Player Matchup

Nemesis
Nemesis
Ziellbito
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,240 Elo+
Party 1
Scylla
Scylla
Zuch1ni
Scylla
Level 10
God Stats
0W - 3L
1,178 SR
Queue Stats
0W - 3L
1,240 Elo+
Party 1
Anubis
Anubis
rayanguy
Anubis
Level 28
God Stats
9W - 9L
1,883 SR
Queue Stats
116W - 139L
1,494 Elo+
Solo
Bacchus
Bacchus
willaasss96
Bacchus
Level 8
God Stats
29W - 24L
1,363 SR
Queue Stats
106W - 113L
1,367 Elo+
Solo
Jing Wei
Jing Wei
ynKr
Jing Wei
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,240 Elo+
Party 1
Team Averages
Level 11
1,485 SR
1,316 Elo+

VS

Team Averages
Level 13
1,419 SR
1,386 Elo+
Olorun
Olorun
ExaCaceres
Olorun
Level 12
God Stats
1W - 1L
1,246 SR
Queue Stats
12W - 12L
1,378 Elo+
Party 2
Bellona
Bellona
JoaaKo_09
Bellona
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,518 Elo+
Party 2
Artemis
Artemis
TLstGowther
Artemis
Level 7
God Stats
2W - 0L
1,515 SR
Queue Stats
5W - 4L
1,264 Elo+
Solo
Bakasura
Bakasura
Zero_0ne_461
Bakasura
Level 18
God Stats
1W - 2L
1,335 SR
Queue Stats
37W - 27L
1,543 Elo+
Party 2
Ymir
Ymir
naiguison
Ymir
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 22L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ziellbito
Nemesis
6
0 / 4 / 1
4,381
438
1,578
6,100
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Zuch1ni
Scylla
6
1 / 3 / 0
4,479
448
3,403
2,843
588
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
rayanguy
Anubis
8
3 / 5 / 2
5,327
533
3,567
6,757
2,742
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
willaasss96
Bacchus
5
0 / 5 / 0
3,860
386
1,218
7,274
3,150
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
ynKr
Jing Wei
8
2 / 2 / 0
4,712
471
3,681
5,394
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ExaCaceres
Olorun
8
0 / 3 / 6
5,293
529
2,105
4,389
894
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
JoaaKo_09
Bellona
9
3 / 0 / 3
5,884
588
2,743
4,988
3,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
TLstGowther
Artemis
8
2 / 3 / 2
5,108
511
4,255
5,771
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
Zero_0ne_461
Bakasura
13
12 / 0 / 3
7,761
776
8,018
6,182
2,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
9
2 / 0 / 2
5,373
537
1,902
4,605
2,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
6
Kills
19
19
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Olorun
ExaCaceres
Olorun
0
3
6
1
W
Bellona
JoaaKo_09
Bellona
3
0
3
4.5
W
Artemis
TLstGowther
Artemis
2
3
2
1
W
Bakasura
Zero_0ne_461
Bakasura
12
0
3
13.5
L
Nemesis
Ziellbito
Nemesis
0
4
1
0.13
L
Scylla
Zuch1ni
Scylla
1
3
0
0.33
W
Ymir
2
0
2
3
L
Anubis
rayanguy
Anubis
3
5
2
0.8
L
Bacchus
willaasss96
Bacchus
0
5
0
0
L
Jing Wei
ynKr
Jing Wei
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,447
Damage
19,023
28,368
Taken
25,935
9,455
Mitigated
9,959
4,504
Healing
5,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
ExaCaceres
Olorun
2,105
1,038
0
873
4,389
894
1,070
2,851
1,538
13,955
0
W
Bellona
JoaaKo_09
Bellona
2,743
388
0
278
4,988
3,120
471
2,307
2,681
0
19,920
W
Artemis
TLstGowther
Artemis
4,255
1,478
0
2,391
5,771
1,461
672
1,208
4,563
0
19,032
W
Bakasura
Zero_0ne_461
Bakasura
8,018
6,871
0
905
6,182
2,151
240
1,351
4,831
0
42,811
L
Nemesis
Ziellbito
Nemesis
1,578
538
0
825
6,100
1,576
29
765
5,310
0
13,002
L
Scylla
Zuch1ni
Scylla
3,403
745
0
0
2,843
588
676
491
2,247
13,974
0
W
Ymir
1,902
75
0
1,000
4,605
2,333
64
471
4,134
11,627
0
L
Anubis
rayanguy
Anubis
3,567
54
0
1,490
6,757
2,742
273
1,697
4,995
19,274
0
L
Bacchus
willaasss96
Bacchus
1,218
116
0
500
7,274
3,150
252
581
6,488
5,889
0
L
Jing Wei
ynKr
Jing Wei
3,681
2,545
0
1,689
5,394
1,399
0
473
4,701
0
16,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,759
Gold Earned
29,419
130
Minions Killed
220
0
Camps Cleared
0
878,891
Distance Traveled
974,979
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,293
529
36
4
0
159,313
0
W
Bellona
5,884
588
49
5
0
232,138
0
W
Artemis
5,108
511
36
4
0
137,366
0
W
Bakasura
7,761
776
79
8
0
239,840
0
L
Nemesis
4,381
438
35
4
0
217,704
0
L
Scylla
4,479
448
26
3
0
183,619
0
W
Ymir
5,373
537
20
2
0
206,322
0
L
Anubis
5,327
533
38
4
0
171,384
0
L
Bacchus
3,860
386
8
1
0
152,863
1
L
Jing Wei
4,712
471
23
2
0
153,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role