Player Matchup

Tsukuyomi
Tsukuyomi
ByPokecito
Tsukuyomi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
ElMiniArchon
Aphrodite
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Rama
Rama
ElReyMaguito
Rama
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
garai1234
Bacchus
Level 17
God Stats
3W - 0L
1,832 SR
Queue Stats
5W - 3L
1,777 Elo+
Party 2
Janus
Janus
xXCamposXx05
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 38
1,566 SR
1,555 Elo+

VS

Team Averages
Level 22
1,363 SR
1,559 Elo+
Danzaburou
Danzaburou
MacNnChz
Danzaburou
Level 13
God Stats
7W - 6L
1,573 SR
Queue Stats
135W - 124L
1,377 Elo+
Solo
Nemesis
Nemesis
alarmalade
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,693 Elo+
Party 3
Nu Wa
Nu Wa
honeytabby
Nu Wa
Level 36
God Stats
0W - 1L
1,043 SR
Queue Stats
3W - 7L
1,546 Elo+
Party 3
Cu Chulainn
Cu Chulainn
kBorz
Cu Chulainn
Level 25
God Stats
28W - 26L
1,111 SR
Queue Stats
261W - 251L
1,548 Elo+
Party 1
Ymir
Ymir
lordnesk
Ymir
Level 28
God Stats
5W - 6L
1,587 SR
Queue Stats
94W - 100L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ByPokecito
Tsukuyomi
10
5 / 0 / 1
5,769
824
2,792
3,620
1,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
ElMiniArchon
Aphrodite
9
1 / 0 / 1
5,118
731
1,838
3,992
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

7
1 / 0 / 2
4,246
607
1,623
2,670
476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Bacchus
garai1234
Bacchus
6
0 / 0 / 4
4,406
629
1,116
4,389
1,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

9
0 / 0 / 0
4,942
706
1,117
1,823
430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MacNnChz
Danzaburou
6
0 / 2 / 0
4,030
576
2,933
4,123
994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
alarmalade
Nemesis
4
0 / 0 / 0
3,495
499
0
1,729
895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
7
0 / 1 / 0
3,699
528
884
2,216
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
kBorz
Cu Chulainn
6
0 / 2 / 0
3,945
564
2,168
4,147
1,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
4
0 / 2 / 0
3,321
474
599
2,710
942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
7
Kills
0
0
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ByPokecito
Tsukuyomi
5
0
1
5.5
W
Aphrodite
ElMiniArchon
Aphrodite
1
0
1
1.5
W
1
0
2
2
L
Danzaburou
MacNnChz
Danzaburou
0
2
0
0
L
Nemesis
alarmalade
Nemesis
0
0
0
0
W
Bacchus
garai1234
Bacchus
0
0
4
2
L
Nu Wa
0
1
0
0
L
Cu Chulainn
kBorz
Cu Chulainn
0
2
0
0
L
Ymir
0
2
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,486
Damage
6,584
16,494
Taken
14,925
4,821
Mitigated
5,388
7,325
Healing
3,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ByPokecito
Tsukuyomi
2,792
742
0
1,818
3,620
1,050
0
546
3,074
0
26,471
W
Aphrodite
ElMiniArchon
Aphrodite
1,838
309
0
2,783
3,992
1,071
264
84
3,908
19,849
0
W
1,623
1,554
0
1,473
2,670
476
380
315
2,355
0
14,357
L
Danzaburou
MacNnChz
Danzaburou
2,933
785
0
1,177
4,123
994
0
402
3,721
0
16,411
L
Nemesis
alarmalade
Nemesis
0
0
0
0
1,729
895
0
0
1,729
0
10,145
W
Bacchus
garai1234
Bacchus
1,116
249
0
648
4,389
1,794
0
338
4,051
5,848
0
L
Nu Wa
884
136
0
399
2,216
560
0
965
1,099
13,689
0
L
Cu Chulainn
kBorz
Cu Chulainn
2,168
172
0
1,274
4,147
1,997
0
1,722
2,309
0
14,710
L
Ymir
599
276
0
766
2,710
942
0
714
1,996
1,923
0
W
1,117
0
0
603
1,823
430
576
200
1,623
29,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,481
Gold Earned
18,490
224
Minions Killed
106
0
Camps Cleared
0
680,700
Distance Traveled
568,341
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,769
824
61
9
0
167,743
1
W
Aphrodite
5,118
731
54
8
0
114,929
2
W
Rama
4,246
607
40
6
0
134,844
0
L
Danzaburou
4,030
576
30
4
0
128,538
2
L
Nemesis
3,495
499
20
3
0
102,753
0
W
Bacchus
4,406
629
11
2
0
132,439
0
L
Nu Wa
3,699
528
21
3
0
127,131
3
L
Cu Chulainn
3,945
564
31
4
0
109,728
1
L
Ymir
3,321
474
4
1
0
100,191
1
W
Janus
4,942
706
58
8
0
130,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role