Player Matchup

Zeus
Zeus
Ashenloc
Zeus
Level 120
God Stats
3W - 2L
1,456 SR
Queue Stats
312W - 303L
1,275 Elo+
Party 1
Erlang Shen
Erlang Shen
Hanquile
Erlang Shen
Level 105
God Stats
10W - 4L
1,500 SR
Queue Stats
48W - 43L
1,275 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Imperiuus
Cu Chulainn
Level 145
God Stats
12W - 8L
1,573 SR
Queue Stats
500W - 343L
1,684 Elo+
Party 2
Izanami
Izanami
KayThreee
Izanami
Level 59
God Stats
4W - 1L
1,690 SR
Queue Stats
108W - 83L
1,599 Elo+
Party 2
Ymir
Ymir
Zørdøn
Ymir
Level 113
God Stats
6W - 3L
1,275 SR
Queue Stats
89W - 81L
1,500 Elo+
Party 1
Team Averages
Level 108
1,499 SR
1,466 Elo+

VS

Team Averages
Level 117
1,456 SR
1,491 Elo+
Artio
Artio
DarwinIF
Artio
Level 128
God Stats
8W - 10L
1,440 SR
Queue Stats
406W - 379L
1,472 Elo+
Party 4
Merlin
Merlin
Flammey
Merlin
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 129L
1,556 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Orion61
Tsukuyomi
Level 113
God Stats
23W - 20L
1,556 SR
Queue Stats
73W - 67L
1,542 Elo+
Solo
Sylvanus
Sylvanus
TaperAxe
Sylvanus
Level 108
God Stats
0W - 1L
1,285 SR
Queue Stats
155W - 119L
1,384 Elo+
Party 3
Tyr
Tyr
XxXNinjasXxX
Tyr
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 22L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
4 / 0 / 7
10,381
577
9,618
4,868
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Hanquile
Erlang Shen
16
5 / 1 / 4
10,117
562
5,431
12,221
9,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
Imperiuus
Cu Chulainn
17
10 / 2 / 1
10,887
605
16,106
14,578
9,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
KayThreee
Izanami
17
6 / 3 / 6
10,464
581
13,907
10,913
4,023
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
14
1 / 2 / 10
9,090
505
4,854
12,876
11,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DarwinIF
Artio
13
0 / 8 / 3
8,112
451
6,749
19,592
14,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
Flammey
Merlin
13
0 / 4 / 3
8,268
459
5,816
8,772
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Orion61
Tsukuyomi
15
1 / 4 / 2
8,943
497
3,864
11,089
6,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
TaperAxe
Sylvanus
13
3 / 7 / 2
8,408
467
6,037
16,838
9,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
4 / 3 / 0
8,583
477
7,702
9,189
7,743
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
26
Kills
8
8
Deaths
26
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
4
0
7
7.5
L
Artio
DarwinIF
Artio
0
8
3
0.19
L
Merlin
Flammey
Merlin
0
4
3
0.38
W
Erlang Shen
Hanquile
Erlang Shen
5
1
4
7
W
Cu Chulainn
Imperiuus
Cu Chulainn
10
2
1
5.25
W
Izanami
KayThreee
Izanami
6
3
6
3
L
Tsukuyomi
Orion61
Tsukuyomi
1
4
2
0.5
L
Sylvanus
TaperAxe
Sylvanus
3
7
2
0.57
L
4
3
0
1.33
W
Ymir
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,916
Damage
30,168
55,456
Taken
65,480
36,633
Mitigated
41,247
14,605
Healing
21,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
9,618
257
0
1,568
4,868
1,691
1,009
1,574
3,044
71,065
0
L
Artio
DarwinIF
Artio
6,749
1,449
685
6,670
19,592
14,311
19
3,410
16,076
43,737
0
L
Merlin
Flammey
Merlin
5,816
364
0
2,481
8,772
2,770
611
3,694
4,818
46,975
0
W
Erlang Shen
Hanquile
Erlang Shen
5,431
3,154
0
2,300
12,221
9,827
2,237
2,370
9,786
0
77,104
W
Cu Chulainn
Imperiuus
Cu Chulainn
16,106
3,446
0
3,496
14,578
9,813
308
6,526
8,022
2,040
61,411
W
Izanami
KayThreee
Izanami
13,907
9,993
0
4,921
10,913
4,023
112
3,535
7,378
0
79,225
L
Tsukuyomi
Orion61
Tsukuyomi
3,864
1,386
0
2,715
11,089
6,859
483
1,474
9,523
0
56,392
L
Sylvanus
TaperAxe
Sylvanus
6,037
1,165
1,245
6,164
16,838
9,564
0
3,276
13,545
31,434
4,687
L
7,702
1,611
0
1,750
9,189
7,743
0
2,521
6,612
0
31,508
W
Ymir
4,854
1,265
0
2,320
12,876
11,279
36
3,871
8,877
20,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,939
Gold Earned
42,314
559
Minions Killed
426
0
Camps Cleared
0
1,743,285
Distance Traveled
1,620,167
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,381
577
152
8
0
318,138
3
L
Artio
8,112
451
103
6
0
321,052
0
L
Merlin
8,268
459
102
6
0
324,278
3
W
Erlang Shen
10,117
562
128
7
0
381,842
1
W
Cu Chulainn
10,887
605
117
7
0
364,018
1
W
Izanami
10,464
581
141
8
0
307,822
6
L
Tsukuyomi
8,943
497
97
5
0
318,264
4
L
Sylvanus
8,408
467
68
4
0
282,412
1
L
Tyr
8,583
477
56
3
0
374,161
1
W
Ymir
9,090
505
21
1
0
371,465
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role