Player Matchup

Kumbhakarna
Kumbhakarna
EasyE88
Kumbhakarna
Level 119
God Stats
64W - 28L
1,707 SR
Queue Stats
535W - 504L
1,471 Elo+
Party 3
Fenrir
Fenrir
ElPatron47
Fenrir
Level 67
God Stats
10W - 12L
1,535 SR
Queue Stats
373W - 395L
1,437 Elo+
Party 1
Scylla
Scylla
KrazySkadoodle
Scylla
Level 115
God Stats
20W - 14L
1,534 SR
Queue Stats
440W - 418L
1,462 Elo+
Party 3
Osiris
Osiris
PocketMetal
Osiris
Level 108
God Stats
6W - 4L
1,500 SR
Queue Stats
293W - 297L
1,495 Elo+
Solo
Rama
Rama
SleepyBear9
Rama
Level 57
God Stats
1W - 0L
1,287 SR
Queue Stats
403W - 425L
1,454 Elo+
Party 1
Team Averages
Level 93
1,512 SR
1,464 Elo+

VS

Team Averages
Level 106
1,522 SR
1,342 Elo+
Medusa
Medusa
HALOSOLDIER6
Medusa
Level 127
God Stats
26W - 22L
1,613 SR
Queue Stats
40W - 46L
1,365 Elo+
Party 4
Janus
Janus
Killer222343
Janus
Level 126
God Stats
1W - 1L
1,648 SR
Queue Stats
74W - 74L
1,412 Elo+
Party 4
Bellona
Bellona
Rudylazcano
Bellona
Level 108
God Stats
13W - 4L
1,652 SR
Queue Stats
36W - 32L
1,469 Elo+
Solo
Khepri
Khepri
TheRedBane
Khepri
Level 83
God Stats
0W - 3L
1,196 SR
Queue Stats
38W - 20L
1,169 Elo+
Party 2
Mulan
Mulan
TheRedBane69
Mulan
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 31L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
EasyE88
Kumbhakarna
11
0 / 2 / 7
7,078
506
3,119
10,987
5,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
ElPatron47
Fenrir
12
2 / 3 / 4
7,533
538
4,369
9,414
5,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
5 / 0 / 2
8,823
630
7,489
4,381
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
15
4 / 0 / 3
8,611
615
6,947
10,057
6,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 3 / 2
6,584
470
1,597
10,555
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
5 / 1 / 1
7,741
553
11,262
6,208
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 3 / 3
7,426
530
4,929
7,848
3,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Rudylazcano
Bellona
14
2 / 1 / 0
7,633
545
5,813
8,086
6,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
TheRedBane
Khepri
10
0 / 3 / 5
6,815
487
3,912
6,956
5,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 3 / 0
6,098
436
2,074
7,510
4,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
11
Kills
8
8
Deaths
11
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
EasyE88
Kumbhakarna
0
2
7
1.75
W
Fenrir
ElPatron47
Fenrir
2
3
4
1.33
L
Medusa
5
1
1
5.5
L
1
3
3
0.83
W
5
0
2
6
W
Osiris
4
0
3
5.5
L
Bellona
Rudylazcano
Bellona
2
1
0
2
W
0
3
2
0.33
L
Khepri
TheRedBane
Khepri
0
3
5
0.83
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,521
Damage
27,990
45,394
Taken
36,608
21,530
Mitigated
22,495
17,091
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
EasyE88
Kumbhakarna
3,119
508
0
2,952
10,987
5,377
152
2,784
8,203
20,535
0
W
Fenrir
ElPatron47
Fenrir
4,369
1,402
0
2,242
9,414
5,384
0
1,788
7,604
0
39,167
L
Medusa
11,262
5,537
0
2,334
6,208
2,560
2,185
1,156
5,048
0
51,474
L
4,929
102
0
1,445
7,848
3,330
0
3,439
4,209
48,182
0
W
7,489
181
0
1,848
4,381
1,450
0
1,826
2,555
56,142
0
W
Osiris
6,947
3,115
0
6,061
10,057
6,230
465
1,174
8,633
0
49,720
L
Bellona
Rudylazcano
Bellona
5,813
2,126
0
3,105
8,086
6,507
609
2,238
5,739
0
50,841
W
1,597
985
0
3,988
10,555
3,089
0
1,269
9,286
0
30,492
L
Khepri
TheRedBane
Khepri
3,912
253
318
1,285
6,956
5,719
343
3,140
3,676
21,499
0
L
2,074
272
0
1,379
7,510
4,379
195
182
7,328
0
24,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,629
Gold Earned
35,713
376
Minions Killed
376
0
Camps Cleared
0
1,378,618
Distance Traveled
1,394,300
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,078
506
23
2
0
291,354
3
W
Fenrir
7,533
538
66
5
0
269,718
1
L
Medusa
7,741
553
90
6
0
260,764
4
L
Janus
7,426
530
95
7
0
299,819
2
W
Scylla
8,823
630
115
8
0
274,977
4
W
Osiris
8,611
615
99
7
0
287,432
1
L
Bellona
7,633
545
107
8
0
280,145
2
W
Rama
6,584
470
73
5
0
255,137
1
L
Khepri
6,815
487
32
2
0
277,827
2
L
Mulan
6,098
436
52
4
0
275,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role