Player Matchup

Ymir
Ymir
Asaisav
Ymir
Level 29
God Stats
2W - 0L
1,848 SR
Queue Stats
3W - 4L
1,383 Elo+
Party 1
Khepri
Khepri
BruffinMills
Khepri
Level 74
God Stats
3W - 3L
1,779 SR
Queue Stats
4W - 6L
1,383 Elo+
Party 1
Janus
Janus
Communizer
Janus
Level 131
God Stats
1W - 1L
1,278 SR
Queue Stats
7W - 6L
1,383 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DependAbility
Tsukuyomi
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,606 Elo+
Party 1
Medusa
Medusa
ZexanXIV
Medusa
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,210 Elo+
Party 1
Team Averages
Level 89
1,581 SR
1,393 Elo+

VS

Team Averages
Level 86
1,511 SR
1,687 Elo+
Vamana
Vamana
MattDaManiac
Vamana
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 134L
1,434 Elo+
Solo
Aphrodite
Aphrodite
MissMochii
Aphrodite
Level 3
God Stats
2W - 2L
1,546 SR
Queue Stats
2W - 2L
1,720 Elo+
Party 2
Guan Yu
Guan Yu
RUBB3RDUX
Guan Yu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 39L
1,762 Elo+
Party 2
Scylla
Scylla
SwaggyBot
Scylla
Level 123
God Stats
0W - 1L
1,510 SR
Queue Stats
16W - 8L
1,778 Elo+
Party 2
Awilix
Awilix
baypondboy
Awilix
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 122L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Asaisav
Ymir
16
3 / 1 / 7
10,326
516
6,767
15,308
13,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
15
2 / 1 / 11
10,233
512
3,041
7,901
7,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
17
4 / 1 / 9
11,289
564
11,046
8,229
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
DependAbility
Tsukuyomi
19
16 / 2 / 4
12,725
636
19,683
15,350
6,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
ZexanXIV
Medusa
14
2 / 6 / 5
9,431
472
5,726
10,721
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
0 / 4 / 0
8,815
441
8,577
14,165
9,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
MissMochii
Aphrodite
12
3 / 3 / 1
8,095
405
1,063
7,535
3,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
RUBB3RDUX
Guan Yu
14
6 / 8 / 1
9,644
482
11,365
18,490
19,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
SwaggyBot
Scylla
16
2 / 6 / 1
9,317
466
7,415
10,839
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
baypondboy
Awilix
14
0 / 6 / 2
8,469
423
6,714
17,254
5,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
27
Kills
11
11
Deaths
27
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
Asaisav
Ymir
3
1
7
6.5
W
Khepri
2
1
11
7.5
W
Janus
4
1
9
8.5
W
Tsukuyomi
DependAbility
Tsukuyomi
16
2
4
9
L
Vamana
0
4
0
0
L
Aphrodite
MissMochii
Aphrodite
3
3
1
1.17
L
Guan Yu
RUBB3RDUX
Guan Yu
6
8
1
0.81
L
Scylla
SwaggyBot
Scylla
2
6
1
0.42
W
Medusa
ZexanXIV
Medusa
2
6
5
0.75
L
Awilix
baypondboy
Awilix
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,263
Damage
35,134
57,509
Taken
68,283
34,483
Mitigated
41,027
17,266
Healing
19,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Asaisav
Ymir
6,767
2,043
0
4,974
15,308
13,963
1,684
3,104
11,479
43,812
0
W
Khepri
3,041
191
0
1,184
7,901
7,561
478
831
6,882
16,803
0
W
Janus
11,046
921
140
2,513
8,229
2,909
1,456
1,023
6,984
82,534
0
W
Tsukuyomi
DependAbility
Tsukuyomi
19,683
5,047
0
5,013
15,350
6,879
1,198
2,473
12,538
0
93,399
L
Vamana
8,577
3,845
0
3,943
14,165
9,311
0
4,912
8,771
0
49,288
L
Aphrodite
MissMochii
Aphrodite
1,063
600
2,824
3,318
7,535
3,129
176
2,165
5,334
20,404
0
L
Guan Yu
RUBB3RDUX
Guan Yu
11,365
3,601
324
2,643
18,490
19,186
0
5,118
13,161
0
49,822
L
Scylla
SwaggyBot
Scylla
7,415
459
0
549
10,839
3,503
0
3,273
7,293
67,184
0
W
Medusa
ZexanXIV
Medusa
5,726
3,347
0
3,442
10,721
3,171
650
537
9,935
0
49,623
L
Awilix
baypondboy
Awilix
6,714
2,845
0
5,407
17,254
5,898
0
4,203
12,870
0
65,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,004
Gold Earned
44,340
474
Minions Killed
461
0
Camps Cleared
0
1,965,376
Distance Traveled
1,872,637
29
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,326
516
92
5
0
318,776
3
W
Khepri
10,233
512
30
2
0
411,509
9
W
Janus
11,289
564
145
7
0
420,821
4
W
Tsukuyomi
12,725
636
123
6
0
455,941
7
L
Vamana
8,815
441
81
4
0
337,505
2
L
Aphrodite
8,095
405
51
3
0
360,252
0
L
Guan Yu
9,644
482
82
4
0
362,347
3
L
Scylla
9,317
466
135
7
0
373,439
2
W
Medusa
9,431
472
84
4
0
358,329
6
L
Awilix
8,469
423
112
6
0
439,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role