Player Matchup

Baron Samedi
Baron Samedi
Heym4nniceshot
Baron Samedi
Level 138
God Stats
5W - 2L
1,201 SR
Queue Stats
227W - 232L
1,435 Elo+
Party 1
Odin
Odin
JR2Anthony
Odin
Level 66
God Stats
1W - 4L
1,276 SR
Queue Stats
94W - 118L
1,336 Elo+
Party 3
Merlin
Merlin
Matachula
Merlin
Level 67
God Stats
2W - 0L
1,461 SR
Queue Stats
10W - 11L
1,425 Elo+
Party 1
Erlang Shen
Erlang Shen
MemphosWRLD
Erlang Shen
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 20L
1,479 Elo+
Party 3
Heimdallr
Heimdallr
askinner1119
Heimdallr
Level 108
God Stats
3W - 4L
1,630 SR
Queue Stats
7W - 9L
1,253 Elo+
Party 1
Team Averages
Level 88
1,414 SR
1,386 Elo+

VS

Team Averages
Level 100
1,620 SR
1,398 Elo+
Kumbhakarna
Kumbhakarna
Althusa
Kumbhakarna
Level 100
God Stats
22W - 33L
1,581 SR
Queue Stats
547W - 521L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
Uhlisuh
Tsukuyomi
Level 122
God Stats
12W - 12L
1,806 SR
Queue Stats
54W - 94L
1,375 Elo+
Party 2
Achilles
Achilles
XxHabitat_KingxX
Achilles
Level 123
God Stats
3W - 3L
1,558 SR
Queue Stats
63W - 100L
1,375 Elo+
Party 2
Kukulkan
Kukulkan
infintydemon
Kukulkan
Level 67
God Stats
1W - 1L
1,719 SR
Queue Stats
26W - 60L
1,357 Elo+
Party 2
Izanami
Izanami
weeny_appetite69
Izanami
Level 88
God Stats
4W - 8L
1,434 SR
Queue Stats
68W - 110L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Heym4nniceshot
Baron Samedi
16
4 / 1 / 1
9,265
515
11,067
12,638
10,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 2 / 9
8,089
449
6,929
15,832
7,805
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Matachula
Merlin
15
2 / 3 / 1
8,842
491
4,480
10,189
3,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
MemphosWRLD
Erlang Shen
17
4 / 0 / 4
10,125
563
9,133
10,027
7,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
askinner1119
Heimdallr
16
7 / 1 / 3
10,127
563
15,378
12,170
4,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Althusa
Kumbhakarna
11
1 / 6 / 2
7,477
415
3,961
18,824
12,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Uhlisuh
Tsukuyomi
14
3 / 4 / 2
8,351
464
8,792
12,728
4,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
1 / 2 / 0
8,344
464
7,034
15,801
10,774
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
infintydemon
Kukulkan
16
2 / 2 / 1
9,768
543
8,762
8,521
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 1
7,136
396
8,926
10,121
4,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
18
Kills
7
7
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Althusa
Kumbhakarna
1
6
2
0.33
W
Baron Samedi
Heym4nniceshot
Baron Samedi
4
1
1
4.5
W
1
2
9
2.75
W
Merlin
Matachula
Merlin
2
3
1
0.83
W
Erlang Shen
MemphosWRLD
Erlang Shen
4
0
4
6
L
Tsukuyomi
Uhlisuh
Tsukuyomi
3
4
2
1
L
1
2
0
0.5
W
Heimdallr
askinner1119
Heimdallr
7
1
3
8.5
L
Kukulkan
infintydemon
Kukulkan
2
2
1
1.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,987
Damage
37,475
60,856
Taken
65,995
34,197
Mitigated
36,038
28,108
Healing
15,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Althusa
Kumbhakarna
3,961
766
0
3,339
18,824
12,664
225
1,701
17,123
15,029
0
W
Baron Samedi
Heym4nniceshot
Baron Samedi
11,067
1,390
706
7,223
12,638
10,376
73
1,418
11,220
48,973
0
W
6,929
2,042
1,133
5,284
15,832
7,805
0
1,675
14,157
0
28,921
W
Merlin
Matachula
Merlin
4,480
290
255
2,718
10,189
3,627
188
4,623
5,566
62,366
0
W
Erlang Shen
MemphosWRLD
Erlang Shen
9,133
4,422
0
4,105
10,027
7,607
0
2,454
7,573
0
87,532
L
Tsukuyomi
Uhlisuh
Tsukuyomi
8,792
2,096
1,137
4,304
12,728
4,638
1,059
2,109
10,619
0
42,550
L
7,034
958
0
3,192
15,801
10,774
451
8,981
6,820
0
40,798
W
Heimdallr
askinner1119
Heimdallr
15,378
8,788
0
6,684
12,170
4,782
2,546
2,553
9,617
0
69,033
L
Kukulkan
infintydemon
Kukulkan
8,762
872
255
910
8,521
3,493
1,222
2,619
5,902
66,054
0
L
8,926
6,443
762
1,765
10,121
4,469
541
137
9,981
0
50,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,448
Gold Earned
41,076
465
Minions Killed
385
0
Camps Cleared
0
1,628,585
Distance Traveled
1,688,110
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,477
415
16
1
0
285,943
3
W
Baron Samedi
9,265
515
84
5
0
300,107
2
W
Odin
8,089
449
50
3
0
346,486
1
W
Merlin
8,842
491
98
5
0
316,693
5
W
Erlang Shen
10,125
563
124
7
0
385,283
3
L
Tsukuyomi
8,351
464
78
4
0
356,859
0
L
Achilles
8,344
464
79
4
0
319,928
1
W
Heimdallr
10,127
563
109
6
0
280,016
1
L
Kukulkan
9,768
543
131
7
0
352,202
3
L
Izanami
7,136
396
81
5
0
373,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role