Player Matchup

Sobek
Sobek
GARRSEE
Sobek
Level 65
God Stats
4W - 7L
1,307 SR
Queue Stats
6W - 10L
1,368 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JerrySmitesAlot
Cu Chulainn
Level 48
God Stats
2W - 11L
1,321 SR
Queue Stats
3W - 19L
957 Elo+
Party 2
Vulcan
Vulcan
Ulxp
Vulcan
Level 67
God Stats
2W - 2L
1,767 SR
Queue Stats
9W - 14L
1,437 Elo+
Solo
Team Averages
Level 60
1,465 SR
1,254 Elo+

VS

Team Averages
Level 82
1,555 SR
1,359 Elo+
Ao Kuang
Ao Kuang
Neuralans
Ao Kuang
Level 63
God Stats
55W - 58L
1,480 SR
Queue Stats
75W - 130L
1,288 Elo+
Party 1
Nu Wa
Nu Wa
RUwUy
Nu Wa
Level 64
God Stats
11W - 21L
1,684 SR
Queue Stats
85W - 152L
1,288 Elo+
Party 1
Izanami
Izanami
SirNaughty
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GARRSEE
Sobek
10
0 / 3 / 6
6,557
656
3,154
10,585
6,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
JerrySmitesAlot
Cu Chulainn
9
1 / 7 / 3
6,505
651
3,981
9,183
4,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
Ulxp
Vulcan
11
5 / 3 / 1
7,662
766
6,658
4,439
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Neuralans
Ao Kuang
10
4 / 4 / 6
7,484
748
2,384
8,248
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
RUwUy
Nu Wa
11
5 / 1 / 7
7,742
774
9,137
5,449
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
SirNaughty
Izanami
11
4 / 1 / 6
7,722
772
6,924
6,083
1,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
6
Kills
13
13
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sobek
GARRSEE
Sobek
0
3
6
1
L
Cu Chulainn
JerrySmitesAlot
Cu Chulainn
1
7
3
0.36
W
Ao Kuang
Neuralans
Ao Kuang
4
4
6
1.75
W
Nu Wa
RUwUy
Nu Wa
5
1
7
8.5
W
Izanami
SirNaughty
Izanami
4
1
6
7
L
Vulcan
Ulxp
Vulcan
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,793
Damage
18,445
24,207
Taken
19,780
12,276
Mitigated
5,736
4,557
Healing
5,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
GARRSEE
Sobek
3,154
163
447
2,995
10,585
6,182
0
3,710
6,535
13,807
0
L
Cu Chulainn
JerrySmitesAlot
Cu Chulainn
3,981
618
0
500
9,183
4,698
0
4,866
4,016
0
22,106
W
Ao Kuang
Neuralans
Ao Kuang
2,384
602
557
2,191
8,248
2,335
340
3,552
4,530
13,378
0
W
Nu Wa
RUwUy
Nu Wa
9,137
1,493
522
1,108
5,449
1,607
217
3,285
2,014
23,925
0
W
Izanami
SirNaughty
Izanami
6,924
5,141
0
822
6,083
1,794
1,024
2,421
3,408
0
31,815
L
Vulcan
Ulxp
Vulcan
6,658
1,861
0
615
4,439
1,396
0
2,132
2,127
25,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,724
Gold Earned
22,948
97
Minions Killed
119
0
Camps Cleared
0
458,827
Distance Traveled
504,126
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,557
656
19
2
0
157,958
0
L
Cu Chulainn
6,505
651
38
4
0
160,355
0
W
Ao Kuang
7,484
748
26
3
0
184,404
0
W
Nu Wa
7,742
774
32
3
0
155,432
2
W
Izanami
7,722
772
61
6
0
164,290
0
L
Vulcan
7,662
766
40
4
0
140,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role