Player Matchup

Mulan
Mulan
MajorAceHazzard
Mulan
Level 18
God Stats
9W - 18L
1,151 SR
Queue Stats
44W - 66L
1,392 Elo+
Solo
Loki
Loki
Megakillertron
Loki
Level 15
God Stats
14W - 12L
1,540 SR
Queue Stats
84W - 92L
1,484 Elo+
Party 1
Da Ji
Da Ji
Playboy05
Da Ji
Level 17
God Stats
4W - 4L
1,398 SR
Queue Stats
17W - 22L
1,520 Elo+
Solo
Cthulhu
Cthulhu
louishall2008
Cthulhu
Level 29
God Stats
31W - 27L
1,582 SR
Queue Stats
70W - 87L
1,504 Elo+
Party 1
Sol
Sol
xDavaJonax_
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,434 SR
1,480 Elo+

VS

Team Averages
Level 34
1,517 SR
1,543 Elo+
Heimdallr
Heimdallr
DripApproved
Heimdallr
Level 84
God Stats
6W - 4L
1,606 SR
Queue Stats
53W - 56L
1,410 Elo+
Party 2
Kukulkan
Kukulkan
MuerteSombria
Kukulkan
Level 28
God Stats
56W - 52L
1,512 SR
Queue Stats
450W - 522L
1,490 Elo+
Solo
Ah Puch
Ah Puch
ScyllasBootay
Ah Puch
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,577 Elo+
Solo
Sobek
Sobek
TheDovah117
Sobek
Level 28
God Stats
10W - 7L
1,468 SR
Queue Stats
42W - 46L
1,447 Elo+
Solo
Danzaburou
Danzaburou
ThermalPrince99
Danzaburou
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,793 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 1
9,326
373
10,018
21,294
18,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 10 / 0
9,994
400
8,921
16,357
6,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
Playboy05
Da Ji
15
1 / 17 / 2
10,012
400
10,833
24,320
9,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
16
3 / 6 / 1
10,493
420
17,521
24,951
20,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

4
0 / 3 / 0
6,720
269
738
3,421
657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DripApproved
Heimdallr
20
12 / 2 / 2
14,107
564
12,187
19,768
9,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
MuerteSombria
Kukulkan
16
4 / 4 / 12
12,038
482
8,086
12,742
4,859
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
20
7 / 2 / 11
13,732
549
18,196
22,672
16,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 3 / 12
12,765
511
6,390
20,392
26,828
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
ThermalPrince99
Danzaburou
20
17 / 2 / 7
15,412
616
20,579
19,864
8,861
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
88
9
Kills
44
45
Deaths
13
4
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DripApproved
Heimdallr
12
2
2
6.5
L
1
9
1
0.17
L
4
10
0
0.4
W
Kukulkan
MuerteSombria
Kukulkan
4
4
12
2.5
L
Da Ji
Playboy05
Da Ji
1
17
2
0.12
W
Ah Puch
7
2
11
6.25
W
4
3
12
3.33
W
Danzaburou
ThermalPrince99
Danzaburou
17
2
7
10.25
L
Cthulhu
3
6
1
0.58
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,031
Damage
65,438
90,343
Taken
95,438
54,915
Mitigated
65,747
14,546
Healing
41,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DripApproved
Heimdallr
12,187
4,158
0
6,242
19,768
9,012
1,922
4,489
15,129
0
112,391
L
10,018
1,118
0
1,703
21,294
18,092
0
8,149
13,144
0
49,823
L
8,921
1,395
0
1,612
16,357
6,259
0
5,165
11,192
0
39,393
W
Kukulkan
MuerteSombria
Kukulkan
8,086
1,308
629
2,380
12,742
4,859
2,878
2,494
10,023
57,934
0
L
Da Ji
Playboy05
Da Ji
10,833
2,910
0
2,810
24,320
9,028
41
6,987
17,333
0
51,633
W
Ah Puch
18,196
1,249
0
13,512
22,672
16,187
911
11,269
10,685
72,974
0
W
6,390
336
205
6,964
20,392
26,828
619
1,094
18,698
46,409
0
W
Danzaburou
ThermalPrince99
Danzaburou
20,579
11,197
0
11,905
19,864
8,861
4,319
2,505
17,184
0
136,656
L
Cthulhu
17,521
501
0
8,036
24,951
20,879
41
11,559
13,392
61,393
0
L
738
279
0
385
3,421
657
0
812
2,609
6,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,545
Gold Earned
68,054
336
Minions Killed
589
0
Camps Cleared
0
1,995,015
Distance Traveled
2,177,487
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,107
564
164
7
0
400,023
9
L
Mulan
9,326
373
66
3
0
466,793
0
L
Loki
9,994
400
65
3
0
449,568
1
W
Kukulkan
12,038
482
105
4
0
396,236
0
L
Da Ji
10,012
400
88
4
0
486,268
4
W
Ah Puch
13,732
549
109
4
0
463,616
2
W
Sobek
12,765
511
71
3
0
485,523
0
W
Danzaburou
15,412
616
140
6
0
432,089
0
L
Cthulhu
10,493
420
105
4
0
485,859
0
L
Sol
6,720
269
12
0
0
106,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role