Player Matchup

Ravana
Ravana
Anarky8332
Ravana
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 134L
1,744 Elo+
Party 2
Danzaburou
Danzaburou
PooLizard
Danzaburou
Level 97
God Stats
5W - 2L
1,792 SR
Queue Stats
217W - 144L
1,706 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Solace Fear
Cu Chulainn
Level 159
God Stats
15W - 5L
1,765 SR
Queue Stats
382W - 302L
1,710 Elo+
Party 2
Sol
Sol
Sparhten
Sol
Level 109
God Stats
7W - 3L
1,729 SR
Queue Stats
247W - 166L
1,736 Elo+
Party 2
Ares
Ares
ant9614
Ares
Level 40
God Stats
2W - 4L
1,500 SR
Queue Stats
161W - 113L
1,741 Elo+
Party 2
Team Averages
Level 105
1,657 SR
1,727 Elo+

VS

Team Averages
Level 38
1,626 SR
1,666 Elo+
Merlin
Merlin
JiggyBoio
Merlin
Level 6
God Stats
1W - 1L
1,777 SR
Queue Stats
4W - 4L
1,844 Elo+
Party 1
Izanami
Izanami
ZeroRegret127
Izanami
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 32L
1,709 Elo+
Party 1
Hercules
Hercules
flyingjman
Hercules
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,683 Elo+
Party 1
Cthulhu
Cthulhu
j0K3R04
Cthulhu
Level 15
God Stats
3W - 7L
1,466 SR
Queue Stats
6W - 7L
1,548 Elo+
Party 1
Mercury
Mercury
zeromon123456789
Mercury
Level 76
God Stats
3W - 1L
1,886 SR
Queue Stats
6W - 6L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Anarky8332
Ravana
13
2 / 1 / 4
7,744
516
1,710
6,097
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
PooLizard
Danzaburou
15
6 / 1 / 3
9,132
609
9,959
7,235
3,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Solace Fear
Cu Chulainn
17
11 / 2 / 2
10,387
692
11,506
12,439
7,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
5 / 1 / 7
9,394
626
11,174
10,300
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
ant9614
Ares
12
2 / 0 / 8
8,325
555
3,750
10,074
11,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JiggyBoio
Merlin
11
1 / 7 / 2
7,421
495
4,800
8,529
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
11
0 / 3 / 0
6,662
444
1,727
8,594
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
flyingjman
Hercules
12
3 / 6 / 0
7,922
528
7,928
13,607
9,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
j0K3R04
Cthulhu
9
0 / 6 / 2
6,226
415
4,543
10,531
7,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 4 / 0
6,607
440
3,053
10,440
3,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
26
Kills
5
5
Deaths
26
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
Anarky8332
Ravana
2
1
4
4
L
Merlin
JiggyBoio
Merlin
1
7
2
0.29
W
Danzaburou
PooLizard
Danzaburou
6
1
3
7.5
W
Cu Chulainn
Solace Fear
Cu Chulainn
11
2
2
6
W
5
1
7
8.5
L
Izanami
0
3
0
0
W
Ares
ant9614
Ares
2
0
8
6
L
Hercules
flyingjman
Hercules
3
6
0
0.5
L
Cthulhu
j0K3R04
Cthulhu
0
6
2
0.17
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,099
Damage
22,051
46,145
Taken
51,701
28,785
Mitigated
26,799
21,633
Healing
8,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Anarky8332
Ravana
1,710
242
0
3,033
6,097
2,272
228
374
5,702
0
44,602
L
Merlin
JiggyBoio
Merlin
4,800
537
0
0
8,529
2,813
0
3,708
4,746
29,200
0
W
Danzaburou
PooLizard
Danzaburou
9,959
4,495
0
2,882
7,235
3,861
3,036
2,576
4,659
0
72,570
W
Cu Chulainn
Solace Fear
Cu Chulainn
11,506
1,753
0
5,897
12,439
7,964
596
2,038
10,104
3,426
60,537
W
11,174
4,839
0
6,891
10,300
3,640
1,939
3,299
6,926
73,348
0
L
Izanami
1,727
1,045
0
2,477
8,594
2,609
1,348
2,722
5,872
0
41,975
W
Ares
ant9614
Ares
3,750
355
0
2,930
10,074
11,048
752
2,647
7,352
12,060
0
L
Hercules
flyingjman
Hercules
7,928
2,796
0
3,812
13,607
9,930
0
2,567
10,590
4,712
26,204
L
Cthulhu
j0K3R04
Cthulhu
4,543
201
264
1,455
10,531
7,566
0
4,159
6,352
13,683
0
L
3,053
869
0
436
10,440
3,881
102
2,214
8,151
0
38,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,982
Gold Earned
34,838
490
Minions Killed
319
0
Camps Cleared
0
1,398,806
Distance Traveled
1,379,905
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,744
516
92
6
0
295,448
4
L
Merlin
7,421
495
64
4
0
254,527
2
W
Danzaburou
9,132
609
132
9
0
238,315
2
W
Cu Chulainn
10,387
692
132
9
0
289,387
2
W
Sol
9,394
626
120
8
0
291,050
3
L
Izanami
6,662
444
100
7
0
271,378
1
W
Ares
8,325
555
14
1
0
284,606
1
L
Hercules
7,922
528
56
4
0
294,410
2
L
Cthulhu
6,226
415
27
2
0
223,280
0
L
Mercury
6,607
440
72
5
0
336,310
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role