Player Matchup

Danzaburou
Danzaburou
FuriousFellow69
Danzaburou
Level 102
God Stats
6W - 9L
1,526 SR
Queue Stats
211W - 227L
1,456 Elo+
Party 2
Sun Wukong
Sun Wukong
Ginger7Nuggets
Sun Wukong
Level 102
God Stats
1W - 5L
1,531 SR
Queue Stats
508W - 513L
1,420 Elo+
Party 2
Hel
Hel
HiipowerHybrid
Hel
Level 129
God Stats
3W - 4L
1,253 SR
Queue Stats
362W - 387L
1,415 Elo+
Party 2
Fenrir
Fenrir
KodiakKillswitch
Fenrir
Level 123
God Stats
16W - 11L
1,564 SR
Queue Stats
188W - 165L
1,431 Elo+
Solo
Sylvanus
Sylvanus
MOOKS218
Sylvanus
Level 58
God Stats
17W - 14L
1,446 SR
Queue Stats
130W - 146L
1,435 Elo+
Party 2
Team Averages
Level 103
1,464 SR
1,431 Elo+

VS

Team Averages
Level 82
1,628 SR
1,466 Elo+
Achilles
Achilles
 
Achilles
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Hafgufah
Ymir
Level 45
God Stats
2W - 1L
1,784 SR
Queue Stats
34W - 32L
1,437 Elo+
Solo
Apollo
Apollo
MindSlapsh
Apollo
Level 108
God Stats
5W - 5L
1,500 SR
Queue Stats
282W - 244L
1,468 Elo+
Party 1
Sol
Sol
fierballDX
Sol
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 42L
1,437 Elo+
Party 1
Tsukuyomi
Tsukuyomi
multiaztik
Tsukuyomi
Level 88
God Stats
15W - 4L
1,855 SR
Queue Stats
249W - 201L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FuriousFellow69
Danzaburou
9
2 / 2 / 1
5,733
478
5,704
6,225
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Ginger7Nuggets
Sun Wukong
12
0 / 0 / 0
6,408
534
2,571
7,311
2,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 0
5,884
490
5,150
7,185
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 1 / 0
5,706
476
4,208
8,459
2,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
MOOKS218
Sylvanus
7
0 / 4 / 1
4,685
390
4,033
8,973
5,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
0 / 0 / 0
6,933
578
3,666
6,158
3,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
10
6 / 3 / 1
6,209
517
4,156
10,020
3,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
MindSlapsh
Apollo
11
1 / 0 / 6
6,394
533
5,736
7,486
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 0 / 1
6,817
568
5,522
8,472
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
multiaztik
Tsukuyomi
11
1 / 0 / 3
6,168
514
4,730
7,266
2,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
9
9
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
0
0
0
L
Danzaburou
FuriousFellow69
Danzaburou
2
2
1
1.25
L
Sun Wukong
Ginger7Nuggets
Sun Wukong
0
0
0
0
W
Ymir
6
3
1
2.17
L
0
2
0
0
L
1
1
0
1
L
Sylvanus
MOOKS218
Sylvanus
0
4
1
0.13
W
Apollo
MindSlapsh
Apollo
1
0
6
4
W
1
0
1
1.5
W
Tsukuyomi
multiaztik
Tsukuyomi
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,666
Damage
23,810
38,153
Taken
39,402
15,067
Mitigated
14,479
14,347
Healing
19,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,666
723
0
3,028
6,158
3,686
0
0
6,158
0
42,145
L
Danzaburou
FuriousFellow69
Danzaburou
5,704
2,043
0
2,805
6,225
1,740
0
1,553
4,672
0
30,158
L
Sun Wukong
Ginger7Nuggets
Sun Wukong
2,571
604
0
1,421
7,311
2,882
0
0
6,986
0
38,079
W
Ymir
4,156
780
535
2,969
10,020
3,793
0
2,592
7,428
14,592
0
L
5,150
200
689
3,869
7,185
2,351
136
2,779
4,406
40,339
0
L
4,208
1,069
0
3,656
8,459
2,756
0
2,246
6,213
0
26,359
L
Sylvanus
MOOKS218
Sylvanus
4,033
1,723
326
1,581
8,973
5,338
0
3,100
5,873
11,089
3,112
W
Apollo
MindSlapsh
Apollo
5,736
3,801
0
3,157
7,486
2,154
832
2,281
5,205
0
41,537
W
5,522
1,875
0
7,086
8,472
2,605
723
3,041
5,431
50,129
0
W
Tsukuyomi
multiaztik
Tsukuyomi
4,730
879
0
2,741
7,266
2,241
0
814
6,452
0
34,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,416
Gold Earned
32,521
292
Minions Killed
364
0
Camps Cleared
0
1,067,912
Distance Traveled
1,077,886
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,933
578
87
7
0
222,275
4
L
Danzaburou
5,733
478
56
5
0
202,148
0
L
Sun Wukong
6,408
534
94
8
0
208,545
4
W
Ymir
6,209
517
24
2
0
183,410
0
L
Hel
5,884
490
73
6
0
225,308
0
L
Fenrir
5,706
476
49
4
0
239,369
1
L
Sylvanus
4,685
390
20
2
0
192,542
5
W
Apollo
6,394
533
83
7
0
231,784
1
W
Sol
6,817
568
92
8
0
199,220
0
W
Tsukuyomi
6,168
514
78
7
0
241,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role