Player Matchup

Neith
Neith
Brelheen
Neith
Level 28
God Stats
34W - 49L
1,402 SR
Queue Stats
74W - 131L
1,351 Elo+
Solo
Merlin
Merlin
MuxiDuxi
Merlin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SirSirio
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
TheBiggestBall
Erlang Shen
Level 29
God Stats
8W - 4L
1,823 SR
Queue Stats
92W - 37L
1,765 Elo+
Solo
Apollo
Apollo
aptyp1k1993
Apollo
Level 29
God Stats
7W - 2L
1,729 SR
Queue Stats
22W - 15L
1,582 Elo+
Solo
Team Averages
Level 21
1,591 SR
1,539 Elo+

VS

Team Averages
Level 16
1,598 SR
1,599 Elo+
Amaterasu
Amaterasu
Krevet6989
Amaterasu
Level 5
God Stats
17W - 16L
1,868 SR
Queue Stats
237W - 226L
1,806 Elo+
Solo
Cupid
Cupid
MickleRick
Cupid
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
172W - 157L
1,766 Elo+
Solo
Fenrir
Fenrir
PomiddorrKKaaa
Fenrir
Level 13
God Stats
5W - 2L
1,500 SR
Queue Stats
155W - 146L
1,470 Elo+
Solo
Yemoja
Yemoja
Xxchanin25xX
Yemoja
Level 21
God Stats
3W - 1L
1,619 SR
Queue Stats
6W - 6L
1,317 Elo+
Solo
Freya
Freya
tomex1333
Freya
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 151L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brelheen
Neith
12
1 / 9 / 0
7,637
402
6,129
11,818
4,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
MuxiDuxi
Merlin
11
1 / 11 / 2
7,105
374
5,954
10,780
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SirSirio
Cthulhu
11
3 / 6 / 2
7,870
414
7,678
17,675
14,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
TheBiggestBall
Erlang Shen
15
3 / 4 / 0
9,453
498
16,047
12,906
9,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
13
0 / 9 / 3
8,029
423
10,544
15,382
8,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Krevet6989
Amaterasu
19
3 / 1 / 7
12,805
674
3,915
26,687
21,861
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
18
14 / 1 / 10
12,242
644
22,340
14,591
5,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 3 / 9
10,352
545
6,191
14,513
6,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
13
3 / 3 / 12
9,212
485
2,010
7,107
3,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Freya
tomex1333
Freya
19
14 / 0 / 11
12,299
647
18,069
20,597
13,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
87
8
Kills
38
39
Deaths
8
7
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Neith
Brelheen
Neith
1
9
0
0.11
W
Amaterasu
Krevet6989
Amaterasu
3
1
7
6.5
W
Cupid
14
1
10
19
L
Merlin
MuxiDuxi
Merlin
1
11
2
0.18
W
4
3
9
2.83
L
Cthulhu
SirSirio
Cthulhu
3
6
2
0.67
L
Erlang Shen
TheBiggestBall
Erlang Shen
3
4
0
0.75
W
Yemoja
3
3
12
3
L
Apollo
0
9
3
0.17
W
Freya
tomex1333
Freya
14
0
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,352
Damage
52,525
68,561
Taken
83,495
40,265
Mitigated
50,493
8,221
Healing
48,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Brelheen
Neith
6,129
3,452
0
812
11,818
4,619
719
3,489
8,329
0
40,979
W
Amaterasu
Krevet6989
Amaterasu
3,915
2,004
0
15,672
26,687
21,861
2,991
139
26,548
0
69,475
W
Cupid
22,340
14,956
409
10,589
14,591
5,562
5,536
5,425
9,166
0
94,067
L
Merlin
MuxiDuxi
Merlin
5,954
1,047
0
0
10,780
3,064
389
2,529
8,251
33,121
0
W
6,191
1,784
0
5,432
14,513
6,636
487
2,365
12,148
0
54,201
L
Cthulhu
SirSirio
Cthulhu
7,678
536
105
662
17,675
14,740
0
3,586
14,089
31,118
0
L
Erlang Shen
TheBiggestBall
Erlang Shen
16,047
8,914
0
3,840
12,906
9,689
0
6,048
6,858
0
57,879
W
Yemoja
2,010
602
2,574
941
7,107
3,120
201
4,523
2,584
8,912
0
L
Apollo
10,544
5,851
0
2,802
15,382
8,153
699
3,872
11,510
93
54,243
W
Freya
tomex1333
Freya
18,069
6,978
0
12,821
20,597
13,314
2,095
1,976
18,621
71,286
4,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,094
Gold Earned
56,910
370
Minions Killed
506
0
Camps Cleared
0
1,518,401
Distance Traveled
1,569,441
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,637
402
73
4
0
245,476
5
W
Amaterasu
12,805
674
139
7
0
337,328
5
W
Cupid
12,242
644
147
8
0
286,562
0
L
Merlin
7,105
374
69
4
0
297,328
2
W
Fenrir
10,352
545
92
5
0
320,506
0
L
Cthulhu
7,870
414
44
2
0
339,005
3
L
Erlang Shen
9,453
498
96
5
0
354,048
6
W
Yemoja
9,212
485
12
1
0
291,605
3
L
Apollo
8,029
423
88
5
0
282,544
4
W
Freya
12,299
647
116
6
0
333,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role