Player Matchup

Tsukuyomi
Tsukuyomi
Becoming420
Tsukuyomi
Level 13
God Stats
2W - 1L
1,759 SR
Queue Stats
5W - 8L
1,224 Elo+
Solo
Apollo
Apollo
FartinLutherKing
Apollo
Level 17
God Stats
10W - 23L
1,388 SR
Queue Stats
120W - 134L
1,376 Elo+
Party 1
Anubis
Anubis
Wolfx670
Anubis
Level 16
God Stats
3W - 3L
1,518 SR
Queue Stats
34W - 38L
1,397 Elo+
Solo
Fafnir
Fafnir
bnolen144
Fafnir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,196 Elo+
Solo
Odin
Odin
occurrence13
Odin
Level 17
God Stats
10W - 10L
1,637 SR
Queue Stats
136W - 127L
1,376 Elo+
Party 1
Team Averages
Level 14
1,560 SR
1,314 Elo+

VS

Team Averages
Level 17
1,459 SR
1,359 Elo+
Artio
Artio
Beniturd
Artio
Level 17
God Stats
30W - 30L
1,424 SR
Queue Stats
34W - 35L
1,374 Elo+
Party 2
Nemesis
Nemesis
ObliviousHowl
Nemesis
Level 17
God Stats
22W - 17L
1,579 SR
Queue Stats
48W - 45L
1,374 Elo+
Party 2
Hel
Hel
TheWaffleCow
Hel
Level 17
God Stats
71W - 61L
1,392 SR
Queue Stats
77W - 73L
1,374 Elo+
Party 2
Ares
Ares
dbgz
Ares
Level 16
God Stats
24W - 18L
1,396 SR
Queue Stats
24W - 20L
1,374 Elo+
Party 2
Erlang Shen
Erlang Shen
rincls
Erlang Shen
Level 17
God Stats
2W - 5L
1,504 SR
Queue Stats
63W - 68L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Becoming420
Tsukuyomi
20
15 / 3 / 9
13,598
618
27,588
14,941
7,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
10 / 1 / 3
11,628
529
13,221
14,544
5,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Wolfx670
Anubis
19
13 / 6 / 3
12,973
590
25,082
16,438
8,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
bnolen144
Fafnir
16
3 / 5 / 17
11,402
518
7,827
14,623
15,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 3 / 18
10,304
468
9,137
12,571
10,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Beniturd
Artio
16
3 / 9 / 3
10,764
489
4,788
21,449
20,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
16
3 / 9 / 5
10,824
492
8,642
23,083
17,735
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
5 / 10 / 0
9,839
447
6,677
18,005
7,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
dbgz
Ares
14
5 / 7 / 6
10,344
470
12,831
29,566
29,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
rincls
Erlang Shen
14
2 / 8 / 8
9,376
426
12,446
20,588
12,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
40
43
Kills
18
18
Deaths
43
50
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Becoming420
Tsukuyomi
15
3
9
6.5
L
Artio
Beniturd
Artio
3
9
3
0.5
W
10
1
3
11.5
L
Nemesis
3
9
5
0.61
L
5
10
0
0.5
W
Anubis
Wolfx670
Anubis
13
6
3
2.42
W
Fafnir
bnolen144
Fafnir
3
5
17
2.3
L
Ares
dbgz
Ares
5
7
6
1.14
W
2
3
18
3.67
L
Erlang Shen
rincls
Erlang Shen
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,855
Damage
45,384
73,117
Taken
112,691
48,150
Mitigated
87,673
21,859
Healing
18,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Becoming420
Tsukuyomi
27,588
9,340
0
3,266
14,941
7,702
2,291
4,155
10,668
0
101,285
L
Artio
Beniturd
Artio
4,788
614
314
1,823
21,449
20,695
2,284
1,473
19,976
44,475
0
W
13,221
7,116
0
7,594
14,544
5,732
3,477
3,366
11,103
0
78,595
L
Nemesis
8,642
3,872
0
2,012
23,083
17,735
19
6,570
16,513
2,012
40,948
L
6,677
911
3,078
4,634
18,005
7,083
386
9,332
8,673
42,944
0
W
Anubis
Wolfx670
Anubis
25,082
2,067
0
7,725
16,438
8,627
2,674
5,654
10,634
103,525
0
W
Fafnir
bnolen144
Fafnir
7,827
2,926
0
2,524
14,623
15,111
717
5,863
8,735
21,376
0
L
Ares
dbgz
Ares
12,831
1,750
0
5,249
29,566
29,570
35
9,630
19,936
31,620
0
W
9,137
4,538
0
750
12,571
10,978
1,700
5,577
6,976
0
22,368
L
Erlang Shen
rincls
Erlang Shen
12,446
6,468
0
1,575
20,588
12,590
43
5,904
14,684
0
52,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,905
Gold Earned
51,147
496
Minions Killed
329
0
Camps Cleared
0
1,879,245
Distance Traveled
1,774,773
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,598
618
159
7
0
422,585
1
L
Artio
10,764
489
93
4
0
368,625
3
W
Apollo
11,628
529
115
5
0
395,448
3
L
Nemesis
10,824
492
58
3
0
344,371
0
L
Hel
9,839
447
74
3
0
301,323
0
W
Anubis
12,973
590
161
7
0
303,155
4
W
Fafnir
11,402
518
24
1
0
382,575
0
L
Ares
10,344
470
29
1
0
379,002
1
W
Odin
10,304
468
37
2
0
375,482
1
L
Erlang Shen
9,376
426
75
3
0
381,452
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role