Player Matchup

Fenrir
Fenrir
Dreamy_BamBam
Fenrir
Level 8
God Stats
4W - 1L
1,831 SR
Queue Stats
11W - 6L
1,637 Elo+
Solo
Hou Yi
Hou Yi
INaked-Snake
Hou Yi
Level 13
God Stats
0W - 2L
1,239 SR
Queue Stats
24W - 18L
1,656 Elo+
Party 1
Discordia
Discordia
MyeCohk
Discordia
Level 27
God Stats
4W - 6L
1,444 SR
Queue Stats
38W - 37L
1,562 Elo+
Solo
Arachne
Arachne
Spydogy92
Arachne
Level 23
God Stats
4W - 2L
1,954 SR
Queue Stats
25W - 17L
1,718 Elo+
Party 1
Ymir
Ymir
the-speedy-ytb
Ymir
Level 14
God Stats
21W - 32L
1,586 SR
Queue Stats
179W - 184L
1,617 Elo+
Party 1
Team Averages
Level 17
1,611 SR
1,638 Elo+

VS

Team Averages
Level 25
1,657 SR
1,673 Elo+
Chernobog
Chernobog
Beastopotomus
Chernobog
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 57L
1,695 Elo+
Solo
Thanatos
Thanatos
FUT-Atomic99
Thanatos
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
109W - 106L
1,541 Elo+
Party 2
Cerberus
Cerberus
GloriousAppA
Cerberus
Level 23
God Stats
10W - 5L
1,796 SR
Queue Stats
27W - 26L
1,778 Elo+
Party 3
Hel
Hel
I3MPlR3I
Hel
Level 21
God Stats
2W - 0L
1,744 SR
Queue Stats
32W - 19L
1,788 Elo+
Party 3
Geb
Geb
koasa55
Geb
Level 26
God Stats
11W - 12L
1,745 SR
Queue Stats
110W - 106L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 3
10,109
505
8,297
15,439
6,657
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
6
0 / 2 / 0
6,421
321
1,546
3,595
941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
MyeCohk
Discordia
17
8 / 8 / 4
11,329
566
24,082
16,931
5,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Spydogy92
Arachne
6
1 / 1 / 0
6,437
322
1,160
3,139
1,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 8 / 2
7,829
391
3,137
16,107
13,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Beastopotomus
Chernobog
14
4 / 2 / 4
9,838
492
7,327
8,335
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
FUT-Atomic99
Thanatos
18
10 / 4 / 5
12,388
619
9,520
17,300
7,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
GloriousAppA
Cerberus
17
2 / 4 / 5
11,149
557
5,874
13,684
11,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
6 / 2 / 7
12,099
605
12,386
12,392
5,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
14
1 / 1 / 11
9,992
500
4,153
19,009
18,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
13
Kills
23
23
Deaths
13
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Beastopotomus
Chernobog
4
2
4
3
L
4
4
3
1.38
W
Thanatos
FUT-Atomic99
Thanatos
10
4
5
3.13
W
Cerberus
GloriousAppA
Cerberus
2
4
5
1.13
W
6
2
7
4.75
L
Hou Yi
0
2
0
0
L
Discordia
MyeCohk
Discordia
8
8
4
1.25
L
Arachne
Spydogy92
Arachne
1
1
0
1
W
Geb
1
1
11
6.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,222
Damage
39,260
55,211
Taken
70,720
27,510
Mitigated
46,750
7,985
Healing
36,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Beastopotomus
Chernobog
7,327
3,833
0
2,246
8,335
3,229
5,599
5,255
3,080
0
40,296
L
8,297
1,672
0
1,173
15,439
6,657
0
4,526
10,677
0
58,592
W
Thanatos
FUT-Atomic99
Thanatos
9,520
1,620
0
12,578
17,300
7,629
4,441
5,558
11,742
0
71,121
W
Cerberus
GloriousAppA
Cerberus
5,874
80
0
3,928
13,684
11,529
875
5,550
8,134
57,006
0
W
12,386
556
7,509
6,028
12,392
5,368
857
5,470
6,922
77,024
0
L
Hou Yi
1,546
564
0
1,033
3,595
941
0
1,511
2,076
0
16,574
L
Discordia
MyeCohk
Discordia
24,082
1,963
0
4,319
16,931
5,281
504
9,088
7,649
74,990
0
L
Arachne
Spydogy92
Arachne
1,160
891
0
574
3,139
1,473
0
1,211
1,829
0
10,671
W
Geb
4,153
931
0
3,891
19,009
18,995
1,782
5,386
13,623
31,204
0
L
3,137
1,062
0
886
16,107
13,158
394
5,407
10,567
18,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,125
Gold Earned
55,466
285
Minions Killed
555
0
Camps Cleared
0
1,161,670
Distance Traveled
1,840,305
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,838
492
81
4
0
335,442
2
L
Fenrir
10,109
505
86
4
0
375,440
0
W
Thanatos
12,388
619
126
6
0
407,587
3
W
Cerberus
11,149
557
153
8
0
318,817
2
W
Hel
12,099
605
160
8
0
406,508
0
L
Hou Yi
6,421
321
31
2
0
118,438
3
L
Discordia
11,329
566
117
6
0
333,936
0
L
Arachne
6,437
322
22
1
0
91,323
2
W
Geb
9,992
500
35
2
0
371,951
2
L
Ymir
7,829
391
29
1
0
242,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role