Player Matchup

Thor
Thor
OblockaRagnarok
Thor
Level 23
God Stats
6W - 1L
1,872 SR
Queue Stats
69W - 35L
1,479 Elo+
Party 2
Camazotz
Camazotz
Shinkatu
Camazotz
Level 25
God Stats
3W - 1L
1,846 SR
Queue Stats
269W - 111L
1,732 Elo+
Party 2
Neith
Neith
v Wrxth v
Neith
Level 5
God Stats
4W - 0L
1,596 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
z Alpha o
Scylla
Level 49
God Stats
4W - 3L
1,826 SR
Queue Stats
735W - 558L
1,724 Elo+
Party 2
Yemoja
Yemoja
zebra_lover4life
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,202 Elo+
Solo
Team Averages
Level 21
1,728 SR
1,527 Elo+

VS

Team Averages
Level 29
1,624 SR
1,566 Elo+
Artio
Artio
Brandon_da631
Artio
Level 35
God Stats
2W - 7L
1,500 SR
Queue Stats
5W - 8L
1,598 Elo+
Party 1
Artemis
Artemis
CapnnKidd
Artemis
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 112L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
Dusk-n-Dark
Nu Wa
Level 16
God Stats
0W - 1L
1,638 SR
Queue Stats
21W - 22L
1,434 Elo+
Party 1
Set
Set
Francoo78_
Set
Level 4
God Stats
1W - 5L
1,727 SR
Queue Stats
10W - 19L
1,663 Elo+
Solo
Chaac
Chaac
MelancholyBoyy
Chaac
Level 6
God Stats
1W - 1L
1,753 SR
Queue Stats
3W - 2L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 12
10,040
528
8,517
12,173
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Shinkatu
Camazotz
18
18 / 0 / 5
12,053
634
19,111
20,380
10,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
v Wrxth v
Neith
14
3 / 4 / 14
9,349
492
11,100
11,562
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
z Alpha o
Scylla
18
8 / 0 / 10
11,000
579
16,787
9,972
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 10
7,921
417
402
9,566
4,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 7
7,954
419
6,105
15,300
15,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
CapnnKidd
Artemis
14
8 / 7 / 2
8,919
469
14,356
15,388
5,073
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 10 / 5
8,105
427
7,293
18,150
6,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 8 / 1
7,683
404
3,542
12,154
5,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 7 / 1
8,246
434
5,717
13,301
11,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
28
35
Kills
12
12
Deaths
35
51
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
L
Artemis
CapnnKidd
Artemis
8
7
2
1.29
L
0
10
5
0.25
L
2
8
1
0.31
L
1
7
1
0.21
W
6
4
12
3
W
Camazotz
Shinkatu
Camazotz
18
0
5
20.5
W
Neith
v Wrxth v
Neith
3
4
14
2.5
W
Scylla
z Alpha o
Scylla
8
0
10
13
W
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,917
Damage
37,013
63,653
Taken
74,293
25,107
Mitigated
43,968
31,116
Healing
10,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,105
1,002
868
3,566
15,300
15,287
88
3,927
11,373
16,418
0
L
Artemis
CapnnKidd
Artemis
14,356
8,199
0
4,312
15,388
5,073
330
2,989
12,399
0
54,076
L
7,293
2,228
0
502
18,150
6,776
507
4,576
13,574
31,190
0
L
3,542
1,660
0
572
12,154
5,165
0
2,140
10,014
0
36,218
L
5,717
1,103
0
952
13,301
11,667
617
3,557
9,744
0
41,868
W
8,517
3,422
0
3,728
12,173
3,677
0
2,038
10,060
0
50,984
W
Camazotz
Shinkatu
Camazotz
19,111
8,533
0
16,526
20,380
10,922
2,283
4,135
16,020
0
76,485
W
Neith
v Wrxth v
Neith
11,100
6,661
0
4,928
11,562
3,214
2,674
2,919
8,643
0
38,499
W
Scylla
z Alpha o
Scylla
16,787
2,784
0
5,176
9,972
3,114
673
1,594
8,353
88,303
0
W
402
0
426
332
9,566
4,180
276
2,712
6,804
6,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,363
Gold Earned
40,907
411
Minions Killed
276
0
Camps Cleared
0
1,705,101
Distance Traveled
1,628,585
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,954
419
17
1
0
341,941
6
L
Artemis
8,919
469
74
4
0
318,770
2
L
Nu Wa
8,105
427
36
2
0
301,050
0
L
Set
7,683
404
67
4
0
350,640
0
L
Chaac
8,246
434
82
4
0
316,184
0
W
Thor
10,040
528
78
4
0
344,279
0
W
Camazotz
12,053
634
115
6
0
396,689
2
W
Neith
9,349
492
59
3
0
324,353
0
W
Scylla
11,000
579
140
7
0
371,813
3
W
Yemoja
7,921
417
19
1
0
267,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role