Player Matchup

Cernunnos
Cernunnos
Pojo12
Cernunnos
Level 29
God Stats
20W - 17L
1,670 SR
Queue Stats
52W - 64L
1,489 Elo+
Party 2
Sylvanus
Sylvanus
Scarpden
Sylvanus
Level 29
God Stats
16W - 24L
1,653 SR
Queue Stats
55W - 77L
1,388 Elo+
Party 2
Chang'e
Chang'e
Zyrazer
Chang'e
Level 45
God Stats
2W - 4L
1,658 SR
Queue Stats
56W - 77L
1,388 Elo+
Party 2
Team Averages
Level 34
1,660 SR
1,422 Elo+

VS

Team Averages
Level 27
1,614 SR
1,509 Elo+
Cthulhu
Cthulhu
Arsonike
Cthulhu
Level 38
God Stats
1W - 0L
1,634 SR
Queue Stats
11W - 12L
1,514 Elo+
Party 1
Hel
Hel
Sadiik
Hel
Level 25
God Stats
1W - 1L
1,247 SR
Queue Stats
2W - 1L
1,514 Elo+
Party 1
Cu Chulainn
Cu Chulainn
colinoscopy34
Cu Chulainn
Level 18
God Stats
1W - 0L
1,962 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Pojo12
Cernunnos
8
0 / 4 / 1
6,724
560
7,426
10,975
3,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Scarpden
Sylvanus
9
0 / 7 / 1
6,813
568
6,098
15,621
12,504
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Zyrazer
Chang'e
10
1 / 5 / 0
7,336
611
5,287
13,176
4,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arsonike
Cthulhu
13
2 / 0 / 14
8,662
722
9,143
12,481
13,032
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
Sadiik
Hel
12
4 / 0 / 12
8,907
742
7,190
8,605
3,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
colinoscopy34
Cu Chulainn
13
10 / 1 / 6
10,122
844
16,972
11,882
8,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
16
16
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arsonike
Cthulhu
2
0
14
9
L
Cernunnos
Pojo12
Cernunnos
0
4
1
0.13
W
Hel
Sadiik
Hel
4
0
12
10
L
Sylvanus
Scarpden
Sylvanus
0
7
1
0.07
L
Chang'e
Zyrazer
Chang'e
1
5
0
0.2
W
Cu Chulainn
colinoscopy34
Cu Chulainn
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,811
Damage
33,305
39,772
Taken
32,968
20,358
Mitigated
25,524
8,552
Healing
16,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arsonike
Cthulhu
9,143
974
1,259
606
12,481
13,032
341
3,773
8,708
28,133
0
L
Cernunnos
Pojo12
Cernunnos
7,426
3,434
383
1,080
10,975
3,740
24
5,325
5,650
0
21,500
W
Hel
Sadiik
Hel
7,190
1,446
7,740
4,997
8,605
3,672
560
4,045
4,560
23,982
0
L
Sylvanus
Scarpden
Sylvanus
6,098
1,931
678
1,807
15,621
12,504
106
5,480
10,141
15,686
0
L
Chang'e
Zyrazer
Chang'e
5,287
51
952
3,652
13,176
4,114
0
5,552
7,624
23,075
0
W
Cu Chulainn
colinoscopy34
Cu Chulainn
16,972
2,902
0
1,585
11,882
8,820
1,215
3,660
8,222
0
65,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,873
Gold Earned
27,691
73
Minions Killed
155
0
Camps Cleared
0
601,315
Distance Traveled
752,690
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,662
722
37
3
0
247,428
2
L
Cernunnos
6,724
560
28
2
0
241,120
1
W
Hel
8,907
742
31
3
0
246,009
0
L
Sylvanus
6,813
568
19
2
0
146,689
0
L
Chang'e
7,336
611
26
2
0
213,506
5
W
Cu Chulainn
10,122
844
87
7
0
259,253
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role