Player Matchup

Fenrir
Fenrir
Dreamy_BamBam
Fenrir
Level 8
God Stats
4W - 1L
1,659 SR
Queue Stats
11W - 6L
1,610 Elo+
Party 1
Artemis
Artemis
FUT-Atomic99
Artemis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 106L
1,556 Elo+
Party 2
Hera
Hera
MkzAgentAntz
Hera
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 10L
2,109 Elo+
Solo
Kumbhakarna
Kumbhakarna
MyeCohk
Kumbhakarna
Level 27
God Stats
3W - 1L
1,705 SR
Queue Stats
38W - 37L
1,548 Elo+
Party 1
Geb
Geb
koasa55
Geb
Level 26
God Stats
11W - 12L
1,780 SR
Queue Stats
110W - 106L
1,576 Elo+
Party 2
Team Averages
Level 22
1,629 SR
1,680 Elo+

VS

Team Averages
Level 19
1,580 SR
1,583 Elo+
Chaac
Chaac
FadedJaffa88
Chaac
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
61W - 73L
1,527 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Obversify
Cu Chulainn
Level 28
God Stats
9W - 15L
1,674 SR
Queue Stats
151W - 196L
1,409 Elo+
Party 3
Hachiman
Hachiman
lord_aact
Hachiman
Level 3
God Stats
16W - 19L
1,500 SR
Queue Stats
75W - 81L
1,717 Elo+
Solo
Artemis
Artemis
lord_ace_savage
Artemis
Level 18
God Stats
4W - 7L
1,464 SR
Queue Stats
5W - 10L
1,551 Elo+
Solo
Ares
Ares
skimmed_retort4
Ares
Level 27
God Stats
9W - 6L
1,763 SR
Queue Stats
42W - 26L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 3
5,554
555
4,178
5,163
1,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Artemis
FUT-Atomic99
Artemis
9
2 / 0 / 4
5,406
541
3,549
4,814
1,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 0 / 2
6,677
668
5,534
2,272
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kumbhakarna
MyeCohk
Kumbhakarna
10
1 / 1 / 2
6,094
609
3,052
6,378
4,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
9
3 / 0 / 2
5,705
571
2,215
6,856
3,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,482
448
2,471
4,517
2,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Obversify
Cu Chulainn
7
1 / 3 / 0
4,724
472
2,655
7,105
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
lord_aact
Hachiman
7
0 / 4 / 2
4,671
467
1,961
6,446
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 3 / 0
4,365
437
696
4,155
1,744
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Short Bow

Short Bow

+15%
Attack Speed

8
2 / 3 / 0
5,610
561
6,038
9,469
5,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
3
3
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
Artemis
FUT-Atomic99
Artemis
2
0
4
4
L
0
2
1
0.25
W
6
0
2
7
W
Kumbhakarna
MyeCohk
Kumbhakarna
1
1
2
2
L
Cu Chulainn
Obversify
Cu Chulainn
1
3
0
0.33
W
Geb
3
0
2
4
L
Hachiman
lord_aact
Hachiman
0
4
2
0.25
L
0
3
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,528
Damage
13,821
25,483
Taken
31,692
11,254
Mitigated
13,079
10,096
Healing
7,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,178
1,645
0
1,023
5,163
1,561
0
585
4,553
0
22,845
W
Artemis
FUT-Atomic99
Artemis
3,549
1,457
0
2,500
4,814
1,347
0
1,803
2,854
0
23,914
L
2,471
258
52
1,362
4,517
2,199
0
1,490
3,027
0
15,168
W
5,534
1,329
0
797
2,272
671
1,185
582
1,690
35,025
0
W
Kumbhakarna
MyeCohk
Kumbhakarna
3,052
604
0
2,670
6,378
4,294
0
0
6,128
30,168
0
L
Cu Chulainn
Obversify
Cu Chulainn
2,655
1,212
0
1,585
7,105
2,445
0
2,803
4,302
0
16,217
W
Geb
2,215
419
0
3,106
6,856
3,381
84
3,068
3,763
12,089
0
L
Hachiman
lord_aact
Hachiman
1,961
1,145
0
1,493
6,446
1,600
449
2,145
4,301
0
12,205
L
696
347
0
0
4,155
1,744
0
2,157
1,998
0
9,183
L
6,038
773
0
3,182
9,469
5,091
0
2,206
7,263
27,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,436
Gold Earned
23,852
250
Minions Killed
161
0
Camps Cleared
0
893,762
Distance Traveled
852,950
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,554
555
51
5
0
160,832
0
W
Artemis
5,406
541
52
5
0
164,057
3
L
Chaac
4,482
448
32
3
0
206,041
2
W
Hera
6,677
668
74
7
0
206,118
1
W
Kumbhakarna
6,094
609
65
7
0
180,617
0
L
Cu Chulainn
4,724
472
48
5
0
195,041
0
W
Geb
5,705
571
8
1
0
182,138
3
L
Hachiman
4,671
467
29
3
0
146,307
0
L
Artemis
4,365
437
17
2
0
131,806
3
L
Ares
5,610
561
35
4
0
173,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role