Player Matchup

Apollo
Apollo
Anxziety
Apollo
Level 26
God Stats
12W - 12L
1,767 SR
Queue Stats
39W - 38L
1,592 Elo+
Party 1
Artio
Artio
CanYouShotty
Artio
Level 132
God Stats
5W - 3L
1,735 SR
Queue Stats
186W - 154L
1,593 Elo+
Party 1
Arachne
Arachne
Kiioi
Arachne
Level 127
God Stats
15W - 7L
1,870 SR
Queue Stats
229W - 214L
1,550 Elo+
Party 1
Kumbhakarna
Kumbhakarna
noruke
Kumbhakarna
Level 60
God Stats
6W - 4L
1,660 SR
Queue Stats
77W - 65L
1,533 Elo+
Party 2
Anubis
Anubis
zourok1
Anubis
Level 40
God Stats
34W - 17L
1,509 SR
Queue Stats
507W - 412L
1,518 Elo+
Party 2
Team Averages
Level 77
1,708 SR
1,557 Elo+

VS

Team Averages
Level 75
1,582 SR
1,658 Elo+
Izanami
Izanami
AzuriahNaccal
Izanami
Level 59
God Stats
9W - 14L
1,338 SR
Queue Stats
393W - 394L
1,455 Elo+
Solo
Ymir
Ymir
IceSniper10
Ymir
Level 88
God Stats
3W - 4L
1,861 SR
Queue Stats
290W - 265L
1,665 Elo+
Party 3
Thor
Thor
TheSuperior_One
Thor
Level 144
God Stats
1W - 7L
1,293 SR
Queue Stats
312W - 296L
1,719 Elo+
Party 3
King Arthur
King Arthur
VinceCR13
King Arthur
Level 69
God Stats
29W - 17L
1,780 SR
Queue Stats
332W - 312L
1,673 Elo+
Party 3
Kukulkan
Kukulkan
nick_gbar
Kukulkan
Level 17
God Stats
11W - 8L
1,635 SR
Queue Stats
49W - 23L
1,779 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Anxziety
Apollo
12
7 / 3 / 7
8,595
573
12,063
10,692
5,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 2 / 1
7,574
505
8,060
11,023
8,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Kiioi
Arachne
14
4 / 3 / 4
8,283
552
5,121
10,661
5,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kumbhakarna
noruke
Kumbhakarna
11
2 / 2 / 11
7,852
523
5,260
11,467
7,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
zourok1
Anubis
14
8 / 1 / 4
8,970
598
11,885
8,364
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
0 / 7 / 2
6,344
423
4,478
10,564
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 8 / 1
6,523
435
8,511
14,743
6,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 4 / 1
7,110
474
3,589
10,570
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
VinceCR13
King Arthur
14
4 / 1 / 3
8,173
545
12,473
14,453
9,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
nick_gbar
Kukulkan
13
2 / 2 / 2
7,585
506
4,044
6,530
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
22
Kills
11
11
Deaths
22
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
Anxziety
Apollo
7
3
7
3.5
L
Izanami
0
7
2
0.14
W
1
2
1
0.75
L
2
8
1
0.31
W
Arachne
Kiioi
Arachne
4
3
4
2
L
3
4
1
0.88
L
King Arthur
VinceCR13
King Arthur
4
1
3
5.5
L
Kukulkan
nick_gbar
Kukulkan
2
2
2
1.5
W
Kumbhakarna
noruke
Kumbhakarna
2
2
11
3.75
W
Anubis
zourok1
Anubis
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,389
Damage
33,095
52,207
Taken
56,860
30,774
Mitigated
25,644
17,509
Healing
11,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Anxziety
Apollo
12,063
7,774
0
3,121
10,692
5,029
105
2,849
7,777
0
49,126
L
Izanami
4,478
3,414
0
1,192
10,564
3,337
0
3,171
7,393
0
32,955
W
8,060
1,105
544
4,668
11,023
8,463
0
811
9,559
38,744
0
L
8,511
897
0
1,131
14,743
6,713
0
7,733
6,964
21,727
0
W
Arachne
Kiioi
Arachne
5,121
3,216
0
3,874
10,661
5,544
0
1,179
9,416
0
62,051
L
3,589
1,013
0
2,610
10,570
3,693
0
1,670
8,900
0
40,058
L
King Arthur
VinceCR13
King Arthur
12,473
2,443
0
6,009
14,453
9,886
0
8,622
5,366
0
49,829
L
Kukulkan
nick_gbar
Kukulkan
4,044
180
0
589
6,530
2,015
0
3,448
3,032
40,868
0
W
Kumbhakarna
noruke
Kumbhakarna
5,260
1,490
0
794
11,467
7,197
699
3,357
7,821
18,415
0
W
Anubis
zourok1
Anubis
11,885
617
0
4,508
8,364
4,541
290
4,359
3,930
50,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,274
Gold Earned
35,735
357
Minions Killed
372
0
Camps Cleared
0
1,421,298
Distance Traveled
1,327,863
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,595
573
70
5
0
259,712
0
L
Izanami
6,344
423
81
5
0
235,945
2
W
Artio
7,574
505
84
6
0
285,832
1
L
Ymir
6,523
435
18
1
0
265,204
5
W
Arachne
8,283
552
91
6
0
304,440
2
L
Thor
7,110
474
80
5
0
272,588
4
L
King Arthur
8,173
545
104
7
0
276,905
4
L
Kukulkan
7,585
506
89
6
0
277,221
2
W
Kumbhakarna
7,852
523
23
2
0
313,559
1
W
Anubis
8,970
598
89
6
0
257,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role