Player Matchup

Athena
Athena
Gold III
BigBlackBlaster
Athena
Gold III
Level 116
God Stats
26W - 24L
1,638 SR
Queue Stats
159W - 158L
1,462 MMR
Solo
Tyr
Tyr
Bronze III
Ep1c JUICY
Tyr
Bronze III
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 55L
1,502 MMR
Party 2
Set
Set
Gold IV
Finessekiid_MT
Set
Gold IV
Level 106
God Stats
10W - 13L
1,534 SR
Queue Stats
561W - 579L
1,452 MMR
Solo
Scylla
Scylla
Bronze III
LarryLeg33
Scylla
Bronze III
Level 107
God Stats
0W - 1L
1,440 SR
Queue Stats
100W - 109L
1,409 MMR
Party 2
Medusa
Medusa
Bronze III
spaceL00p
Medusa
Bronze III
Level 105
God Stats
0W - 4L
1,476 SR
Queue Stats
4W - 6L
1,460 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,518 SR
1,457 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,600 SR
1,458 MMR
Nu Wa
Nu Wa
Bronze III
MS SKULLFACE
Nu Wa
Bronze III
Level 127
God Stats
4W - 0L
1,632 SR
Queue Stats
6W - 6L
1,464 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
ProfHulk1
Cu Chulainn
Gold IV
Level 120
God Stats
11W - 19L
1,463 SR
Queue Stats
154W - 182L
1,452 MMR
Solo
Artemis
Artemis
Bronze III
soccerjusti
Artemis
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,459 MMR
Solo
Guan Yu
Guan Yu
Gold II
thejokersweapon
Guan Yu
Gold II
Level 132
God Stats
8W - 14L
1,805 SR
Queue Stats
450W - 472L
1,449 MMR
Solo
Fenrir
Fenrir
Silver I
xSKULLFACE115
Fenrir
Silver I
Level 127
God Stats
5W - 4L
1,600 SR
Queue Stats
6W - 6L
1,464 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 4
11,069
426
5,205
27,193
32,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 7 / 0
12,278
472
17,994
24,349
27,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 3 / 1
14,518
558
11,830
19,256
9,344
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
LarryLeg33
Scylla
18
2 / 7 / 1
12,031
463
12,953
15,331
5,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
spaceL00p
Medusa
16
1 / 9 / 1
10,836
417
12,460
20,435
8,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
HerculesAwilixCthulhuBakasuraDanzaburou

VS

Bans
AphroditeYemojaHeimdallrChang'eKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 14
14,637
563
26,335
9,816
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
ProfHulk1
Cu Chulainn
18
0 / 3 / 5
12,369
476
10,086
20,867
20,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
soccerjusti
Artemis
20
8 / 3 / 6
14,724
566
23,115
22,335
10,742
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 4 / 9
13,248
510
4,774
23,496
27,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
15 / 1 / 2
16,131
620
18,683
21,827
12,533
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
13
Kills
31
31
Deaths
13
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
3
7
0
0.43
L
7
3
1
2.5
L
Scylla
LarryLeg33
Scylla
2
7
1
0.36
W
7
2
14
7
W
Cu Chulainn
ProfHulk1
Cu Chulainn
0
3
5
0.83
W
Artemis
soccerjusti
Artemis
8
3
6
3.67
L
Medusa
spaceL00p
Medusa
1
9
1
0.17
W
1
4
9
1.38
W
15
1
2
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,442
Damage
82,993
106,564
Taken
98,341
84,121
Mitigated
74,755
19,099
Healing
46,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,205
1,482
0
1,587
27,193
32,729
250
8,606
18,432
35,000
0
L
17,994
2,750
0
8,198
24,349
27,574
722
4,504
19,065
16,745
65,155
L
11,830
3,742
0
4,141
19,256
9,344
828
6,868
12,363
0
148,344
L
Scylla
LarryLeg33
Scylla
12,953
44
0
1,259
15,331
5,924
366
4,154
11,097
75,940
0
W
26,335
6,170
293
2,927
9,816
3,956
4,515
1,910
7,795
112,814
0
W
Cu Chulainn
ProfHulk1
Cu Chulainn
10,086
1,728
0
5,521
20,867
20,160
1,221
3,984
16,175
3,753
67,860
W
Artemis
soccerjusti
Artemis
23,115
10,246
0
11,622
22,335
10,742
3,166
4,781
17,459
0
125,393
L
Medusa
spaceL00p
Medusa
12,460
4,256
0
3,914
20,435
8,550
0
2,794
17,598
0
77,943
W
4,774
655
3,093
6,662
23,496
27,364
712
3,854
19,460
141
66,583
W
18,683
5,749
1,211
15,041
21,827
12,533
1,073
6,736
14,575
0
125,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,732
Gold Earned
71,109
670
Minions Killed
742
0
Camps Cleared
0
2,318,037
Distance Traveled
2,403,445
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,069
426
59
2
0
496,167
10
L
Tyr
12,278
472
140
5
0
496,856
5
L
Set
14,518
558
213
8
0
482,963
2
L
Scylla
12,031
463
135
5
0
425,084
4
W
Nu Wa
14,637
563
167
6
0
514,535
7
W
Cu Chulainn
12,369
476
134
5
0
461,990
3
W
Artemis
14,724
566
171
7
0
413,819
3
L
Medusa
10,836
417
123
5
0
416,967
5
W
Guan Yu
13,248
510
104
4
0
463,937
9
W
Fenrir
16,131
620
166
6
0
549,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role