Player Matchup

Kukulkan
Kukulkan
DaRcReAvE
Kukulkan
Level 25
God Stats
7W - 4L
1,529 SR
Queue Stats
231W - 226L
1,579 Elo+
Party 1
Apollo
Apollo
DerpyDude1
Apollo
Level 52
God Stats
5W - 8L
1,701 SR
Queue Stats
9W - 17L
1,594 Elo+
Party 2
Chaac
Chaac
NipleTickler69
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,516 Elo+
Party 2
Mercury
Mercury
mattz720
Mercury
Level 66
God Stats
1W - 3L
1,715 SR
Queue Stats
12W - 21L
1,509 Elo+
Party 2
Kuzenbo
Kuzenbo
thisnotreallife
Kuzenbo
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
240W - 256L
1,428 Elo+
Party 1
Team Averages
Level 53
1,589 SR
1,525 Elo+

VS

Team Averages
Level 67
1,705 SR
1,558 Elo+
Ravana
Ravana
CoomerCarl
Ravana
Level 66
God Stats
28W - 21L
1,709 SR
Queue Stats
346W - 310L
1,588 Elo+
Party 3
Hou Yi
Hou Yi
KRRed25
Hou Yi
Level 104
God Stats
9W - 2L
1,957 SR
Queue Stats
48W - 47L
1,588 Elo+
Party 3
Yemoja
Yemoja
Leaking0Hole
Yemoja
Level 6
God Stats
2W - 0L
1,859 SR
Queue Stats
12W - 1L
1,870 Elo+
Party 3
Zeus
Zeus
Obvee
Zeus
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 179L
1,526 Elo+
Party 3
He Bo
He Bo
siko771
He Bo
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaRcReAvE
Kukulkan
10
0 / 2 / 1
5,513
501
2,286
4,232
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
DerpyDude1
Apollo
7
0 / 2 / 0
4,491
408
1,511
2,880
788
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 1
4,967
452
2,496
8,931
6,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Mercury
mattz720
Mercury
10
4 / 3 / 0
6,107
555
2,996
8,837
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
1 / 3 / 0
4,850
441
2,416
5,564
4,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CoomerCarl
Ravana
11
3 / 1 / 1
6,437
585
7,785
5,719
2,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
KRRed25
Hou Yi
12
4 / 0 / 2
6,839
622
4,299
5,380
1,917
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
10
2 / 1 / 6
6,013
547
2,411
5,771
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zeus
Obvee
Zeus
13
2 / 0 / 2
6,776
616
3,623
4,467
1,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
siko771
He Bo
8
1 / 3 / 2
5,197
472
1,879
4,364
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
12
12
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ravana
CoomerCarl
Ravana
3
1
1
3.5
L
Kukulkan
DaRcReAvE
Kukulkan
0
2
1
0.25
L
Apollo
DerpyDude1
Apollo
0
2
0
0
W
Hou Yi
KRRed25
Hou Yi
4
0
2
5
W
Yemoja
2
1
6
5
L
0
2
1
0.25
W
Zeus
Obvee
Zeus
2
0
2
3
L
Mercury
mattz720
Mercury
4
3
0
1.33
W
He Bo
siko771
He Bo
1
3
2
0.67
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,705
Damage
19,997
30,444
Taken
25,701
15,163
Mitigated
10,074
7,244
Healing
11,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
CoomerCarl
Ravana
7,785
2,860
0
2,529
5,719
2,765
0
182
5,226
0
37,330
L
Kukulkan
DaRcReAvE
Kukulkan
2,286
0
0
458
4,232
1,319
351
2,565
1,577
26,207
0
L
Apollo
DerpyDude1
Apollo
1,511
407
99
258
2,880
788
160
445
2,371
0
16,729
W
Hou Yi
KRRed25
Hou Yi
4,299
2,689
0
3,117
5,380
1,917
576
895
4,485
0
40,790
W
Yemoja
2,411
540
346
1,861
5,771
3,100
222
1,561
4,180
19,993
0
L
2,496
1,104
0
2,683
8,931
6,301
238
47
8,884
0
17,845
W
Zeus
Obvee
Zeus
3,623
977
0
3,292
4,467
1,219
52
444
4,009
48,059
0
L
Mercury
mattz720
Mercury
2,996
1,535
0
3,146
8,837
2,526
149
1,750
6,969
0
26,796
W
He Bo
siko771
He Bo
1,879
83
0
612
4,364
1,073
0
1,470
2,788
12,766
0
L
2,416
521
0
600
5,564
4,229
0
2,575
2,730
13,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,928
Gold Earned
31,262
219
Minions Killed
334
0
Camps Cleared
0
1,039,033
Distance Traveled
965,020
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,437
585
68
6
0
221,247
2
L
Kukulkan
5,513
501
64
6
0
205,270
0
L
Apollo
4,491
408
31
3
0
208,776
3
W
Hou Yi
6,839
622
92
8
0
173,256
1
W
Yemoja
6,013
547
42
4
0
187,737
5
L
Chaac
4,967
452
42
4
0
192,341
0
W
Zeus
6,776
616
99
9
0
201,782
1
L
Mercury
6,107
555
62
6
0
246,550
3
W
He Bo
5,197
472
33
3
0
180,998
1
L
Kuzenbo
4,850
441
20
2
0
186,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role