Player Matchup

Neith
Neith
OG361PANDA
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,423 Elo+
Party 2
Hercules
Hercules
Oni Guy Sensei7
Hercules
Level 15
God Stats
11W - 12L
1,461 SR
Queue Stats
165W - 179L
1,395 Elo+
Party 2
Nox
Nox
Oni HeadChef
Nox
Level 14
God Stats
8W - 16L
1,323 SR
Queue Stats
70W - 77L
1,425 Elo+
Party 2
Ares
Ares
Oni Wayy
Ares
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 119L
1,389 Elo+
Party 2
Chang'e
Chang'e
uKNO_VEX
Chang'e
Level 25
God Stats
18W - 20L
1,456 SR
Queue Stats
78W - 80L
1,362 Elo+
Party 2
Team Averages
Level 18
1,448 SR
1,399 Elo+

VS

Team Averages
Level 11
1,429 SR
1,340 Elo+
Pele
Pele
Breakneksage
Pele
Level 7
God Stats
15W - 13L
1,401 SR
Queue Stats
130W - 202L
1,428 Elo+
Party 3
Sun Wukong
Sun Wukong
Hex9373
Sun Wukong
Level 25
God Stats
1W - 1L
1,716 SR
Queue Stats
8W - 4L
1,484 Elo+
Solo
Ra
Ra
Venox_Max_
Ra
Level 15
God Stats
4W - 5L
1,258 SR
Queue Stats
21W - 24L
1,318 Elo+
Party 1
Hel
Hel
Yoru7526
Hel
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 38L
1,152 Elo+
Party 3
Neith
Neith
liam_supr3me232
Neith
Level 4
God Stats
2W - 6L
1,270 SR
Queue Stats
31W - 36L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
7 / 3 / 15
12,480
1,040
16,499
11,307
6,114
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
18
9 / 3 / 15
12,046
1,004
14,826
21,257
17,868
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
8 / 0 / 21
13,568
1,131
15,164
6,557
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
20
8 / 3 / 24
13,212
1,101
16,468
22,039
26,971
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
uKNO_VEX
Chang'e
20
11 / 4 / 23
14,009
1,167
24,403
15,168
6,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 3
10,835
903
16,799
21,053
8,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
Hex9373
Sun Wukong
17
3 / 6 / 5
11,903
992
19,168
21,680
9,509
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 9 / 4
12,755
1,063
14,085
21,120
7,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
0 / 13 / 5
10,496
875
11,481
21,192
9,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
1 / 4 / 5
10,636
886
8,948
11,021
4,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
35
43
Kills
13
13
Deaths
43
98
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
11
3
0.32
L
Sun Wukong
Hex9373
Sun Wukong
3
6
5
0.92
W
Neith
7
3
15
4.83
W
Hercules
9
3
15
5.5
W
8
0
21
18.5
W
Ares
8
3
24
6.67
L
7
9
4
1
L
0
13
5
0.19
L
1
4
5
0.88
W
Chang'e
uKNO_VEX
Chang'e
11
4
23
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,360
Damage
70,481
76,328
Taken
96,066
61,039
Mitigated
38,412
19,250
Healing
16,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,799
3,417
0
731
21,053
8,069
0
11,654
9,399
0
39,034
L
Sun Wukong
Hex9373
Sun Wukong
19,168
7,030
0
2,485
21,680
9,509
0
12,791
8,889
0
34,621
W
Neith
16,499
7,845
243
1,909
11,307
6,114
0
4,523
6,784
0
19,911
W
Hercules
14,826
6,439
0
5,658
21,257
17,868
0
5,379
15,878
723
23,101
W
15,164
2,006
0
0
6,557
3,279
0
234
6,323
66,863
0
W
Ares
16,468
1,579
0
245
22,039
26,971
0
10,637
11,402
26,278
0
L
14,085
2,717
838
1,630
21,120
7,573
0
12,179
8,941
29,558
0
L
11,481
3,457
4,897
4,067
21,192
9,175
0
13,623
7,569
40,137
0
L
8,948
5,012
0
1,515
11,021
4,086
0
5,980
5,041
0
26,148
W
Chang'e
uKNO_VEX
Chang'e
24,403
1,962
5,834
5,361
15,168
6,807
0
4,793
10,375
39,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,315
Gold Earned
56,625
213
Minions Killed
181
3
Camps Cleared
4
951,924
Distance Traveled
1,006,213
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,835
903
34
3
1
197,241
0
L
Sun Wukong
11,903
992
37
3
2
217,122
0
W
Neith
12,480
1,040
13
1
0
152,018
0
W
Hercules
12,046
1,004
17
1
0
182,322
0
W
Nox
13,568
1,131
138
12
2
201,242
2
W
Ares
13,212
1,101
9
1
1
202,728
1
L
Ra
12,755
1,063
23
2
1
211,613
0
L
Hel
10,496
875
67
6
0
186,548
0
L
Neith
10,636
886
20
2
0
193,689
0
W
Chang'e
14,009
1,167
36
3
0
213,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role