Player Matchup

Ymir
Ymir
J-talk1315
Ymir
Level 27
God Stats
89W - 86L
1,525 SR
Queue Stats
1,372W - 1,279L
1,539 Elo+
Party 4
Ares
Ares
Naoie
Ares
Level 25
God Stats
8W - 6L
1,637 SR
Queue Stats
53W - 58L
1,359 Elo+
Party 1
Hel
Hel
WitcherFromRivia
Hel
Level 39
God Stats
106W - 83L
1,498 SR
Queue Stats
1,333W - 1,240L
1,477 Elo+
Party 4
Danzaburou
Danzaburou
Zance21
Danzaburou
Level 25
God Stats
66W - 59L
1,610 SR
Queue Stats
199W - 206L
1,419 Elo+
Party 1
Horus
Horus
lemon74928
Horus
Level 80
God Stats
5W - 6L
1,370 SR
Queue Stats
173W - 177L
1,420 Elo+
Party 1
Team Averages
Level 39
1,528 SR
1,443 Elo+

VS

Team Averages
Level 37
1,473 SR
1,449 Elo+
Izanami
Izanami
Friedchacken
Izanami
Level 27
God Stats
10W - 7L
1,768 SR
Queue Stats
292W - 298L
1,500 Elo+
Party 3
Scylla
Scylla
MidwayWharf2051
Scylla
Level 67
God Stats
3W - 12L
1,069 SR
Queue Stats
316W - 419L
1,379 Elo+
Party 2
Cupid
Cupid
Miismuchaaa
Cupid
Level 15
God Stats
9W - 13L
1,601 SR
Queue Stats
75W - 115L
1,529 Elo+
Party 2
Ymir
Ymir
sebastiago12314
Ymir
Level 34
God Stats
65W - 92L
1,527 SR
Queue Stats
496W - 644L
1,428 Elo+
Party 2
Bakasura
Bakasura
xKuFi
Bakasura
Level 40
God Stats
2W - 1L
1,399 SR
Queue Stats
447W - 424L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
5,997
600
2,084
4,646
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
Naoie
Ares
8
0 / 0 / 8
5,552
555
2,340
5,493
2,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 1 / 1
5,518
552
3,918
4,153
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Zance21
Danzaburou
10
11 / 1 / 3
6,983
698
8,802
4,505
1,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
10
4 / 1 / 2
6,094
609
5,096
5,279
2,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Friedchacken
Izanami
8
1 / 3 / 0
5,110
511
1,639
4,924
1,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 3 / 0
5,307
531
3,144
5,013
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 4 / 0
4,437
444
1,745
4,721
913
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 7 / 0
4,057
406
2,036
9,302
3,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
xKuFi
Bakasura
8
2 / 3 / 1
5,659
566
2,055
6,068
2,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
20
Kills
4
4
Deaths
20
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
Friedchacken
Izanami
1
3
0
0.33
W
3
1
4
5
L
1
3
0
0.33
L
0
4
0
0
W
Ares
Naoie
Ares
0
0
8
4
W
2
1
1
2.5
W
Danzaburou
Zance21
Danzaburou
11
1
3
12.5
W
Horus
4
1
2
5
L
0
7
0
0
L
Bakasura
xKuFi
Bakasura
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,240
Damage
10,619
24,076
Taken
30,028
9,892
Mitigated
10,161
8,471
Healing
3,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Friedchacken
Izanami
1,639
556
0
949
4,924
1,652
644
246
4,502
0
20,344
W
2,084
510
0
2,023
4,646
1,693
0
1,353
3,173
27,759
0
L
3,144
350
0
750
5,013
1,407
0
3,392
1,172
23,897
0
L
1,745
883
102
918
4,721
913
0
798
3,923
0
16,914
W
Ares
Naoie
Ares
2,340
381
0
1,148
5,493
2,984
0
912
4,581
9,551
0
W
3,918
231
210
1,859
4,153
1,232
81
2,045
1,858
21,676
0
W
Danzaburou
Zance21
Danzaburou
8,802
4,535
0
1,274
4,505
1,372
938
571
3,909
0
29,882
W
Horus
5,096
1,602
0
1,957
5,279
2,611
0
0
4,984
1,047
20,989
L
2,036
467
0
144
9,302
3,536
0
2,158
7,144
10,002
0
L
Bakasura
xKuFi
Bakasura
2,055
1,304
0
1,068
6,068
2,653
0
1,475
4,467
0
15,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,144
Gold Earned
24,570
208
Minions Killed
184
0
Camps Cleared
0
950,260
Distance Traveled
880,520
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,110
511
49
5
0
156,402
1
W
Ymir
5,997
600
62
6
0
205,349
1
L
Scylla
5,307
531
45
5
0
171,282
1
L
Cupid
4,437
444
35
4
0
185,076
0
W
Ares
5,552
555
6
1
0
182,609
1
W
Hel
5,518
552
48
5
0
189,492
1
W
Danzaburou
6,983
698
47
5
0
186,750
0
W
Horus
6,094
609
45
5
0
186,060
0
L
Ymir
4,057
406
10
1
0
173,878
1
L
Bakasura
5,659
566
45
5
0
193,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role