Player Matchup

Chang'e
Chang'e
BlackBillyJack
Chang'e
Level 57
God Stats
29W - 23L
1,500 SR
Queue Stats
61W - 54L
1,171 Elo+
Party 1
Scylla
Scylla
FaliburMF
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Pyro013
Danzaburou
Level 124
God Stats
12W - 7L
1,308 SR
Queue Stats
72W - 61L
1,274 Elo+
Party 1
King Arthur
King Arthur
SuWuzzy
King Arthur
Level 72
God Stats
2W - 0L
1,510 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ZxFatalityxZ
Cthulhu
Level 18
God Stats
2W - 3L
1,183 SR
Queue Stats
5W - 6L
1,171 Elo+
Party 1
Team Averages
Level 58
1,400 SR
1,323 Elo+

VS

Team Averages
Level 76
1,457 SR
1,454 Elo+
Neith
Neith
Dbringer111
Neith
Level 66
God Stats
0W - 1L
1,332 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Ganesha
Ganesha
Jjtgamer4204201
Ganesha
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 35L
1,455 Elo+
Party 3
Merlin
Merlin
PaintChip21
Merlin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Izanami
Izanami
TcTeamkilla
Izanami
Level 58
God Stats
16W - 16L
1,436 SR
Queue Stats
81W - 97L
1,407 Elo+
Party 3
Persephone
Persephone
zombieShuffle0
Persephone
Level 102
God Stats
7W - 14L
1,516 SR
Queue Stats
315W - 347L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 10
9,009
693
1,489
9,489
3,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
FaliburMF
Scylla
19
10 / 2 / 7
12,159
935
20,067
8,533
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Pyro013
Danzaburou
19
8 / 1 / 9
12,158
935
12,590
12,904
5,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
SuWuzzy
King Arthur
16
3 / 3 / 13
10,773
829
8,331
17,908
17,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
ZxFatalityxZ
Cthulhu
16
4 / 1 / 9
10,209
785
8,820
11,397
11,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 3
9,521
732
9,420
12,862
4,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 6 / 4
7,920
609
6,374
13,068
8,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Merlin
15
2 / 5 / 2
8,634
664
7,759
12,242
4,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
TcTeamkilla
Izanami
16
3 / 4 / 2
9,353
719
11,467
13,373
6,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
zombieShuffle0
Persephone
15
1 / 3 / 2
8,339
641
10,346
8,609
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
22
26
Kills
9
9
Deaths
26
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
L
3
8
3
0.56
W
Scylla
FaliburMF
Scylla
10
2
7
6.75
L
0
6
4
0.33
L
Merlin
2
5
2
0.6
W
Danzaburou
Pyro013
Danzaburou
8
1
9
12.5
W
King Arthur
SuWuzzy
King Arthur
3
3
13
3.17
L
Izanami
TcTeamkilla
Izanami
3
4
2
1
W
Cthulhu
ZxFatalityxZ
Cthulhu
4
1
9
8.5
L
Persephone
zombieShuffle0
Persephone
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,297
Damage
45,366
60,231
Taken
60,154
41,818
Mitigated
26,994
24,547
Healing
7,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,489
256
5,552
3,990
9,489
3,798
281
5,951
3,328
4,626
0
L
9,420
4,705
0
1,330
12,862
4,843
0
7,807
4,630
0
32,676
W
Scylla
FaliburMF
Scylla
20,067
2,714
0
1,352
8,533
3,271
1,269
2,602
5,753
52,009
0
L
6,374
145
557
549
13,068
8,178
0
5,861
6,919
19,177
0
L
Merlin
7,759
587
0
2,198
12,242
4,803
0
5,331
6,509
29,490
0
W
Danzaburou
Pyro013
Danzaburou
12,590
5,459
0
4,176
12,904
5,845
2,633
4,168
8,558
0
50,550
W
King Arthur
SuWuzzy
King Arthur
8,331
945
0
5,039
17,908
17,864
137
6,783
10,769
0
31,711
L
Izanami
TcTeamkilla
Izanami
11,467
6,903
1,155
939
13,373
6,332
42
6,821
6,163
0
33,393
W
Cthulhu
ZxFatalityxZ
Cthulhu
8,820
456
1,262
3,176
11,397
11,040
210
3,966
7,257
17,723
0
L
Persephone
zombieShuffle0
Persephone
10,346
888
0
817
8,609
2,838
0
3,478
4,776
26,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,308
Gold Earned
43,767
271
Minions Killed
231
10
Camps Cleared
5
1,303,261
Distance Traveled
1,100,685
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,009
693
12
1
0
262,984
0
L
Neith
9,521
732
56
4
0
200,297
1
W
Scylla
12,159
935
93
7
3
255,564
2
L
Ganesha
7,920
609
4
0
0
217,440
0
L
Merlin
8,634
664
54
4
2
215,593
0
W
Danzaburou
12,158
935
97
7
5
244,097
1
W
King Arthur
10,773
829
60
5
2
261,599
2
L
Izanami
9,353
719
64
5
3
244,610
0
W
Cthulhu
10,209
785
9
1
0
279,017
2
L
Persephone
8,339
641
53
4
0
222,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role