Player Matchup

Ymir
Ymir
AlJaq
Ymir
Level 68
God Stats
1W - 5L
1,532 SR
Queue Stats
137W - 151L
1,519 Elo+
Party 1
Anubis
Anubis
EricJ231
Anubis
Level 27
God Stats
14W - 9L
1,476 SR
Queue Stats
202W - 229L
1,552 Elo+
Party 1
Anhur
Anhur
Nollige
Anhur
Level 17
God Stats
4W - 3L
1,686 SR
Queue Stats
44W - 67L
1,524 Elo+
Party 1
Zhong Kui
Zhong Kui
Ryanj3
Zhong Kui
Level 28
God Stats
4W - 12L
1,515 SR
Queue Stats
401W - 468L
1,542 Elo+
Party 1
Nemesis
Nemesis
keagann
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 99L
1,580 Elo+
Party 1
Team Averages
Level 30
1,542 SR
1,543 Elo+

VS

Team Averages
Level 18
1,501 SR
1,591 Elo+
Vulcan
Vulcan
ClenchandThrust
Vulcan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,849 Elo+
Party 2
Arachne
Arachne
Dworley3
Arachne
Level 29
God Stats
21W - 17L
1,594 SR
Queue Stats
54W - 60L
1,481 Elo+
Party 2
Xing Tian
Xing Tian
Emiliano0601
Xing Tian
Level 28
God Stats
13W - 10L
1,500 SR
Queue Stats
34W - 19L
1,495 Elo+
Solo
Chaac
Chaac
Kangaroom
Chaac
Level 14
God Stats
3W - 2L
1,279 SR
Queue Stats
96W - 87L
1,591 Elo+
Solo
Cernunnos
Cernunnos
Victor13dvd
Cernunnos
Level 15
God Stats
19W - 28L
1,631 SR
Queue Stats
862W - 844L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AlJaq
Ymir
9
0 / 7 / 1
5,929
371
2,117
13,486
6,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
EricJ231
Anubis
11
0 / 3 / 2
6,687
418
4,945
7,953
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Nollige
Anhur
10
1 / 5 / 1
6,245
390
5,774
10,155
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Ryanj3
Zhong Kui
15
5 / 2 / 2
9,134
571
8,472
9,524
6,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
keagann
Nemesis
14
3 / 4 / 4
8,335
521
6,632
12,409
4,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 5
9,229
577
9,852
4,764
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Dworley3
Arachne
13
3 / 1 / 5
8,152
510
4,376
10,261
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
Emiliano0601
Xing Tian
13
6 / 1 / 10
9,233
577
8,026
12,267
8,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chaac
Kangaroom
Chaac
14
0 / 5 / 1
8,125
508
4,576
10,746
9,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
Victor13dvd
Cernunnos
14
6 / 1 / 9
8,475
530
11,086
8,411
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
9
Kills
21
21
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
AlJaq
Ymir
0
7
1
0.07
W
6
1
5
8.5
W
Arachne
Dworley3
Arachne
3
1
5
5.5
W
Xing Tian
Emiliano0601
Xing Tian
6
1
10
11
L
Anubis
EricJ231
Anubis
0
3
2
0.33
W
Chaac
Kangaroom
Chaac
0
5
1
0.1
L
Anhur
Nollige
Anhur
1
5
1
0.3
L
Zhong Kui
Ryanj3
Zhong Kui
5
2
2
3
W
Cernunnos
Victor13dvd
Cernunnos
6
1
9
10.5
L
Nemesis
keagann
Nemesis
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,940
Damage
37,916
53,527
Taken
46,449
22,854
Mitigated
24,889
14,919
Healing
16,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AlJaq
Ymir
2,117
595
0
1,019
13,486
6,140
0
4,936
8,488
9,105
0
W
9,852
1,053
0
877
4,764
1,529
882
2,163
2,381
54,824
0
W
Arachne
Dworley3
Arachne
4,376
2,723
0
5,009
10,261
3,385
1,126
3,321
6,922
0
37,551
W
Xing Tian
Emiliano0601
Xing Tian
8,026
618
299
3,402
12,267
8,337
910
3,406
8,763
28,031
0
L
Anubis
EricJ231
Anubis
4,945
52
99
2,366
7,953
3,551
0
4,201
3,387
34,524
0
W
Chaac
Kangaroom
Chaac
4,576
314
0
1,975
10,746
9,408
1,368
4,782
5,922
0
42,122
L
Anhur
Nollige
Anhur
5,774
2,947
123
1,785
10,155
2,906
0
2,780
7,375
0
29,296
L
Zhong Kui
Ryanj3
Zhong Kui
8,472
945
0
4,175
9,524
6,030
968
1,934
7,233
46,663
0
W
Cernunnos
Victor13dvd
Cernunnos
11,086
4,921
0
4,662
8,411
2,230
828
1,424
6,927
0
41,780
L
Nemesis
keagann
Nemesis
6,632
3,403
347
5,005
12,409
4,227
0
3,395
8,816
0
49,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,330
Gold Earned
43,214
340
Minions Killed
346
0
Camps Cleared
0
1,336,677
Distance Traveled
1,495,447
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,929
371
16
1
0
238,788
0
W
Vulcan
9,229
577
100
6
0
322,292
5
W
Arachne
8,152
510
81
5
0
307,119
0
W
Xing Tian
9,233
577
25
2
0
319,294
7
L
Anubis
6,687
418
80
5
0
259,515
0
W
Chaac
8,125
508
77
5
0
264,128
0
L
Anhur
6,245
390
42
3
0
261,137
0
L
Zhong Kui
9,134
571
115
7
0
250,142
0
W
Cernunnos
8,475
530
63
4
0
282,614
0
L
Nemesis
8,335
521
87
5
0
327,095
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role