
758
3,388
19,109
10,852
0
7,974
11,135
35,176
0
L
31,308
20,017
0
9,135
27,222
13,532
0
13,013
14,209
0
66,004
L
Da Ji
JUSTINIYR
Da Ji
4,836
289
0
201
14,639
12,989
0
4,549
10,090
0
10,332
W
Fafnir
13,861
3,622
0
8,663
21,117
28,758
0
8,818
12,299
24,992
0
L
9,975
1,608
0
985
16,057
18,646
0
9,322
6,735
231
17,895
W
16,743
780
1,099
829
11,185
5,499
0
2,500
8,685
47,678
0
W
Danzaburou
UnforsakenOne
Danzaburou
31,753
19,927
0
7,646
15,918
7,109
0
5,192
10,726
0
58,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,168
Gold Earned
58,449
223
Minions Killed
193
11
Camps Cleared
4
1,052,907
Distance Traveled
1,067,671
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,280
940
21
2
1
203,254
1
L
Ganesha
10,961
913
2
0
0
224,419
0
W
Kukulkan
12,845
1,070
50
4
1
220,460
0
L
Poseidon
10,913
909
41
3
2
184,110
0
L
Neith
13,824
1,152
94
8
1
207,284
0
L
Da Ji
10,018
835
29
2
0
178,929
0
W
Fafnir
14,314
1,193
18
2
0
204,678
0
L
Tyr
12,733
1,061
27
2
1
272,929
0
W
Ra
12,207
1,017
79
7
1
230,103
0
W
Danzaburou
16,522
1,377
55
5
8
194,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role