Player Matchup

Thanatos
Thanatos
Adre_Kill
Thanatos
Level 16
God Stats
13W - 14L
1,584 SR
Queue Stats
124W - 179L
1,788 Elo+
Solo
Hachiman
Hachiman
HoppyHoppe3
Hachiman
Level 5
God Stats
1W - 1L
1,749 SR
Queue Stats
11W - 13L
1,821 Elo+
Party 2
Ra
Ra
SubsonicChip179
Ra
Level 9
God Stats
0W - 4L
1,500 SR
Queue Stats
268W - 236L
1,675 Elo+
Party 2
Yemoja
Yemoja
chrisw1442
Yemoja
Level 10
God Stats
2W - 5L
1,500 SR
Queue Stats
57W - 46L
1,608 Elo+
Party 2
Guan Yu
Guan Yu
songstion
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 52L
1,673 Elo+
Party 2
Team Averages
Level 11
1,567 SR
1,713 Elo+

VS

Team Averages
Level 27
1,626 SR
1,592 Elo+
Bellona
Bellona
BeTreyal
Bellona
Level 18
God Stats
32W - 19L
1,772 SR
Queue Stats
49W - 33L
1,838 Elo+
Party 1
Danzaburou
Danzaburou
Eisai Kolo
Danzaburou
Level 39
God Stats
51W - 46L
1,442 SR
Queue Stats
234W - 225L
1,513 Elo+
Party 1
Mercury
Mercury
IcedSoda
Mercury
Level 29
God Stats
19W - 11L
1,658 SR
Queue Stats
26W - 17L
1,645 Elo+
Solo
Agni
Agni
UrMomsBedroom
Agni
Level 22
God Stats
1W - 1L
1,275 SR
Queue Stats
2W - 6L
1,363 Elo+
Party 1
Ymir
Ymir
WiLLLLLL v2
Ymir
Level 26
God Stats
13W - 8L
1,981 SR
Queue Stats
91W - 67L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Adre_Kill
Thanatos
14
3 / 9 / 2
9,770
489
3,627
15,728
5,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
HoppyHoppe3
Hachiman
14
0 / 7 / 1
7,757
388
3,891
11,892
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 11 / 5
9,596
480
7,452
13,704
5,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Yemoja
chrisw1442
Yemoja
14
2 / 9 / 3
9,156
458
3,281
17,424
10,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
songstion
Guan Yu
15
5 / 7 / 4
9,958
498
7,115
17,066
10,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeTreyal
Bellona
17
8 / 5 / 5
11,404
570
10,032
15,088
13,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Eisai Kolo
Danzaburou
17
12 / 2 / 12
11,692
585
17,325
11,395
4,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
IcedSoda
Mercury
17
6 / 3 / 10
11,098
555
8,208
10,218
3,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
8 / 2 / 8
12,313
616
16,286
9,932
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
9 / 2 / 10
12,394
620
8,449
15,017
10,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
88
12
Kills
43
43
Deaths
14
15
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Adre_Kill
Thanatos
3
9
2
0.44
W
Bellona
BeTreyal
Bellona
8
5
5
2.1
W
Danzaburou
Eisai Kolo
Danzaburou
12
2
12
9
L
Hachiman
HoppyHoppe3
Hachiman
0
7
1
0.07
W
Mercury
IcedSoda
Mercury
6
3
10
3.67
L
2
11
5
0.41
W
8
2
8
6
W
9
2
10
7
L
Yemoja
chrisw1442
Yemoja
2
9
3
0.39
L
Guan Yu
songstion
Guan Yu
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,366
Damage
60,300
75,814
Taken
61,650
35,915
Mitigated
36,387
14,295
Healing
18,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Adre_Kill
Thanatos
3,627
205
0
7,112
15,728
5,303
0
2,828
12,654
0
41,648
W
Bellona
BeTreyal
Bellona
10,032
3,615
0
1,416
15,088
13,366
1,903
1,555
13,451
0
66,504
W
Danzaburou
Eisai Kolo
Danzaburou
17,325
7,053
510
6,113
11,395
4,332
1,250
1,414
9,961
0
78,967
L
Hachiman
HoppyHoppe3
Hachiman
3,891
2,716
0
2,139
11,892
3,754
386
2,634
9,258
0
29,724
W
Mercury
IcedSoda
Mercury
8,208
3,606
0
910
10,218
3,980
1,646
986
9,140
0
55,059
L
7,452
735
0
978
13,704
5,330
204
6,760
6,631
41,219
0
W
16,286
386
0
3,410
9,932
3,853
226
2,040
7,726
93,318
0
W
8,449
1,179
748
5,538
15,017
10,856
249
4,214
10,639
47,087
0
L
Yemoja
chrisw1442
Yemoja
3,281
1,346
449
705
17,424
10,876
420
6,258
10,918
26,431
0
L
Guan Yu
songstion
Guan Yu
7,115
2,139
100
2,812
17,066
10,652
0
5,581
11,068
0
37,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,237
Gold Earned
58,901
330
Minions Killed
518
0
Camps Cleared
0
1,631,016
Distance Traveled
1,739,252
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,770
489
79
4
0
357,099
0
W
Bellona
11,404
570
103
5
0
325,512
1
W
Danzaburou
11,692
585
106
5
0
351,391
5
L
Hachiman
7,757
388
70
4
0
305,035
0
W
Mercury
11,098
555
96
5
0
344,049
0
L
Ra
9,596
480
77
4
0
304,608
7
W
Agni
12,313
616
157
8
0
371,321
5
W
Ymir
12,394
620
56
3
0
346,979
2
L
Yemoja
9,156
458
34
2
0
332,839
0
L
Guan Yu
9,958
498
70
4
0
331,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role