Player Matchup

Chronos
Chronos
Alcraza
Chronos
Level 147
God Stats
6W - 4L
1,151 SR
Queue Stats
70W - 58L
1,628 Elo+
Party 2
Medusa
Medusa
Buddah12
Medusa
Level 88
God Stats
31W - 11L
1,872 SR
Queue Stats
532W - 469L
1,607 Elo+
Party 2
Ymir
Ymir
DefNOTaSmurfXD
Ymir
Level 18
God Stats
3W - 3L
1,591 SR
Queue Stats
8W - 5L
1,664 Elo+
Party 2
Vamana
Vamana
Sakeebomb
Vamana
Level 150
God Stats
2W - 0L
1,730 SR
Queue Stats
81W - 50L
1,645 Elo+
Party 2
Eset
Eset
WimppLo
Eset
Level 47
God Stats
3W - 0L
1,726 SR
Queue Stats
14W - 5L
1,791 Elo+
Party 2
Team Averages
Level 90
1,614 SR
1,667 Elo+

VS

Team Averages
Level 99
1,577 SR
1,403 Elo+
Anhur
Anhur
Banditboy32
Anhur
Level 15
God Stats
3W - 5L
1,719 SR
Queue Stats
74W - 69L
1,592 Elo+
Party 1
Terra
Terra
Guiper
Terra
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 167L
1,299 Elo+
Party 3
Baron Samedi
Baron Samedi
MasterWDGaster
Baron Samedi
Level 65
God Stats
0W - 6L
1,575 SR
Queue Stats
31W - 41L
1,355 Elo+
Party 3
Khepri
Khepri
firearsen56
Khepri
Level 119
God Stats
6W - 9L
1,590 SR
Queue Stats
87W - 115L
1,459 Elo+
Party 1
Amaterasu
Amaterasu
kkroto2002
Amaterasu
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 53L
1,308 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Alcraza
Chronos
13
6 / 1 / 0
7,694
699
8,278
7,813
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Buddah12
Medusa
11
3 / 1 / 0
6,118
556
4,819
4,554
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 0 / 3
6,287
572
3,729
4,926
1,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
Sakeebomb
Vamana
12
4 / 0 / 0
6,742
613
6,737
9,579
6,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
WimppLo
Eset
10
0 / 0 / 2
5,771
525
3,212
4,903
1,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,770
434
2,724
6,258
1,837
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
Guiper
Terra
9
0 / 1 / 1
5,333
485
4,737
8,480
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
MasterWDGaster
Baron Samedi
10
1 / 4 / 0
6,122
557
3,422
7,377
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
8
1 / 3 / 0
5,281
480
1,928
5,336
2,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
kkroto2002
Amaterasu
8
0 / 5 / 0
5,021
456
3,444
7,728
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
15
Kills
2
2
Deaths
15
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
Alcraza
Chronos
6
1
0
6
L
0
2
1
0.25
W
Medusa
Buddah12
Medusa
3
1
0
3
W
2
0
3
3.5
L
Terra
Guiper
Terra
0
1
1
0.5
L
Baron Samedi
MasterWDGaster
Baron Samedi
1
4
0
0.25
W
Vamana
Sakeebomb
Vamana
4
0
0
4
W
Eset
WimppLo
Eset
0
0
2
1
L
Khepri
1
3
0
0.33
L
Amaterasu
kkroto2002
Amaterasu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,775
Damage
16,255
31,775
Taken
35,179
13,460
Mitigated
16,230
13,985
Healing
8,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Alcraza
Chronos
8,278
3,671
0
2,785
7,813
2,550
978
3,145
4,668
43,042
0
L
2,724
1,225
0
2,081
6,258
1,837
42
2,173
4,085
0
17,737
W
Medusa
Buddah12
Medusa
4,819
1,761
0
1,505
4,554
1,128
684
1,230
3,324
0
35,727
W
3,729
548
0
2,008
4,926
1,977
238
1,646
3,280
16,961
0
L
Terra
Guiper
Terra
4,737
952
140
2,673
8,480
3,085
0
5,021
3,410
28,183
0
L
Baron Samedi
MasterWDGaster
Baron Samedi
3,422
442
0
1,318
7,377
3,121
92
3,014
4,138
30,772
0
W
Vamana
Sakeebomb
Vamana
6,737
2,357
0
4,422
9,579
6,337
483
2,370
7,209
0
33,571
W
Eset
WimppLo
Eset
3,212
339
409
2,856
4,903
1,468
289
1,696
3,207
27,947
0
L
Khepri
1,928
53
147
1,009
5,336
2,904
0
1,999
3,337
16,567
0
L
Amaterasu
kkroto2002
Amaterasu
3,444
1,232
0
928
7,728
5,283
744
3,012
4,587
0
22,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,612
Gold Earned
26,527
307
Minions Killed
228
0
Camps Cleared
0
1,056,447
Distance Traveled
1,072,012
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,694
699
81
7
0
208,025
2
L
Anhur
4,770
434
50
5
0
184,147
2
W
Medusa
6,118
556
70
6
0
202,335
1
W
Ymir
6,287
572
29
3
0
199,832
3
L
Terra
5,333
485
53
5
0
260,991
2
L
Baron Samedi
6,122
557
66
6
0
191,836
2
W
Vamana
6,742
613
64
6
0
213,116
5
W
Eset
5,771
525
63
6
0
233,139
2
L
Khepri
5,281
480
20
2
0
221,208
1
L
Amaterasu
5,021
456
39
4
0
213,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role