Player Matchup

Rama
Rama
Trusuperior
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,716 Elo+
Party 1
Thanatos
Thanatos
TwigyTheTwig
Thanatos
Level 42
God Stats
3W - 5L
1,591 SR
Queue Stats
37W - 32L
1,652 Elo+
Party 1
Bellona
Bellona
WhoBoogie
Bellona
Level 15
God Stats
8W - 15L
1,422 SR
Queue Stats
156W - 132L
1,586 Elo+
Party 3
Hel
Hel
Xamtio
Hel
Level 16
God Stats
3W - 1L
1,808 SR
Queue Stats
3W - 1L
1,775 Elo+
Party 3
Olorun
Olorun
YokaiBih
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,134 Elo+
Solo
Team Averages
Level 19
1,564 SR
1,573 Elo+

VS

Team Averages
Level 34
1,598 SR
1,708 Elo+
Raijin
Raijin
DarckDDragon
Raijin
Level 25
God Stats
3W - 3L
1,433 SR
Queue Stats
55W - 37L
1,639 Elo+
Solo
Ares
Ares
DirtiestGlowWorm
Ares
Level 3
God Stats
13W - 5L
1,500 SR
Queue Stats
56W - 38L
1,785 Elo+
Party 2
Anhur
Anhur
GonzaLoL00
Anhur
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 122L
1,304 Elo+
Solo
Bellona
Bellona
PapaKaloopie
Bellona
Level 20
God Stats
56W - 18L
2,059 SR
Queue Stats
311W - 177L
1,948 Elo+
Party 2
Geb
Geb
SexySextrain
Geb
Level 102
God Stats
4W - 4L
1,500 SR
Queue Stats
335W - 205L
1,862 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,452
538
3,810
6,298
1,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
TwigyTheTwig
Thanatos
12
7 / 1 / 3
7,474
623
9,035
11,420
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
WhoBoogie
Bellona
11
0 / 2 / 1
6,115
510
1,923
6,428
4,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
Xamtio
Hel
9
0 / 3 / 2
4,984
415
690
3,277
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
YokaiBih
Olorun
6
0 / 3 / 2
4,804
400
2,236
4,474
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
1 / 3 / 1
6,668
556
3,896
6,852
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 2 / 4
6,481
540
4,189
7,463
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
8
0 / 4 / 2
5,383
449
1,582
6,203
1,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
PapaKaloopie
Bellona
12
5 / 1 / 0
7,990
666
4,798
5,470
4,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 0 / 4
6,354
530
3,658
6,846
3,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
10
Kills
10
10
Deaths
10
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Raijin
1
3
1
0.5
W
2
2
4
2
W
Anhur
0
4
2
0.25
W
Bellona
PapaKaloopie
Bellona
5
1
0
5
W
2
0
4
4
L
3
1
1
3.5
L
Thanatos
TwigyTheTwig
Thanatos
7
1
3
8.5
L
Bellona
WhoBoogie
Bellona
0
2
1
0.25
L
Hel
Xamtio
Hel
0
3
2
0.33
L
Olorun
YokaiBih
Olorun
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,694
Damage
18,123
31,897
Taken
32,834
12,496
Mitigated
15,424
16,968
Healing
10,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
3,896
132
0
603
6,852
2,093
0
1,218
5,634
39,983
0
W
4,189
186
0
3,374
7,463
3,393
0
376
7,087
33,478
0
W
Anhur
1,582
1,119
0
1,624
6,203
1,236
136
132
5,999
0
18,027
W
Bellona
PapaKaloopie
Bellona
4,798
1,320
0
2,263
5,470
4,850
1,499
0
5,470
0
37,632
W
3,658
633
0
2,842
6,846
3,852
449
1,040
5,718
18,667
0
L
3,810
3,420
0
2,049
6,298
1,712
854
2,504
3,618
0
42,535
L
Thanatos
TwigyTheTwig
Thanatos
9,035
3,077
0
10,022
11,420
3,803
0
2,918
8,268
0
45,479
L
Bellona
WhoBoogie
Bellona
1,923
585
0
2,165
6,428
4,802
0
1,094
5,334
0
28,248
L
Hel
Xamtio
Hel
690
102
858
666
3,277
871
235
2,052
1,155
5,530
0
L
Olorun
YokaiBih
Olorun
2,236
1,401
82
1,126
4,474
1,308
0
2,458
1,779
9,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,829
Gold Earned
32,876
263
Minions Killed
278
0
Camps Cleared
0
988,826
Distance Traveled
1,113,533
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,668
556
84
7
0
207,171
4
W
Ares
6,481
540
67
6
0
226,059
0
W
Anhur
5,383
449
38
3
0
195,543
1
W
Bellona
7,990
666
71
6
0
229,229
0
W
Geb
6,354
530
18
2
0
255,531
6
L
Rama
6,452
538
89
7
0
188,364
0
L
Thanatos
7,474
623
78
7
0
251,547
3
L
Bellona
6,115
510
73
6
0
247,072
2
L
Hel
4,984
415
13
1
0
194,984
0
L
Olorun
4,804
400
10
1
0
106,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role