Player Matchup

Ao Kuang
Ao Kuang
Dizzy UT
Ao Kuang
Level 27
God Stats
11W - 11L
1,638 SR
Queue Stats
31W - 39L
1,502 Elo+
Party 1
Medusa
Medusa
OMyBrownBird
Medusa
Level 34
God Stats
2W - 5L
1,313 SR
Queue Stats
36W - 50L
1,453 Elo+
Party 1
Janus
Janus
Saxonified
Janus
Level 29
God Stats
8W - 5L
1,541 SR
Queue Stats
69W - 83L
1,543 Elo+
Party 1
Bellona
Bellona
SmudgyCabbage97
Bellona
Level 16
God Stats
11W - 20L
1,715 SR
Queue Stats
46W - 52L
1,453 Elo+
Party 1
Fenrir
Fenrir
Wock UT
Fenrir
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 72L
1,518 Elo+
Party 1
Team Averages
Level 26
1,541 SR
1,494 Elo+

VS

Team Averages
Level 21
1,572 SR
1,575 Elo+
Bellona
Bellona
Limp MeatRod
Bellona
Level 16
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thor
Thor
Saucy_Iron
Thor
Level 24
God Stats
0W - 2L
1,740 SR
Queue Stats
18W - 25L
1,641 Elo+
Solo
Thanatos
Thanatos
Shadow__Legacy
Thanatos
Level 20
God Stats
6W - 8L
1,399 SR
Queue Stats
37W - 50L
1,455 Elo+
Solo
Danzaburou
Danzaburou
owo_martello
Danzaburou
Level 39
God Stats
8W - 9L
1,729 SR
Queue Stats
112W - 102L
1,497 Elo+
Party 2
Kukulkan
Kukulkan
urfavstepbrocris
Kukulkan
Level 7
God Stats
1W - 1L
1,685 SR
Queue Stats
32W - 44L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dizzy UT
Ao Kuang
9
1 / 1 / 9
5,776
578
1,672
5,558
1,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
9
7 / 1 / 5
6,064
606
5,598
4,525
1,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
10
2 / 2 / 8
5,948
595
6,287
4,619
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
9 / 0 / 3
6,686
669
5,162
5,612
5,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Wock UT
Fenrir
10
4 / 1 / 5
5,989
599
4,702
5,561
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Limp MeatRod
Bellona
8
0 / 3 / 0
4,579
458
2,491
5,933
4,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 6 / 3
4,348
435
1,256
6,711
1,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Thanatos
8
4 / 6 / 1
5,536
554
2,507
7,089
1,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
owo_martello
Danzaburou
8
1 / 3 / 2
5,174
517
2,825
6,348
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 5 / 1
4,703
470
2,034
4,587
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
23
Kills
5
5
Deaths
23
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Dizzy UT
Ao Kuang
1
1
9
5.5
L
Bellona
Limp MeatRod
Bellona
0
3
0
0
W
Medusa
7
1
5
9.5
L
0
6
3
0.25
W
Janus
2
2
8
3
L
Thanatos
4
6
1
0.75
W
9
0
3
10.5
W
Fenrir
Wock UT
Fenrir
4
1
5
6.5
L
Danzaburou
owo_martello
Danzaburou
1
3
2
0.67
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,421
Damage
11,113
25,875
Taken
30,668
11,210
Mitigated
10,999
9,720
Healing
6,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Dizzy UT
Ao Kuang
1,672
357
0
1,504
5,558
1,753
633
1,030
4,528
12,267
0
L
Bellona
Limp MeatRod
Bellona
2,491
763
0
1,262
5,933
4,724
209
548
5,385
0
11,585
W
Medusa
5,598
2,767
135
2,376
4,525
1,287
663
247
4,278
0
21,944
L
1,256
143
0
0
6,711
1,562
0
1,743
4,968
0
4,565
W
Janus
6,287
533
0
167
4,619
1,150
701
313
4,306
36,019
0
L
Thanatos
2,507
722
123
2,421
7,089
1,847
65
2,047
5,042
0
12,202
W
5,162
1,933
390
2,158
5,612
5,134
151
77
5,337
0
22,472
W
Fenrir
Wock UT
Fenrir
4,702
544
0
2,990
5,561
1,886
0
367
5,169
0
32,389
L
Danzaburou
owo_martello
Danzaburou
2,825
980
0
2,275
6,348
1,568
660
1,576
4,772
0
21,018
L
2,034
214
87
656
4,587
1,298
196
2,045
2,542
14,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,463
Gold Earned
24,340
229
Minions Killed
116
0
Camps Cleared
0
1,025,765
Distance Traveled
864,688
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,776
578
30
3
0
203,869
0
L
Bellona
4,579
458
17
2
0
170,433
2
W
Medusa
6,064
606
32
3
0
162,759
2
L
Thor
4,348
435
18
2
0
198,003
0
W
Janus
5,948
595
53
5
0
195,495
2
L
Thanatos
5,536
554
18
2
0
177,532
0
W
Bellona
6,686
669
47
5
0
240,965
2
W
Fenrir
5,989
599
67
7
0
222,677
0
L
Danzaburou
5,174
517
31
3
0
151,965
2
L
Kukulkan
4,703
470
32
3
0
166,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role