Player Matchup

Artemis
Artemis
Oogway12
Artemis
Level 108
God Stats
1W - 4L
1,314 SR
Queue Stats
4W - 12L
1,249 Elo+
Solo
Chaac
Chaac
RESKULL
Chaac
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,734 Elo+
Party 1
Chang'e
Chang'e
ZOLDRICH5
Chang'e
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 253L
1,556 Elo+
Party 2
Yemoja
Yemoja
edgsc
Yemoja
Level 150
God Stats
2W - 3L
1,785 SR
Queue Stats
213W - 219L
1,636 Elo+
Party 1
Janus
Janus
lawbringermain1
Janus
Level 109
God Stats
2W - 4L
1,486 SR
Queue Stats
314W - 303L
1,555 Elo+
Party 2
Team Averages
Level 120
1,517 SR
1,546 Elo+

VS

Team Averages
Level 94
1,611 SR
1,506 Elo+
Khepri
Khepri
FurryLord
Khepri
Level 79
God Stats
28W - 16L
1,643 SR
Queue Stats
450W - 487L
1,586 Elo+
Solo
Serqet
Serqet
Mvfasa
Serqet
Level 110
God Stats
5W - 1L
1,500 SR
Queue Stats
107W - 124L
1,482 Elo+
Solo
Ah Puch
Ah Puch
MyDogsThicc
Ah Puch
Level 121
God Stats
2W - 0L
1,746 SR
Queue Stats
59W - 49L
1,544 Elo+
Solo
Heimdallr
Heimdallr
honeybun_95
Heimdallr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,268 Elo+
Solo
Baron Samedi
Baron Samedi
jmill40
Baron Samedi
Level 89
God Stats
195W - 166L
1,664 SR
Queue Stats
1,804W - 1,760L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Oogway12
Artemis
20
6 / 3 / 7
17,460
970
24,144
21,892
8,499
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
RESKULL
Chaac
20
3 / 6 / 9
15,603
867
13,042
27,459
32,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
ZOLDRICH5
Chang'e
20
4 / 6 / 8
16,018
890
23,794
27,904
10,683
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
edgsc
Yemoja
20
1 / 7 / 14
15,691
872
7,859
25,905
35,340
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 6 / 6
15,400
856
13,013
13,692
4,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FurryLord
Khepri
20
3 / 3 / 23
19,552
1,086
11,004
21,741
43,467
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Mvfasa
Serqet
16
0 / 0 / 0
10,880
604
0
0
0
Ah Puch
MyDogsThicc
Ah Puch
20
15 / 5 / 8
19,023
1,057
47,161
16,759
9,163
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
honeybun_95
Heimdallr
20
9 / 8 / 13
16,807
934
32,813
29,874
17,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
jmill40
Baron Samedi
20
1 / 2 / 19
16,328
907
20,886
17,851
12,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
91
18
Kills
28
28
Deaths
18
44
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Khepri
FurryLord
Khepri
3
3
23
4.83
W
Serqet
Mvfasa
Serqet
0
0
0
0
W
Ah Puch
MyDogsThicc
Ah Puch
15
5
8
3.8
L
Artemis
Oogway12
Artemis
6
3
7
3.17
L
Chaac
RESKULL
Chaac
3
6
9
1.25
L
Chang'e
ZOLDRICH5
Chang'e
4
6
8
1.33
L
Yemoja
edgsc
Yemoja
1
7
14
1.14
W
Heimdallr
honeybun_95
Heimdallr
9
8
13
1.94
W
Baron Samedi
jmill40
Baron Samedi
1
2
19
5.25
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,852
Damage
111,864
116,852
Taken
86,225
91,640
Mitigated
81,649
28,574
Healing
24,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
FurryLord
Khepri
11,004
598
0
4,950
21,741
43,467
0
10,146
11,212
41,063
0
W
Serqet
Mvfasa
Serqet
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
MyDogsThicc
Ah Puch
47,161
816
0
1,582
16,759
9,163
0
9,660
6,919
80,883
0
L
Artemis
Oogway12
Artemis
24,144
10,615
0
1,323
21,892
8,499
0
12,439
9,453
0
64,114
L
Chaac
RESKULL
Chaac
13,042
3,095
0
5,030
27,459
32,610
0
21,886
5,573
0
46,909
L
Chang'e
ZOLDRICH5
Chang'e
23,794
1,853
4,718
9,636
27,904
10,683
0
17,457
10,447
63,812
0
L
Yemoja
edgsc
Yemoja
7,859
1,411
6,114
1,404
25,905
35,340
0
16,192
9,709
21,580
0
W
Heimdallr
honeybun_95
Heimdallr
32,813
16,654
0
6,606
29,874
17,013
0
14,588
15,013
0
65,007
W
Baron Samedi
jmill40
Baron Samedi
20,886
1,346
3,580
7,360
17,851
12,006
0
9,316
8,415
72,393
0
L
13,013
650
204
145
13,692
4,508
0
11,077
2,615
40,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,172
Gold Earned
82,590
390
Minions Killed
361
17
Camps Cleared
7
1,586,258
Distance Traveled
1,262,162
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
19,552
1,086
48
3
1
333,973
0
W
Serqet
10,880
604
0
0
0
0
0
W
Ah Puch
19,023
1,057
91
5
1
329,780
1
L
Artemis
17,460
970
107
6
5
328,759
2
L
Chaac
15,603
867
81
5
1
336,807
0
L
Chang'e
16,018
890
105
6
4
360,628
1
L
Yemoja
15,691
872
41
2
1
344,286
2
W
Heimdallr
16,807
934
87
5
1
281,301
0
W
Baron Samedi
16,328
907
135
8
4
317,108
2
L
Janus
15,400
856
56
3
6
215,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role