Player Matchup

Raijin
Raijin
AnonymousGod430
Raijin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,586 Elo+
Party 1
Aphrodite
Aphrodite
CptJackSparrowC
Aphrodite
Level 128
God Stats
5W - 3L
1,500 SR
Queue Stats
391W - 386L
1,573 Elo+
Solo
Erlang Shen
Erlang Shen
ObeyTheBrave23
Erlang Shen
Level 103
God Stats
0W - 2L
1,299 SR
Queue Stats
195W - 186L
1,647 Elo+
Party 1
Izanami
Izanami
The-Big-Pitus
Izanami
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
245W - 258L
1,485 Elo+
Solo
Ne Zha
Ne Zha
YeetChouder
Ne Zha
Level 141
God Stats
1W - 4L
1,500 SR
Queue Stats
222W - 230L
1,511 Elo+
Solo
Team Averages
Level 135
1,460 SR
1,560 Elo+

VS

Team Averages
Level 125
1,500 SR
1,662 Elo+
Pele
Pele
AfroSilverback
Pele
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 29L
1,666 Elo+
Party 2
Kuzenbo
Kuzenbo
B00B00SACKY
Kuzenbo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Pythanoc
Medusa
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 38L
1,666 Elo+
Party 2
Baron Samedi
Baron Samedi
RShark
Baron Samedi
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 33L
1,666 Elo+
Party 2
Cthulhu
Cthulhu
spikeatk
Cthulhu
Level 141
God Stats
4W - 0L
1,500 SR
Queue Stats
57W - 34L
1,812 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 6
10,280
643
21,522
17,176
6,781
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
CptJackSparrowC
Aphrodite
18
2 / 4 / 9
10,740
671
13,888
16,736
9,634
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
ObeyTheBrave23
Erlang Shen
18
5 / 5 / 6
10,573
661
12,461
23,504
25,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
20
5 / 4 / 10
11,664
729
22,311
24,735
10,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ne Zha
18
5 / 8 / 7
10,918
682
17,436
18,416
9,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 12
11,834
740
15,668
17,723
8,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
B00B00SACKY
Kuzenbo
19
2 / 4 / 19
12,137
759
14,455
28,219
37,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
Pythanoc
Medusa
17
2 / 4 / 13
11,212
701
16,875
14,242
6,586
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
RShark
Baron Samedi
20
7 / 4 / 16
11,947
747
20,509
15,827
8,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
spikeatk
Cthulhu
20
9 / 2 / 15
12,719
795
27,039
19,378
16,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
102
19
Kills
27
27
Deaths
19
38
Assists
75
Player
Kills
Deaths
Assists
KDA
W
7
5
12
2.6
L
2
6
6
0.83
W
Kuzenbo
B00B00SACKY
Kuzenbo
2
4
19
2.88
L
Aphrodite
CptJackSparrowC
Aphrodite
2
4
9
1.63
L
Erlang Shen
ObeyTheBrave23
Erlang Shen
5
5
6
1.6
W
Medusa
Pythanoc
Medusa
2
4
13
2.13
W
Baron Samedi
RShark
Baron Samedi
7
4
16
3.75
L
Izanami
5
4
10
2.5
L
Ne Zha
5
8
7
1.06
W
Cthulhu
spikeatk
Cthulhu
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,618
Damage
94,546
100,567
Taken
95,389
61,127
Mitigated
77,428
52,139
Healing
42,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,668
3,167
1,233
3,152
17,723
8,581
1,007
3,960
13,763
0
28,023
L
21,522
205
1,943
3,709
17,176
6,781
0
12,336
4,840
43,578
0
W
Kuzenbo
B00B00SACKY
Kuzenbo
14,455
2,643
1,964
5,352
28,219
37,637
290
13,562
14,657
22,647
0
L
Aphrodite
CptJackSparrowC
Aphrodite
13,888
1,226
14,134
8,753
16,736
9,634
406
10,162
6,574
21,690
0
L
Erlang Shen
ObeyTheBrave23
Erlang Shen
12,461
3,825
2,970
4,957
23,504
25,461
0
10,312
13,192
0
20,682
W
Medusa
Pythanoc
Medusa
16,875
6,197
1,388
1,837
14,242
6,586
937
4,532
9,710
0
35,974
W
Baron Samedi
RShark
Baron Samedi
20,509
1,573
8,916
5,385
15,827
8,169
1,113
5,776
10,051
35,436
0
L
Izanami
22,311
15,561
3,885
6,768
24,735
10,198
761
17,470
7,265
0
52,310
L
Ne Zha
17,436
3,038
1,969
3,051
18,416
9,053
4
11,723
6,693
0
31,627
W
Cthulhu
spikeatk
Cthulhu
27,039
434
7,133
6,217
19,378
16,455
306
7,580
11,798
43,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,175
Gold Earned
59,849
189
Minions Killed
165
0
Camps Cleared
0
1,360,743
Distance Traveled
1,470,450
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,834
740
19
1
0
289,179
1
L
Raijin
10,280
643
52
3
0
261,238
0
W
Kuzenbo
12,137
759
14
1
0
272,578
0
L
Aphrodite
10,740
671
33
2
0
263,308
0
L
Erlang Shen
10,573
661
12
1
0
299,425
3
W
Medusa
11,212
701
50
3
0
294,476
2
W
Baron Samedi
11,947
747
36
2
0
276,359
1
L
Izanami
11,664
729
70
4
0
276,484
5
L
Ne Zha
10,918
682
22
1
0
260,288
1
W
Cthulhu
12,719
795
46
3
0
337,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role