Player Matchup

Danzaburou
Danzaburou
DatNiftyBoi
Danzaburou
Level 117
God Stats
8W - 7L
1,354 SR
Queue Stats
87W - 83L
1,526 Elo+
Party 2
Pele
Pele
EckoXPopstarX
Pele
Level 122
God Stats
1W - 1L
1,289 SR
Queue Stats
108W - 115L
1,534 Elo+
Party 2
Bacchus
Bacchus
Grimm5765
Bacchus
Level 121
God Stats
16W - 14L
1,794 SR
Queue Stats
25W - 26L
1,473 Elo+
Party 2
King Arthur
King Arthur
LxrdTre
King Arthur
Level 29
God Stats
4W - 6L
1,408 SR
Queue Stats
104W - 93L
1,511 Elo+
Party 2
Discordia
Discordia
cry1n4ngel
Discordia
Level 8
God Stats
2W - 0L
1,751 SR
Queue Stats
8W - 5L
1,571 Elo+
Party 2
Team Averages
Level 79
1,519 SR
1,523 Elo+

VS

Team Averages
Level 55
1,423 SR
1,330 Elo+
Artemis
Artemis
AnnDLoki
Artemis
Level 34
God Stats
44W - 96L
1,287 SR
Queue Stats
54W - 141L
1,243 Elo+
Party 3
Bellona
Bellona
EZROW
Bellona
Level 35
God Stats
50W - 101L
1,291 SR
Queue Stats
62W - 144L
1,243 Elo+
Party 3
Achilles
Achilles
KizzleDizle2
Achilles
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 64L
1,179 Elo+
Party 1
Ra
Ra
Murchypoo
Ra
Level 27
God Stats
0W - 2L
1,536 SR
Queue Stats
31W - 66L
1,436 Elo+
Party 1
Ao Kuang
Ao Kuang
Neyamavu
Ao Kuang
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
300W - 346L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DatNiftyBoi
Danzaburou
19
20 / 2 / 13
14,714
701
29,562
17,232
7,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
9 / 1 / 14
12,449
593
15,602
11,456
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Grimm5765
Bacchus
15
3 / 5 / 18
10,868
518
4,201
12,834
12,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
LxrdTre
King Arthur
19
8 / 1 / 5
12,402
591
13,886
20,458
19,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
cry1n4ngel
Discordia
18
8 / 5 / 9
12,720
606
15,367
16,733
6,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AnnDLoki
Artemis
12
1 / 10 / 2
7,740
369
2,796
15,707
8,975
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
EZROW
Bellona
13
0 / 13 / 3
8,022
382
6,537
19,598
12,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
KizzleDizle2
Achilles
14
2 / 9 / 0
9,106
434
8,336
19,266
19,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 10 / 0
9,360
446
4,350
17,089
5,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Neyamavu
Ao Kuang
17
8 / 6 / 2
12,264
584
17,036
26,890
9,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
20
48
Kills
13
14
Deaths
48
59
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
AnnDLoki
Artemis
1
10
2
0.2
W
Danzaburou
DatNiftyBoi
Danzaburou
20
2
13
13.25
L
Bellona
EZROW
Bellona
0
13
3
0.12
W
9
1
14
16
W
Bacchus
Grimm5765
Bacchus
3
5
18
2.4
L
Achilles
KizzleDizle2
Achilles
2
9
0
0.22
W
King Arthur
LxrdTre
King Arthur
8
1
5
10.5
L
2
10
0
0.2
L
Ao Kuang
Neyamavu
Ao Kuang
8
6
2
1.5
W
Discordia
cry1n4ngel
Discordia
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,618
Damage
39,055
78,713
Taken
98,550
51,154
Mitigated
55,954
29,829
Healing
16,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AnnDLoki
Artemis
2,796
732
0
425
15,707
8,975
300
2,304
13,403
0
12,412
W
Danzaburou
DatNiftyBoi
Danzaburou
29,562
18,253
0
7,255
17,232
7,581
8,265
3,568
13,639
0
113,265
L
Bellona
EZROW
Bellona
6,537
2,385
0
2,978
19,598
12,068
458
3,530
15,756
0
36,854
W
15,602
3,511
0
6,442
11,456
4,925
1,188
3,200
8,206
0
75,682
W
Bacchus
Grimm5765
Bacchus
4,201
507
0
3,222
12,834
12,349
1,045
2,628
10,206
18,808
0
L
Achilles
KizzleDizle2
Achilles
8,336
3,531
0
700
19,266
19,720
208
543
18,507
0
43,546
W
King Arthur
LxrdTre
King Arthur
13,886
1,487
0
7,563
20,458
19,963
0
4,450
15,633
182
84,204
L
4,350
615
0
1,156
17,089
5,919
0
7,000
10,089
63,251
0
L
Ao Kuang
Neyamavu
Ao Kuang
17,036
4,254
0
10,775
26,890
9,272
0
6,191
20,559
62,147
0
W
Discordia
cry1n4ngel
Discordia
15,367
867
224
5,123
16,733
6,336
389
7,540
9,168
90,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,153
Gold Earned
46,492
562
Minions Killed
356
0
Camps Cleared
0
2,071,118
Distance Traveled
1,639,692
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,740
369
22
1
0
229,154
0
W
Danzaburou
14,714
701
152
7
0
353,963
1
L
Bellona
8,022
382
72
3
0
328,892
1
W
Pele
12,449
593
119
6
0
502,971
1
W
Bacchus
10,868
518
9
0
0
414,977
6
L
Achilles
9,106
434
64
3
0
360,604
0
W
King Arthur
12,402
591
145
7
0
418,080
3
L
Ra
9,360
446
100
5
0
298,375
2
L
Ao Kuang
12,264
584
98
5
0
422,667
4
W
Discordia
12,720
606
137
7
0
381,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role