Player Matchup

Anhur
Anhur
Silver I
AIastarV
Anhur
Silver I
Level 80
God Stats
6W - 1L
1,642 SR
Queue Stats
12W - 8L
1,553 MMR
Party 2
Sobek
Sobek
Silver I
EdgarESB
Sobek
Silver I
Level 119
God Stats
2W - 0L
1,855 SR
Queue Stats
11W - 7L
1,539 MMR
Party 2
Thoth
Thoth
Bronze III
Rocksabancho
Thoth
Bronze III
Level 149
God Stats
3W - 1L
1,508 SR
Queue Stats
8W - 4L
1,481 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,669 SR
1,524 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 60
1,672 SR
1,500 MMR
Neith
Neith
Bronze III
HistoryOfBenalia
Neith
Bronze III
Level 68
God Stats
0W - 1L
1,782 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
ILLMindOfTyler
Sylvanus
Bronze III
Level 64
God Stats
0W - 1L
1,705 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Hades
Hades
Bronze III
customflow
Hades
Bronze III
Level 49
God Stats
0W - 1L
1,530 SR
Queue Stats
2W - 11L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AIastarV
Anhur
10
1 / 1 / 8
7,038
704
2,854
4,743
1,329
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
EdgarESB
Sobek
11
3 / 2 / 6
7,333
733
4,855
8,300
6,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 0 / 4
7,902
790
9,355
4,475
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
PersephoneKing ArthurBacchusThe MorriganHe Bo

VS

Bans
JanusCupidOsirisMedusaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,789
679
3,502
7,122
2,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
9
2 / 4 / 0
6,888
689
3,762
7,315
3,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hades
9
0 / 3 / 2
6,249
625
4,060
6,787
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
9
Kills
3
3
Deaths
9
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
AIastarV
Anhur
1
1
8
5
W
Sobek
EdgarESB
Sobek
3
2
6
3
L
1
2
1
0.75
L
Sylvanus
2
4
0
0.5
W
5
0
4
7
L
Hades
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,064
Damage
11,324
17,518
Taken
21,224
9,216
Mitigated
8,588
5,497
Healing
4,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AIastarV
Anhur
2,854
514
0
1,773
4,743
1,329
1,328
2,191
2,413
0
24,492
W
Sobek
EdgarESB
Sobek
4,855
682
0
2,974
8,300
6,590
246
2,504
5,606
15,395
0
L
3,502
1,207
0
1,043
7,122
2,836
48
4,504
2,254
0
25,751
L
Sylvanus
3,762
917
1,053
1,323
7,315
3,072
0
4,462
2,685
15,449
2,724
W
9,355
336
0
750
4,475
1,297
1,269
2,526
1,821
33,365
0
L
Hades
4,060
366
0
1,295
6,787
2,680
0
4,494
2,062
12,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,273
Gold Earned
19,926
131
Minions Killed
109
0
Camps Cleared
0
587,924
Distance Traveled
514,146
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,038
704
66
7
0
181,107
4
W
Sobek
7,333
733
8
1
0
190,291
3
L
Neith
6,789
679
41
4
0
172,882
4
L
Sylvanus
6,888
689
37
4
0
171,888
3
W
Thoth
7,902
790
57
6
0
216,526
2
L
Hades
6,249
625
31
3
0
169,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role