Player Matchup

Danzaburou
Danzaburou
Darkicewolf07
Danzaburou
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Fenrir
Fenrir
MaxBuster99
Fenrir
Level 22
God Stats
6W - 7L
1,461 SR
Queue Stats
136W - 144L
1,485 Elo+
Solo
Ares
Ares
PolicarpioJC
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,239 Elo+
Solo
Bellona
Bellona
Rapiddeathdog
Bellona
Level 27
God Stats
1W - 6L
1,230 SR
Queue Stats
19W - 25L
1,628 Elo+
Solo
Artemis
Artemis
zebra_lover4life
Artemis
Level 5
God Stats
1W - 3L
1,236 SR
Queue Stats
2W - 3L
1,535 Elo+
Solo
Team Averages
Level 16
1,385 SR
1,477 Elo+

VS

Team Averages
Level 24
1,563 SR
1,548 Elo+
Sobek
Sobek
Dra330gon
Sobek
Level 19
God Stats
41W - 37L
1,477 SR
Queue Stats
121W - 127L
1,562 Elo+
Party 1
Anubis
Anubis
WilGnk4FtPix
Anubis
Level 29
God Stats
12W - 8L
1,496 SR
Queue Stats
91W - 91L
1,498 Elo+
Solo
Thanatos
Thanatos
Zthreat713
Thanatos
Level 17
God Stats
8W - 1L
1,766 SR
Queue Stats
54W - 54L
1,586 Elo+
Solo
King Arthur
King Arthur
r_fsv
King Arthur
Level 29
God Stats
30W - 21L
1,626 SR
Queue Stats
364W - 326L
1,597 Elo+
Party 1
Chronos
Chronos
temp-442129
Chronos
Level 24
God Stats
30W - 21L
1,451 SR
Queue Stats
333W - 311L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darkicewolf07
Danzaburou
14
3 / 10 / 0
9,646
438
14,714
16,304
5,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
15
4 / 5 / 2
9,389
427
7,707
16,766
6,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 15 / 0
6,993
318
2,995
20,701
11,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
15
0 / 8 / 1
9,055
412
5,214
23,477
17,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 16 / 1
7,621
346
2,533
19,347
5,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dra330gon
Sobek
16
3 / 2 / 14
10,193
463
4,437
15,817
16,200
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
20
14 / 1 / 6
14,201
646
13,931
10,894
5,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Zthreat713
Thanatos
20
18 / 0 / 8
13,411
610
15,575
20,272
9,749
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
r_fsv
King Arthur
19
11 / 1 / 8
13,092
595
20,634
20,395
18,873
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
temp-442129
Chronos
16
7 / 4 / 10
10,904
496
17,146
13,126
7,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
99
7
Kills
53
54
Deaths
8
4
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Darkicewolf07
Danzaburou
3
10
0
0.3
W
Sobek
Dra330gon
Sobek
3
2
14
5
L
Fenrir
4
5
2
1
L
0
15
0
0
L
Bellona
0
8
1
0.06
W
Anubis
14
1
6
17
W
Thanatos
Zthreat713
Thanatos
18
0
8
22
W
King Arthur
r_fsv
King Arthur
11
1
8
15
W
Chronos
temp-442129
Chronos
7
4
10
3
L
0
16
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,163
Damage
71,723
96,595
Taken
80,504
47,671
Mitigated
57,694
13,607
Healing
44,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Darkicewolf07
Danzaburou
14,714
4,265
0
2,875
16,304
5,977
1,343
7,945
8,359
0
66,111
W
Sobek
Dra330gon
Sobek
4,437
484
534
4,459
15,817
16,200
683
0
15,817
20,204
0
L
Fenrir
7,707
2,618
0
4,385
16,766
6,656
0
4,072
12,694
0
41,252
L
2,995
608
0
324
20,701
11,580
51
7,070
13,259
10,693
0
L
Bellona
5,214
1,684
0
3,750
23,477
17,563
784
6,036
17,441
79
55,153
W
Anubis
13,931
1,326
0
6,864
10,894
5,698
3,820
3,031
7,863
120,221
0
W
Thanatos
Zthreat713
Thanatos
15,575
7,880
384
18,352
20,272
9,749
4,658
1,496
17,720
0
89,216
W
King Arthur
r_fsv
King Arthur
20,634
2,873
303
8,225
20,395
18,873
1,462
1,079
19,316
849
88,222
W
Chronos
temp-442129
Chronos
17,146
5,351
1,050
4,169
13,126
7,174
3,098
90
13,036
59,592
3,780
L
2,533
1,659
0
2,273
19,347
5,895
445
10,188
9,159
0
16,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,704
Gold Earned
61,801
334
Minions Killed
591
0
Camps Cleared
0
1,589,748
Distance Traveled
2,013,958
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,646
438
110
5
0
321,464
2
W
Sobek
10,193
463
22
1
0
411,109
5
L
Fenrir
9,389
427
79
4
0
380,628
0
L
Ares
6,993
318
9
0
0
241,342
2
L
Bellona
9,055
412
100
5
0
339,708
0
W
Anubis
14,201
646
194
9
0
347,078
0
W
Thanatos
13,411
610
131
6
0
395,630
0
W
King Arthur
13,092
595
144
7
0
473,618
3
W
Chronos
10,904
496
100
5
0
386,523
1
L
Artemis
7,621
346
36
2
0
306,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role