Player Matchup

Cthulhu
Cthulhu
Silver IV
AustinMoore
Cthulhu
Silver IV
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 49L
1,359 MMR
Party 1
Hun Batz
Hun Batz
Silver I
AustinMooreSux
Hun Batz
Silver I
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
77W - 76L
1,443 MMR
Party 1
Zeus
Zeus
Silver II
Xeilord
Zeus
Silver II
Level 155
God Stats
10W - 6L
1,525 SR
Queue Stats
82W - 83L
1,418 MMR
Solo
Bacchus
Bacchus
Silver I
moejin
Bacchus
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold V
xLooop
Ullr
Gold V
Level 89
God Stats
4W - 2L
1,372 SR
Queue Stats
253W - 270L
1,413 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,479 SR
1,427 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,465 SR
1,408 MMR
Apollo
Apollo
Silver II
KinGXToxiiCx
Apollo
Silver II
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,494 MMR
Party 2
Fenrir
Fenrir
Silver IV
Nero636
Fenrir
Silver IV
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 35L
1,403 MMR
Solo
Neith
Neith
Bronze III
jgb123
Neith
Bronze III
Level 30
God Stats
1W - 3L
1,625 SR
Queue Stats
1W - 8L
1,400 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
mandragoro
Erlang Shen
Silver II
Level 151
God Stats
0W - 1L
1,267 SR
Queue Stats
99W - 109L
1,410 MMR
Solo
Nu Wa
Nu Wa
Gold V
xMysterioo
Nu Wa
Gold V
Level 122
God Stats
7W - 8L
1,432 SR
Queue Stats
201W - 197L
1,334 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AustinMoore
Cthulhu
12
3 / 0 / 1
6,490
649
3,934
6,205
4,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
12
1 / 0 / 2
6,460
646
2,524
4,714
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
Xeilord
Zeus
11
3 / 0 / 0
6,465
647
3,554
1,496
381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
moejin
Bacchus
10
2 / 0 / 0
5,317
532
2,860
5,321
2,366
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
xLooop
Ullr
10
1 / 1 / 1
5,669
567
3,182
4,765
1,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetJanusNemesisTsukuyomiScylla

VS

Bans
BakasuraCupidRaijinCu ChulainnMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
0 / 2 / 1
5,223
522
2,586
6,933
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Nero636
Fenrir
9
1 / 1 / 0
4,946
495
1,409
6,928
2,021
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
jgb123
Neith
7
0 / 2 / 0
4,341
434
2,436
3,941
1,023
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Erlang Shen
mandragoro
Erlang Shen
9
0 / 4 / 0
5,347
535
2,665
6,314
3,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
6
0 / 1 / 0
4,240
424
78
1,980
451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
10
Kills
1
1
Deaths
10
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AustinMoore
Cthulhu
3
0
1
3.5
W
Hun Batz
1
0
2
2
L
Apollo
0
2
1
0.25
L
Fenrir
Nero636
Fenrir
1
1
0
1
W
Zeus
Xeilord
Zeus
3
0
0
3
L
Neith
jgb123
Neith
0
2
0
0
L
Erlang Shen
mandragoro
Erlang Shen
0
4
0
0
W
Bacchus
moejin
Bacchus
2
0
0
2
W
Ullr
xLooop
Ullr
1
1
1
1.5
L
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,054
Damage
9,174
22,501
Taken
26,096
9,770
Mitigated
8,917
9,400
Healing
7,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AustinMoore
Cthulhu
3,934
215
133
3,235
6,205
4,035
395
0
6,205
32,569
0
W
Hun Batz
2,524
723
0
3,434
4,714
1,455
0
0
4,714
0
40,321
L
Apollo
2,586
1,477
0
1,986
6,933
2,202
0
2,531
4,279
0
19,618
L
Fenrir
Nero636
Fenrir
1,409
214
220
2,126
6,928
2,021
0
1,888
4,996
0
16,964
W
Zeus
Xeilord
Zeus
3,554
478
0
1,043
1,496
381
871
72
1,418
33,537
0
L
Neith
jgb123
Neith
2,436
1,569
0
1,294
3,941
1,023
0
1,571
2,370
0
19,943
L
Erlang Shen
mandragoro
Erlang Shen
2,665
964
0
907
6,314
3,220
0
3,348
2,684
0
24,572
W
Bacchus
moejin
Bacchus
2,860
270
224
1,092
5,321
2,366
0
0
5,321
14,211
0
W
Ullr
xLooop
Ullr
3,182
682
0
239
4,765
1,533
416
0
4,765
0
33,353
L
Nu Wa
78
0
0
488
1,980
451
0
513
1,419
12,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,401
Gold Earned
24,097
344
Minions Killed
217
0
Camps Cleared
0
938,293
Distance Traveled
851,737
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,490
649
68
7
0
189,530
2
W
Hun Batz
6,460
646
105
11
0
212,674
3
L
Apollo
5,223
522
59
6
0
211,812
2
L
Fenrir
4,946
495
29
3
0
210,652
0
W
Zeus
6,465
647
73
7
0
158,398
0
L
Neith
4,341
434
35
4
0
139,634
0
L
Erlang Shen
5,347
535
66
7
0
182,387
3
W
Bacchus
5,317
532
31
3
0
206,761
5
W
Ullr
5,669
567
67
7
0
170,930
4
L
Nu Wa
4,240
424
28
3
0
107,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role