Player Matchup

Bakasura
Bakasura
BagOfMud55
Bakasura
Level 25
God Stats
0W - 2L
1,285 SR
Queue Stats
55W - 62L
1,440 Elo+
Party 1
Hades
Hades
DanStriker98
Hades
Level 37
God Stats
4W - 6L
1,412 SR
Queue Stats
29W - 45L
1,340 Elo+
Solo
Chiron
Chiron
Destiny564321
Chiron
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 52L
1,410 Elo+
Party 1
Athena
Athena
Fearsomeskull11
Athena
Level 55
God Stats
17W - 17L
1,495 SR
Queue Stats
76W - 88L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
Tige power
Cthulhu
Level 18
God Stats
1W - 3L
1,703 SR
Queue Stats
14W - 18L
1,410 Elo+
Party 1
Team Averages
Level 35
1,479 SR
1,401 Elo+

VS

Team Averages
Level 66
1,613 SR
1,569 Elo+
Arachne
Arachne
ArrogantSheet57
Arachne
Level 49
God Stats
6W - 15L
1,259 SR
Queue Stats
282W - 373L
1,411 Elo+
Solo
Freya
Freya
GrandEspada13
Freya
Level 41
God Stats
2W - 0L
1,636 SR
Queue Stats
2W - 0L
1,674 Elo+
Party 2
Ymir
Ymir
Roleiel
Ymir
Level 26
God Stats
7W - 8L
1,818 SR
Queue Stats
23W - 24L
1,635 Elo+
Party 2
Chaac
Chaac
Unholy Cruz
Chaac
Level 123
God Stats
18W - 18L
1,686 SR
Queue Stats
269W - 273L
1,488 Elo+
Party 2
Cupid
Cupid
emanson101
Cupid
Level 89
God Stats
6W - 2L
1,665 SR
Queue Stats
16W - 10L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BagOfMud55
Bakasura
14
8 / 4 / 1
8,570
571
7,077
13,033
5,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 4 / 4
7,887
526
7,871
13,462
6,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 5 / 0
6,167
411
6,515
9,645
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

11
0 / 1 / 2
7,140
476
2,842
8,217
4,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Tige power
Cthulhu
12
2 / 2 / 0
7,103
474
8,251
7,911
6,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 2
8,374
558
7,062
9,518
5,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 4 / 4
7,945
530
8,994
8,568
3,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
Roleiel
Ymir
13
4 / 3 / 4
8,414
561
6,141
13,572
7,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 1 / 6
8,068
538
8,998
12,912
9,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
13
4 / 2 / 3
7,766
518
7,233
7,247
2,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
13
Kills
16
16
Deaths
13
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
3
2
2
L
Bakasura
BagOfMud55
Bakasura
8
4
1
2.13
L
3
4
4
1.25
L
0
5
0
0
L
0
1
2
1
W
2
4
4
1
W
Ymir
Roleiel
Ymir
4
3
4
2
L
Cthulhu
Tige power
Cthulhu
2
2
0
1
W
1
1
6
4
W
Cupid
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,556
Damage
38,428
52,268
Taken
51,817
25,338
Mitigated
27,438
15,456
Healing
18,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,062
4,568
0
3,912
9,518
5,107
219
4,294
5,144
0
41,606
L
Bakasura
BagOfMud55
Bakasura
7,077
4,846
46
5,332
13,033
5,633
0
3,886
9,097
0
36,369
L
7,871
1,236
257
4,484
13,462
6,124
443
7,559
5,878
40,326
0
L
6,515
2,212
333
2,309
9,645
2,769
566
1,542
8,078
0
29,853
L
2,842
1,440
0
1,501
8,217
4,524
0
1,828
6,339
19,313
0
W
8,994
2,912
0
2,496
8,568
3,494
1,760
2,791
5,476
44,427
0
W
Ymir
Roleiel
Ymir
6,141
1,515
0
2,325
13,572
7,150
877
4,043
9,234
26,971
0
L
Cthulhu
Tige power
Cthulhu
8,251
359
216
978
7,911
6,288
0
320
7,146
29,214
0
W
8,998
2,485
53
7,526
12,912
9,209
933
6,162
6,182
0
40,441
W
Cupid
7,233
3,253
919
1,698
7,247
2,478
726
1,030
6,167
0
38,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,867
Gold Earned
40,567
303
Minions Killed
312
0
Camps Cleared
0
1,366,767
Distance Traveled
1,448,443
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,374
558
69
5
0
330,491
6
L
Bakasura
8,570
571
88
6
0
278,370
0
L
Hades
7,887
526
80
5
0
234,734
3
L
Chiron
6,167
411
59
4
0
241,575
0
L
Athena
7,140
476
29
2
0
329,760
3
W
Freya
7,945
530
70
5
0
265,757
1
W
Ymir
8,414
561
33
2
0
265,249
2
L
Cthulhu
7,103
474
47
3
0
282,328
0
W
Chaac
8,068
538
68
5
0
323,486
2
W
Cupid
7,766
518
72
5
0
263,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role