Player Matchup

Ganesha
Ganesha
Ashdrone
Ganesha
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 244L
1,527 Elo+
Solo
Neith
Neith
Fineokayismydad
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,483 Elo+
Party 1
Erlang Shen
Erlang Shen
Toskr-
Erlang Shen
Level 67
God Stats
10W - 9L
1,509 SR
Queue Stats
222W - 310L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
case-zenon
Kukulkan
Level 128
God Stats
7W - 3L
1,281 SR
Queue Stats
27W - 38L
1,412 Elo+
Party 1
Nemesis
Nemesis
ooJiraiya
Nemesis
Level 155
God Stats
2W - 5L
1,286 SR
Queue Stats
451W - 599L
1,488 Elo+
Party 1
Team Averages
Level 88
1,415 SR
1,475 Elo+

VS

Team Averages
Level 67
1,473 SR
1,461 Elo+
Janus
Janus
LordFlop
Janus
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 61L
1,451 Elo+
Party 3
Olorun
Olorun
Mr_Flynn_Stone
Olorun
Level 86
God Stats
1W - 4L
1,347 SR
Queue Stats
31W - 64L
1,437 Elo+
Party 2
Guan Yu
Guan Yu
SWEATYFINGERBOY
Guan Yu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Salt_Is_The_Name
Thanatos
Level 107
God Stats
5W - 7L
1,517 SR
Queue Stats
61W - 115L
1,417 Elo+
Party 2
Bellona
Bellona
Szentigrade
Bellona
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ashdrone
Ganesha
15
1 / 4 / 11
10,909
545
7,117
22,384
18,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 4 / 2
11,144
557
15,683
11,957
4,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Toskr-
Erlang Shen
16
7 / 2 / 6
11,186
559
12,635
15,343
7,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
case-zenon
Kukulkan
18
5 / 1 / 2
12,064
603
6,871
8,581
4,070
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
ooJiraiya
Nemesis
17
5 / 0 / 8
11,427
571
12,216
17,969
11,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LordFlop
Janus
15
4 / 5 / 4
9,094
455
16,337
12,008
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 6 / 4
8,747
437
4,041
16,964
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 5 / 3
8,009
400
9,411
16,725
12,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
4 / 4 / 2
10,551
528
6,591
17,639
7,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Szentigrade
Bellona
6
0 / 5 / 0
6,135
307
3,074
8,048
4,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
25
Kills
11
11
Deaths
25
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Ashdrone
Ganesha
1
4
11
1.63
W
7
4
2
2
L
Janus
LordFlop
Janus
4
5
4
1.2
L
1
6
4
0.5
L
2
5
3
0.7
L
4
4
2
1.25
L
Bellona
Szentigrade
Bellona
0
5
0
0
W
Erlang Shen
Toskr-
Erlang Shen
7
2
6
5
W
Kukulkan
case-zenon
Kukulkan
5
1
2
6
W
Nemesis
ooJiraiya
Nemesis
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,522
Damage
39,454
76,234
Taken
71,384
46,092
Mitigated
32,960
27,369
Healing
25,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Ashdrone
Ganesha
7,117
1,442
0
5,839
22,384
18,704
221
7,774
13,665
34,429
0
W
15,683
7,427
0
4,447
11,957
4,403
6,419
3,853
8,104
0
75,005
L
Janus
LordFlop
Janus
16,337
1,058
0
900
12,008
3,423
0
3,093
8,915
57,774
0
L
4,041
1,467
289
6,573
16,964
5,146
0
3,725
13,239
55,908
0
L
9,411
1,660
759
5,306
16,725
12,497
0
3,811
12,914
0
28,347
L
6,591
2,299
0
11,155
17,639
7,048
872
2,047
15,592
0
74,667
L
Bellona
Szentigrade
Bellona
3,074
1,570
0
335
8,048
4,846
0
1,312
6,736
0
10,654
W
Erlang Shen
Toskr-
Erlang Shen
12,635
4,850
0
7,049
15,343
7,639
2,015
3,745
11,331
0
55,052
W
Kukulkan
case-zenon
Kukulkan
6,871
342
0
756
8,581
4,070
1,495
1,583
6,998
90,752
0
W
Nemesis
ooJiraiya
Nemesis
12,216
4,226
0
9,278
17,969
11,276
49
3,423
13,743
0
59,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,730
Gold Earned
42,536
513
Minions Killed
386
0
Camps Cleared
0
1,965,590
Distance Traveled
1,583,671
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,909
545
15
1
0
401,625
2
W
Neith
11,144
557
112
6
0
348,076
4
L
Janus
9,094
455
77
4
0
350,726
1
L
Olorun
8,747
437
103
5
0
319,745
4
L
Guan Yu
8,009
400
44
2
0
345,064
5
L
Thanatos
10,551
528
137
7
0
409,032
4
L
Bellona
6,135
307
25
1
0
159,104
1
W
Erlang Shen
11,186
559
95
5
0
429,035
2
W
Kukulkan
12,064
603
181
9
0
397,007
3
W
Nemesis
11,427
571
110
6
0
389,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role