Player Matchup

Erlang Shen
Erlang Shen
cawhi
Erlang Shen
Level 7
God Stats
30W - 22L
1,297 SR
Queue Stats
459W - 361L
1,393 Elo+
Party 2
Ymir
Ymir
cunceal
Ymir
Level 27
God Stats
20W - 17L
1,698 SR
Queue Stats
583W - 456L
1,380 Elo+
Party 2
Rama
Rama
korzuh
Rama
Level 14
God Stats
30W - 11L
1,485 SR
Queue Stats
380W - 304L
1,407 Elo+
Party 2
Ra
Ra
xLowyal
Ra
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
275W - 174L
1,485 Elo+
Party 2
Thor
Thor
xSukuna
Thor
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 45L
1,525 Elo+
Party 2
Team Averages
Level 15
1,496 SR
1,438 Elo+

VS

Team Averages
Level 14
1,438 SR
1,535 Elo+
Erlang Shen
Erlang Shen
Danum16
Erlang Shen
Level 26
God Stats
12W - 18L
1,545 SR
Queue Stats
517W - 549L
1,550 Elo+
Solo
Susano
Susano
DillZGaming
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
JukeBoxHero2112
Baron Samedi
Level 7
God Stats
2W - 2L
1,434 SR
Queue Stats
3W - 5L
1,347 Elo+
Party 1
Kukulkan
Kukulkan
Levi_Ackerman_cp
Kukulkan
Level 5
God Stats
0W - 1L
1,211 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1
Athena
Athena
Wicho1107
Athena
Level 29
God Stats
8W - 7L
1,500 SR
Queue Stats
543W - 513L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
cawhi
Erlang Shen
17
17 / 0 / 12
11,601
682
16,528
9,928
8,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
cunceal
Ymir
14
3 / 2 / 4
8,938
526
3,383
7,947
4,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
korzuh
Rama
13
5 / 0 / 7
8,718
513
5,934
6,959
2,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 1 / 11
9,981
587
11,904
10,155
4,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
xSukuna
Thor
13
8 / 1 / 2
9,203
541
6,755
9,715
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Danum16
Erlang Shen
8
1 / 8 / 1
6,524
384
6,403
14,601
6,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
4
0 / 15 / 0
4,989
293
658
10,719
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
JukeBoxHero2112
Baron Samedi
9
1 / 8 / 0
6,022
354
1,431
9,484
4,260
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes

Shoes

+6%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
0 / 7 / 0
7,201
424
2,685
10,980
3,086
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Athena
Wicho1107
Athena
12
1 / 5 / 1
7,791
458
6,421
17,019
7,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
5
41
Kills
3
4
Deaths
43
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Danum16
Erlang Shen
1
8
1
0.19
L
Susano
0
15
0
0
L
Baron Samedi
JukeBoxHero2112
Baron Samedi
1
8
0
0.13
L
0
7
0
0
L
Athena
Wicho1107
Athena
1
5
1
0.3
W
Erlang Shen
cawhi
Erlang Shen
17
0
12
23
W
Ymir
cunceal
Ymir
3
2
4
2.5
W
Rama
korzuh
Rama
5
0
7
8.5
W
8
1
11
13.5
W
Thor
xSukuna
Thor
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,504
Damage
17,598
44,704
Taken
62,803
23,194
Mitigated
23,492
13,594
Healing
7,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Danum16
Erlang Shen
6,403
3,363
0
2,862
14,601
6,639
0
3,430
11,056
0
26,063
L
Susano
658
533
0
47
10,719
2,310
0
2,605
8,058
0
6,868
L
Baron Samedi
JukeBoxHero2112
Baron Samedi
1,431
897
0
932
9,484
4,260
0
1,470
7,940
12,016
0
L
2,685
372
0
1,061
10,980
3,086
662
1,121
9,853
26,852
0
L
Athena
Wicho1107
Athena
6,421
2,073
0
2,276
17,019
7,197
0
6,611
10,169
36,811
0
W
Erlang Shen
cawhi
Erlang Shen
16,528
10,012
0
2,039
9,928
8,186
3,009
2,827
7,035
2,464
64,055
W
Ymir
cunceal
Ymir
3,383
1,274
0
711
7,947
4,878
491
1,246
6,655
41,511
0
W
Rama
korzuh
Rama
5,934
5,417
0
2,771
6,959
2,417
2,956
1,610
5,299
0
32,691
W
11,904
2,062
1,630
4,481
10,155
4,241
760
2,392
7,588
63,699
0
W
Thor
xSukuna
Thor
6,755
2,608
0
1,962
9,715
3,472
511
2,462
7,203
0
54,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,441
Gold Earned
32,527
429
Minions Killed
175
0
Camps Cleared
0
1,573,206
Distance Traveled
1,193,782
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,524
384
44
3
0
254,884
2
L
Susano
4,989
293
9
1
0
240,482
1
L
Baron Samedi
6,022
354
20
1
0
182,723
0
L
Kukulkan
7,201
424
50
3
0
188,895
0
L
Athena
7,791
458
52
3
0
326,798
3
W
Erlang Shen
11,601
682
102
6
0
357,592
2
W
Ymir
8,938
526
75
4
0
294,442
5
W
Rama
8,718
513
57
3
0
262,731
2
W
Ra
9,981
587
112
7
0
309,168
2
W
Thor
9,203
541
83
5
0
349,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role